Player Matchup

Odin
Odin
Platinum III
 
Odin
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Goop81
Ao Kuang
Gold I
Level 125
God Stats
9W - 7L
1,697 SR
Queue Stats
145W - 139L
1,692 MMR
Solo
Janus
Janus
Gold I
R3tr0T0mat0
Janus
Gold I
Level 117
God Stats
31W - 26L
1,600 SR
Queue Stats
510W - 508L
1,696 MMR
Solo
Cernunnos
Cernunnos
Gold II
paskelthelizard
Cernunnos
Gold II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 313L
1,691 MMR
Solo
Ravana
Ravana
Platinum IV
temp-314613
Ravana
Platinum IV
Level 113
God Stats
18W - 14L
1,624 SR
Queue Stats
129W - 122L
1,689 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,584 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,691 SR
1,697 MMR
Gilgamesh
Gilgamesh
Gold III
ALEJO-POTO
Gilgamesh
Gold III
Level 160
God Stats
16W - 6L
1,692 SR
Queue Stats
411W - 422L
1,464 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
DaUnfollowed
Kukulkan
Platinum II
Level 80
God Stats
9W - 8L
1,690 SR
Queue Stats
623W - 608L
1,734 MMR
Party 1
Sol
Sol
Gold IV
NoobDaddy-
Sol
Gold IV
Level 49
God Stats
20W - 10L
1,626 SR
Queue Stats
28W - 16L
1,673 MMR
Solo
Bastet
Bastet
Platinum V
ROMEO-EIXCRAX
Bastet
Platinum V
Level 106
God Stats
3W - 0L
1,864 SR
Queue Stats
213W - 213L
1,875 MMR
Party 2
Nike
Nike
Platinum IV
zothuras
Nike
Platinum IV
Level 126
God Stats
85W - 72L
1,585 SR
Queue Stats
996W - 996L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 8 / 3
9,897
412
11,207
21,017
16,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Goop81
Ao Kuang
16
1 / 8 / 6
10,574
441
9,939
24,838
29,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 6 / 7
11,952
498
6,790
15,475
5,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
paskelthelizard
Cernunnos
16
1 / 7 / 3
10,149
423
9,028
19,710
6,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
19
12 / 3 / 1
12,510
521
14,672
14,736
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaTiamatAwilixPersephoneScylla

VS

Bans
Morgan Le FaySobekArtemisCerberusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALEJO-POTO
Gilgamesh
17
5 / 3 / 12
13,083
545
10,026
22,650
18,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
DaUnfollowed
Kukulkan
20
7 / 5 / 6
14,687
612
19,949
11,775
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 1
16,714
696
14,609
15,181
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 11
14,255
594
17,318
19,569
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
17
4 / 4 / 12
12,547
523
14,272
21,139
20,132
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
20
Kills
32
32
Deaths
21
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
8
3
0.69
W
Gilgamesh
ALEJO-POTO
Gilgamesh
5
3
12
3.67
W
Kukulkan
DaUnfollowed
Kukulkan
7
5
6
2
L
Ao Kuang
Goop81
Ao Kuang
1
8
6
0.5
W
10
3
1
3.5
L
2
6
7
0.92
W
6
6
11
1.92
L
Cernunnos
paskelthelizard
Cernunnos
1
7
3
0.36
L
Ravana
12
3
1
4.17
W
Nike
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,636
Damage
76,174
95,776
Taken
90,314
66,246
Mitigated
55,405
20,992
Healing
27,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,207
1,433
0
2,022
21,017
16,877
0
10,260
10,267
6,326
31,863
W
Gilgamesh
ALEJO-POTO
Gilgamesh
10,026
2,458
0
6,056
22,650
18,248
1,104
6,344
15,652
0
40,211
W
Kukulkan
DaUnfollowed
Kukulkan
19,949
1,833
637
1,904
11,775
5,087
1,608
2,234
9,402
99,467
0
L
Ao Kuang
Goop81
Ao Kuang
9,939
1,554
0
8,120
24,838
29,778
0
4,657
20,024
62,195
0
W
14,609
4,203
0
8,453
15,181
4,385
8,448
941
14,157
167,305
0
L
6,790
627
98
3,197
15,475
5,492
0
6,081
9,208
97,041
0
W
17,318
3,946
0
5,376
19,569
7,553
1,663
3,290
15,815
0
104,616
L
Cernunnos
paskelthelizard
Cernunnos
9,028
3,557
0
4,164
19,710
6,259
0
11,200
8,364
0
68,727
L
Ravana
14,672
3,548
0
3,391
14,736
7,840
110
4,751
9,851
0
89,641
W
Nike
14,272
1,823
0
4,781
21,139
20,132
151
7,297
13,385
5,982
44,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,082
Gold Earned
71,286
560
Minions Killed
678
0
Camps Cleared
0
2,235,526
Distance Traveled
2,266,087
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,897
412
52
2
0
455,253
14
W
Gilgamesh
13,083
545
40
2
0
458,436
6
W
Kukulkan
14,687
612
165
7
0
451,297
11
L
Ao Kuang
10,574
441
92
4
0
410,117
4
W
Sol
16,714
696
252
11
0
451,111
9
L
Janus
11,952
498
151
6
0
444,285
0
W
Bastet
14,255
594
143
6
0
500,613
3
L
Cernunnos
10,149
423
122
5
0
422,413
6
L
Ravana
12,510
521
143
6
0
503,458
3
W
Nike
12,547
523
78
3
0
404,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role