Player Matchup

Ymir
Ymir
GorDiTo_SaMa476
Ymir
Level 124
God Stats
19W - 12L
1,490 SR
Queue Stats
652W - 626L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
Hellgun45
Gilgamesh
Level 57
God Stats
13W - 10L
1,516 SR
Queue Stats
72W - 60L
1,501 Elo+
Party 2
Neith
Neith
akatsuwyatt
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
lilix45
Bakasura
Level 47
God Stats
14W - 9L
1,610 SR
Queue Stats
60W - 50L
1,536 Elo+
Party 2
Anubis
Anubis
romainlegameur5
Anubis
Level 104
God Stats
4W - 8L
1,425 SR
Queue Stats
296W - 258L
1,525 Elo+
Party 2
Team Averages
Level 67
1,508 SR
1,506 Elo+

VS

Team Averages
Level 65
1,552 SR
1,518 Elo+
Poseidon
Poseidon
Parraxos_03
Poseidon
Level 72
God Stats
4W - 2L
1,736 SR
Queue Stats
172W - 129L
1,583 Elo+
Party 3
Hades
Hades
RzZ_LaDitingansi
Hades
Level 27
God Stats
3W - 4L
1,391 SR
Queue Stats
54W - 52L
1,502 Elo+
Party 3
Neith
Neith
The-Assain-fr
Neith
Level 107
God Stats
4W - 1L
1,690 SR
Queue Stats
90W - 93L
1,528 Elo+
Party 1
Bacchus
Bacchus
ThyllOw
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,439 Elo+
Party 1
Raijin
Raijin
javi00003333
Raijin
Level 91
God Stats
1W - 4L
1,442 SR
Queue Stats
135W - 112L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,987
537
4,523
9,101
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Hellgun45
Gilgamesh
13
3 / 3 / 2
7,689
591
6,676
8,085
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 4
6,947
534
7,378
5,240
1,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
lilix45
Bakasura
13
6 / 1 / 3
8,017
617
5,127
9,256
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 1 / 2
8,721
671
8,159
10,318
4,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Parraxos_03
Poseidon
13
3 / 2 / 1
7,541
580
6,316
7,539
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 1
6,227
479
4,081
7,747
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 0
6,051
465
6,814
8,852
2,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ThyllOw
Bacchus
9
0 / 5 / 2
5,696
438
3,514
10,518
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
13
1 / 5 / 2
7,430
572
5,655
9,021
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
7
7
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Gilgamesh
Hellgun45
Gilgamesh
3
3
2
1.33
L
Poseidon
Parraxos_03
Poseidon
3
2
1
1.75
L
1
4
1
0.38
L
2
2
0
1
L
Bacchus
ThyllOw
Bacchus
0
5
2
0.2
W
2
2
4
2
L
Raijin
1
5
2
0.4
W
Bakasura
lilix45
Bakasura
6
1
3
7.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
26,380
42,000
Taken
43,677
19,623
Mitigated
21,245
15,443
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,523
1,402
405
2,632
9,101
5,681
172
2,104
6,997
33,157
0
W
Gilgamesh
Hellgun45
Gilgamesh
6,676
1,971
0
682
8,085
3,993
229
5,244
2,489
0
40,465
L
Poseidon
Parraxos_03
Poseidon
6,316
811
0
2,338
7,539
2,092
0
594
6,810
42,311
0
L
4,081
171
0
1,796
7,747
4,465
0
552
7,195
22,985
0
L
6,814
3,675
0
3,036
8,852
2,818
380
1,912
6,665
0
38,719
L
Bacchus
ThyllOw
Bacchus
3,514
563
0
1,334
10,518
9,442
216
4,069
6,223
13,678
0
W
7,378
3,960
0
1,253
5,240
1,278
1,138
2,088
3,152
0
35,785
L
Raijin
5,655
625
0
1,464
9,021
2,428
0
5,555
3,466
47,813
0
W
Bakasura
lilix45
Bakasura
5,127
3,896
0
4,185
9,256
3,976
0
5,075
3,975
0
31,947
W
8,159
762
0
6,286
10,318
4,695
0
4,530
5,554
62,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
32,945
416
Minions Killed
355
0
Camps Cleared
0
1,331,122
Distance Traveled
1,209,003
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,987
537
41
3
0
260,954
1
W
Gilgamesh
7,689
591
84
6
0
258,337
1
L
Poseidon
7,541
580
92
7
0
273,317
3
L
Hades
6,227
479
53
4
0
238,334
2
L
Neith
6,051
465
78
6
0
222,580
3
L
Bacchus
5,696
438
20
2
0
250,193
0
W
Neith
6,947
534
82
6
0
248,556
2
L
Raijin
7,430
572
112
9
0
224,579
2
W
Bakasura
8,017
617
82
6
0
314,698
0
W
Anubis
8,721
671
127
10
0
248,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role