Player Matchup

Thanatos
Thanatos
Lord Indol
Thanatos
Level 68
God Stats
3W - 2L
1,697 SR
Queue Stats
119W - 126L
1,468 Elo+
Party 1
Hel
Hel
Psylent_Echo
Hel
Level 85
God Stats
15W - 7L
1,568 SR
Queue Stats
226W - 309L
1,434 Elo+
Party 1
Ymir
Ymir
YourLordRICO
Ymir
Level 5
God Stats
6W - 0L
1,500 SR
Queue Stats
6W - 2L
1,223 Elo+
Party 1
Team Averages
Level 53
1,588 SR
1,375 Elo+

VS

Team Averages
Level 55
1,430 SR
1,264 Elo+
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HYDROGRANADE
Jormungandr
Level 54
God Stats
2W - 6L
1,289 SR
Queue Stats
59W - 100L
1,242 Elo+
Solo
Tyr
Tyr
ismaellll
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lord Indol
Thanatos
15
7 / 2 / 4
10,875
725
14,508
18,187
8,174
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 1 / 9
10,741
716
14,556
17,044
8,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 0 / 8
10,339
689
5,811
12,645
13,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 5 / 0
9,011
601
13,380
12,742
4,032
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
HYDROGRANADE
Jormungandr
11
0 / 4 / 2
8,354
557
10,564
16,332
14,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 6 / 2
8,001
533
161
11,456
3,943

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
0
0.6
L
Jormungandr
HYDROGRANADE
Jormungandr
0
4
2
0.25
W
Thanatos
Lord Indol
Thanatos
7
2
4
4.5
W
5
1
9
9.5
W
3
0
8
7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,875
Damage
24,105
47,876
Taken
40,530
30,052
Mitigated
22,439
32,192
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,380
241
0
1,720
12,742
4,032
0
7,516
5,226
37,116
0
L
Jormungandr
HYDROGRANADE
Jormungandr
10,564
3,300
445
2,035
16,332
14,464
0
6,451
9,881
31,785
0
W
Thanatos
Lord Indol
Thanatos
14,508
4,853
0
10,296
18,187
8,174
350
9,791
8,396
0
48,965
W
14,556
1,357
10,132
11,243
17,044
8,254
338
9,784
7,260
39,767
0
W
5,811
1,437
0
521
12,645
13,624
971
5,725
6,920
21,899
0
L
161
161
0
0
11,456
3,943
0
6,473
4,983
0
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
25,366
151
Minions Killed
102
9
Camps Cleared
3
866,290
Distance Traveled
692,012
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,011
601
62
4
2
245,542
0
L
Jormungandr
8,354
557
40
3
1
212,037
2
W
Thanatos
10,875
725
54
4
6
289,383
2
W
Hel
10,741
716
55
4
3
333,442
3
W
Ymir
10,339
689
42
3
0
243,465
0
L
Tyr
8,001
533
0
0
0
234,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role