Player Matchup

Chronos
Chronos
 
Chronos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cynicrow
Cerberus
Level 109
God Stats
3W - 0L
1,731 SR
Queue Stats
74W - 79L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
GetJiggyWthIt
Kuzenbo
Level 105
God Stats
1W - 1L
1,269 SR
Queue Stats
318W - 308L
1,504 Elo+
Party 1
Vulcan
Vulcan
I CantFindMyKid
Vulcan
Level 160
God Stats
3W - 0L
1,617 SR
Queue Stats
61W - 48L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
KILLAKIRBYKID
Sylvanus
Level 160
God Stats
21W - 23L
1,461 SR
Queue Stats
1,281W - 1,285L
1,547 Elo+
Solo
Team Averages
Level 135
1,516 SR
1,516 Elo+

VS

Team Averages
Level 98
1,544 SR
1,521 Elo+
Achilles
Achilles
Bread_Goblino
Achilles
Level 154
God Stats
2W - 3L
1,615 SR
Queue Stats
284W - 280L
1,478 Elo+
Party 3
Ymir
Ymir
LowestFire
Ymir
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
189W - 203L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
MervinWhaleLord
Sylvanus
Level 113
God Stats
0W - 3L
1,346 SR
Queue Stats
138W - 130L
1,576 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoistHero
Ah Muzen Cab
Level 147
God Stats
3W - 2L
1,757 SR
Queue Stats
181W - 163L
1,492 Elo+
Party 3
Artemis
Artemis
jkrollup
Artemis
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 166L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
7 / 2 / 17
11,131
795
23,036
16,026
8,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Cynicrow
Cerberus
17
6 / 3 / 21
11,331
809
15,131
26,985
32,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
17
6 / 1 / 19
10,395
743
10,298
18,605
32,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 0 / 21
10,863
776
26,455
12,521
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
KILLAKIRBYKID
Sylvanus
17
3 / 1 / 19
9,864
705
7,450
16,119
17,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bread_Goblino
Achilles
13
0 / 7 / 3
7,726
552
8,053
18,975
26,612
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 6 / 5
7,965
569
5,137
22,331
22,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
15
1 / 6 / 4
8,624
616
15,581
18,667
22,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
MoistHero
Ah Muzen Cab
17
4 / 5 / 2
9,824
702
23,361
14,050
6,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
jkrollup
Artemis
15
1 / 4 / 4
8,555
611
18,149
12,917
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
24
28
Kills
6
7
Deaths
28
97
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
2
17
7.75
L
Achilles
Bread_Goblino
Achilles
0
7
3
0.21
W
Cerberus
Cynicrow
Cerberus
6
3
21
5.5
W
Kuzenbo
6
1
19
15.5
W
6
0
21
16.5
W
Sylvanus
KILLAKIRBYKID
Sylvanus
3
1
19
12.5
L
0
6
5
0.42
L
Sylvanus
1
6
4
0.5
L
Ah Muzen Cab
MoistHero
Ah Muzen Cab
4
5
2
1
L
Artemis
jkrollup
Artemis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,370
Damage
70,281
90,256
Taken
86,940
98,315
Mitigated
84,404
50,512
Healing
28,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
23,036
5,361
2,002
3,151
16,026
8,616
2,204
3,076
12,950
43,121
0
L
Achilles
Bread_Goblino
Achilles
8,053
1,990
1,883
3,726
18,975
26,612
0
16,885
1,778
0
14,552
W
Cerberus
Cynicrow
Cerberus
15,131
677
2,963
6,965
26,985
32,181
305
6,782
20,203
32,105
0
W
Kuzenbo
10,298
2,563
1,063
1,913
18,605
32,821
735
3,347
15,258
20,258
0
W
26,455
10,066
824
449
12,521
7,285
1,096
1,999
10,522
42,772
0
W
Sylvanus
KILLAKIRBYKID
Sylvanus
7,450
1,132
22,448
8,734
16,119
17,412
659
4,612
11,507
12,059
0
L
5,137
61
584
636
22,331
22,802
0
21,094
601
10,748
0
L
Sylvanus
15,581
4,576
9,194
5,543
18,667
22,334
0
17,343
764
24,912
2,284
L
Ah Muzen Cab
MoistHero
Ah Muzen Cab
23,361
4,713
1,789
2,333
14,050
6,928
0
13,227
665
0
50,685
L
Artemis
jkrollup
Artemis
18,149
6,120
1,691
631
12,917
5,728
0
12,016
762
0
35,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,584
Gold Earned
42,694
198
Minions Killed
186
0
Camps Cleared
0
1,328,131
Distance Traveled
1,157,177
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,131
795
66
5
0
258,570
0
L
Achilles
7,726
552
15
1
0
238,304
0
W
Cerberus
11,331
809
66
5
0
261,987
0
W
Kuzenbo
10,395
743
8
1
0
269,124
0
W
Vulcan
10,863
776
44
3
0
291,997
1
W
Sylvanus
9,864
705
14
1
0
246,453
3
L
Ymir
7,965
569
13
1
0
225,641
0
L
Sylvanus
8,624
616
31
2
0
215,979
0
L
Ah Muzen Cab
9,824
702
72
5
0
234,659
1
L
Artemis
8,555
611
55
4
0
242,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role