Player Matchup

Sun Wukong
Sun Wukong
AsharkGOD
Sun Wukong
Level 57
God Stats
63W - 65L
1,499 SR
Queue Stats
317W - 313L
1,431 Elo+
Party 1
Tiamat
Tiamat
SavGod
Tiamat
Level 56
God Stats
8W - 13L
1,560 SR
Queue Stats
350W - 349L
1,534 Elo+
Solo
Geb
Geb
gunfunnit
Geb
Level 140
God Stats
2W - 1L
1,873 SR
Queue Stats
352W - 319L
1,444 Elo+
Party 1
Team Averages
Level 84
1,644 SR
1,470 Elo+

VS

Team Averages
Level 41
1,404 SR
1,393 Elo+
Agni
Agni
LowcaG
Agni
Level 45
God Stats
0W - 1L
1,555 SR
Queue Stats
14W - 28L
1,396 Elo+
Party 2
Ymir
Ymir
Ragingbull50
Ymir
Level 45
God Stats
0W - 2L
1,250 SR
Queue Stats
11W - 21L
1,389 Elo+
Party 2
Cernunnos
Cernunnos
Semaj0
Cernunnos
Level 32
God Stats
4W - 5L
1,408 SR
Queue Stats
14W - 28L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsharkGOD
Sun Wukong
13
10 / 4 / 10
10,398
800
8,141
15,153
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SavGod
Tiamat
15
10 / 1 / 13
10,763
828
13,761
10,396
7,043
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 17
9,875
760
9,497
15,856
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LowcaG
Agni
11
2 / 9 / 3
8,482
652
12,650
10,860
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 7 / 3
8,266
636
10,134
14,158
13,090
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Semaj0
Cernunnos
11
2 / 7 / 3
8,535
657
8,852
10,689
3,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
23
Kills
6
6
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AsharkGOD
Sun Wukong
10
4
10
3.75
L
Agni
LowcaG
Agni
2
9
3
0.39
L
2
7
3
0.5
W
Tiamat
SavGod
Tiamat
10
1
13
16.5
L
Cernunnos
Semaj0
Cernunnos
2
7
3
0.5
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
31,636
41,405
Taken
35,707
27,129
Mitigated
19,347
12,556
Healing
632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AsharkGOD
Sun Wukong
8,141
2,132
0
4,799
15,153
8,588
829
10,191
4,962
0
18,997
L
Agni
LowcaG
Agni
12,650
984
75
557
10,860
3,057
0
6,832
3,621
27,495
0
L
10,134
1,438
0
0
14,158
13,090
0
9,159
4,693
22,341
0
W
Tiamat
SavGod
Tiamat
13,761
1,827
256
5,362
10,396
7,043
1,069
6,546
3,850
41,182
0
L
Cernunnos
Semaj0
Cernunnos
8,852
4,661
0
0
10,689
3,200
0
7,369
3,058
0
24,571
W
9,497
1,368
0
2,139
15,856
11,498
0
6,385
9,471
28,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,036
Gold Earned
25,283
131
Minions Killed
117
8
Camps Cleared
2
803,084
Distance Traveled
608,524
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,398
800
27
2
3
235,853
0
L
Agni
8,482
652
35
3
0
203,231
7
L
Ymir
8,266
636
29
2
2
206,374
2
W
Tiamat
10,763
828
71
5
3
272,096
4
L
Cernunnos
8,535
657
53
4
0
198,919
1
W
Geb
9,875
760
33
3
2
295,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role