Player Matchup

Jing Wei
Jing Wei
Aztronaut
Jing Wei
Level 65
God Stats
3W - 1L
1,664 SR
Queue Stats
87W - 122L
1,381 Elo+
Party 1
Arachne
Arachne
BarryWood
Arachne
Level 28
God Stats
4W - 1L
1,532 SR
Queue Stats
65W - 67L
1,455 Elo+
Solo
Sobek
Sobek
OnePieceSEMPAI
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,464 Elo+
Solo
Neith
Neith
UncleJemima1776
Neith
Level 3
God Stats
4W - 5L
1,248 SR
Queue Stats
13W - 14L
1,390 Elo+
Party 1
Bellona
Bellona
bonesio188
Bellona
Level 28
God Stats
10W - 10L
1,592 SR
Queue Stats
148W - 146L
1,356 Elo+
Solo
Team Averages
Level 30
1,507 SR
1,409 Elo+

VS

Team Averages
Level 17
1,552 SR
1,361 Elo+
Eset
Eset
Darknal_Xu
Eset
Level 25
God Stats
5W - 5L
1,484 SR
Queue Stats
56W - 69L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gale_on_YT
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,365 Elo+
Solo
Nemesis
Nemesis
Winemiller
Nemesis
Level 26
God Stats
23W - 22L
1,537 SR
Queue Stats
35W - 36L
1,498 Elo+
Solo
Cthulhu
Cthulhu
im Surki
Cthulhu
Level 11
God Stats
0W - 1L
1,736 SR
Queue Stats
22W - 26L
1,285 Elo+
Solo
Danzaburou
Danzaburou
tickled_scrote
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aztronaut
Jing Wei
20
11 / 4 / 14
14,813
1,058
24,052
12,828
5,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
BarryWood
Arachne
19
5 / 7 / 12
12,570
898
10,822
18,026
8,687
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 1 / 18
13,709
979
8,434
21,842
35,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 2 / 18
14,219
1,016
20,857
16,466
7,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
bonesio188
Bellona
20
6 / 2 / 19
13,951
997
16,545
20,534
20,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

189

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 5
14,133
1,010
24,978
15,247
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Gale_on_YT
Cu Chulainn
18
2 / 10 / 8
12,168
869
14,546
28,000
41,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
Winemiller
Nemesis
17
0 / 2 / 2
10,149
725
351
1,697
435
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
im Surki
Cthulhu
19
4 / 5 / 8
13,383
956
14,501
22,285
30,107
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
tickled_scrote
Danzaburou
19
3 / 10 / 11
13,549
968
28,680
19,201
9,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
33
Kills
16
16
Deaths
33
81
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aztronaut
Jing Wei
11
4
14
4.5
W
Arachne
BarryWood
Arachne
5
7
12
1.57
L
7
6
5
1.58
L
Cu Chulainn
Gale_on_YT
Cu Chulainn
2
10
8
0.6
W
4
1
18
13
W
7
2
18
8
L
Nemesis
Winemiller
Nemesis
0
2
2
0.5
W
Bellona
bonesio188
Bellona
6
2
19
7.75
L
Cthulhu
im Surki
Cthulhu
4
5
8
1.6
L
Danzaburou
tickled_scrote
Danzaburou
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,710
Damage
83,056
89,696
Taken
86,430
77,484
Mitigated
88,382
9,421
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aztronaut
Jing Wei
24,052
20,441
0
261
12,828
5,386
0
8,069
4,759
0
38,132
W
Arachne
BarryWood
Arachne
10,822
8,787
0
2,083
18,026
8,687
0
8,390
9,636
0
25,484
L
24,978
2,794
909
1,828
15,247
6,596
0
1,320
13,927
51,425
0
L
Cu Chulainn
Gale_on_YT
Cu Chulainn
14,546
3,003
0
1,272
28,000
41,608
0
2,713
25,287
9,633
20,846
W
8,434
737
239
2,206
21,842
35,189
0
9,198
12,644
22,661
0
W
20,857
13,741
0
2,498
16,466
7,534
0
7,752
8,714
0
43,798
L
Nemesis
Winemiller
Nemesis
351
55
0
35
1,697
435
0
82
1,615
0
2,718
W
Bellona
bonesio188
Bellona
16,545
7,307
240
1,894
20,534
20,688
0
10,343
10,191
0
34,791
L
Cthulhu
im Surki
Cthulhu
14,501
1,788
1,587
1,010
22,285
30,107
0
1,465
20,820
35,082
0
L
Danzaburou
tickled_scrote
Danzaburou
28,680
18,783
0
2,794
19,201
9,636
0
2,854
16,347
27
45,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,262
Gold Earned
63,382
211
Minions Killed
196
11
Camps Cleared
6
1,246,660
Distance Traveled
1,009,695
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,813
1,058
43
3
3
253,921
0
W
Arachne
12,570
898
33
2
5
244,063
0
L
Eset
14,133
1,010
58
4
0
263,613
3
L
Cu Chulainn
12,168
869
37
3
2
231,100
0
W
Sobek
13,709
979
26
2
0
238,704
0
W
Neith
14,219
1,016
78
6
1
225,175
0
L
Nemesis
10,149
725
4
0
3
22,947
0
W
Bellona
13,951
997
31
2
2
284,797
0
L
Cthulhu
13,383
956
58
4
1
261,690
0
L
Danzaburou
13,549
968
39
3
0
230,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role