Player Matchup

Mulan
Mulan
Cidoss
Mulan
Level 128
God Stats
1W - 1L
1,505 SR
Queue Stats
102W - 101L
1,507 Elo+
Party 2
Rama
Rama
FiDi55
Rama
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,729 Elo+
Party 2
Ra
Ra
Krutoto
Ra
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 126L
1,309 Elo+
Party 1
Ymir
Ymir
PISCOGRIZ
Ymir
Level 58
God Stats
3W - 7L
1,443 SR
Queue Stats
182W - 272L
1,259 Elo+
Party 1
Gilgamesh
Gilgamesh
SmokeGas
Gilgamesh
Level 61
God Stats
5W - 9L
1,394 SR
Queue Stats
150W - 237L
1,309 Elo+
Party 1
Team Averages
Level 68
1,468 SR
1,423 Elo+

VS

Team Averages
Level 67
1,514 SR
1,371 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PolishNarrator
Bacchus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 96L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
agamsh12
Gilgamesh
Level 22
God Stats
6W - 4L
1,593 SR
Queue Stats
108W - 166L
1,316 Elo+
Party 3
Danzaburou
Danzaburou
martinos10000
Danzaburou
Level 66
God Stats
7W - 3L
1,421 SR
Queue Stats
218W - 275L
1,311 Elo+
Party 3
Amaterasu
Amaterasu
mitroni
Amaterasu
Level 42
God Stats
7W - 3L
1,557 SR
Queue Stats
127W - 169L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cidoss
Mulan
15
3 / 5 / 2
9,126
507
13,018
17,290
18,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
FiDi55
Rama
11
0 / 10 / 3
6,958
387
5,207
11,665
3,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 2
8,256
459
3,272
10,539
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
11
1 / 5 / 1
7,197
400
6,446
17,899
14,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
SmokeGas
Gilgamesh
15
4 / 4 / 3
9,527
529
7,739
13,866
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
4 / 4 / 2
9,801
545
7,327
10,041
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 15
8,983
499
7,850
15,586
21,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
agamsh12
Gilgamesh
16
9 / 2 / 3
10,077
560
11,819
11,021
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
martinos10000
Danzaburou
16
12 / 1 / 3
10,488
583
13,616
9,172
3,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
mitroni
Amaterasu
16
4 / 3 / 3
10,045
558
10,418
11,496
10,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
31
31
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
4
2
1.25
L
Mulan
Cidoss
Mulan
3
5
2
0.8
L
Rama
FiDi55
Rama
0
10
3
0.15
L
2
7
2
0.43
L
Ymir
1
5
1
0.3
W
2
1
15
9.5
L
Gilgamesh
SmokeGas
Gilgamesh
4
4
3
1.38
W
Gilgamesh
agamsh12
Gilgamesh
9
2
3
5.25
W
Danzaburou
martinos10000
Danzaburou
12
1
3
13.5
W
Amaterasu
mitroni
Amaterasu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,682
Damage
51,030
71,259
Taken
57,316
43,653
Mitigated
43,311
15,370
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,327
618
0
2,436
10,041
3,805
456
1,859
7,899
64,115
0
L
Mulan
Cidoss
Mulan
13,018
1,926
0
5,896
17,290
18,096
726
2,209
15,081
0
64,320
L
Rama
FiDi55
Rama
5,207
2,665
0
414
11,665
3,158
393
2,265
9,309
0
34,301
L
3,272
404
314
1,753
10,539
3,032
375
3,862
6,677
38,662
0
L
Ymir
6,446
1,926
365
3,224
17,899
14,572
116
3,868
14,031
32,834
0
W
7,850
1,882
1,646
4,603
15,586
21,149
58
3,934
11,611
19,867
0
L
Gilgamesh
SmokeGas
Gilgamesh
7,739
2,980
0
3,404
13,866
4,795
865
2,882
10,984
0
49,314
W
Gilgamesh
agamsh12
Gilgamesh
11,819
3,387
0
2,827
11,021
4,611
0
629
10,300
0
71,936
W
Danzaburou
martinos10000
Danzaburou
13,616
6,010
0
2,811
9,172
3,418
1,939
2,115
7,057
0
59,214
W
Amaterasu
mitroni
Amaterasu
10,418
4,649
0
2,644
11,496
10,328
562
765
10,731
0
62,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
49,394
417
Minions Killed
463
0
Camps Cleared
0
1,622,032
Distance Traveled
1,709,043
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,801
545
118
7
0
328,138
5
L
Mulan
9,126
507
131
7
0
357,671
1
L
Rama
6,958
387
62
3
0
254,988
0
L
Ra
8,256
459
86
5
0
323,943
1
L
Ymir
7,197
400
51
3
0
316,743
6
W
Bacchus
8,983
499
17
1
0
270,634
0
L
Gilgamesh
9,527
529
87
5
0
368,687
3
W
Gilgamesh
10,077
560
103
6
0
405,470
0
W
Danzaburou
10,488
583
109
6
0
338,568
0
W
Amaterasu
10,045
558
116
6
0
366,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role