Player Matchup

Arachne
Arachne
FHRANCELL
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Harhim
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Kritikewl
Chaac
Level 8
God Stats
67W - 73L
1,562 SR
Queue Stats
76W - 106L
1,346 Elo+
Party 2
Merlin
Merlin
Timid0
Merlin
Level 50
God Stats
336W - 373L
1,445 SR
Queue Stats
741W - 899L
1,413 Elo+
Party 2
Thor
Thor
muku666
Thor
Level 24
God Stats
1W - 2L
1,207 SR
Queue Stats
60W - 72L
1,388 Elo+
Solo
Team Averages
Level 19
1,443 SR
1,429 Elo+

VS

Team Averages
Level 26
1,462 SR
1,322 Elo+
Chang'e
Chang'e
Absellom
Chang'e
Level 28
God Stats
2W - 4L
1,708 SR
Queue Stats
135W - 174L
1,437 Elo+
Solo
Ravana
Ravana
DaddyDxD
Ravana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,246 Elo+
Party 1
Medusa
Medusa
maayy00
Medusa
Level 9
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 7L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
raydominius34
Cthulhu
Level 27
God Stats
5W - 5L
1,534 SR
Queue Stats
58W - 73L
1,375 Elo+
Solo
Nemesis
Nemesis
セサーhhy
Nemesis
Level 5
God Stats
16W - 25L
1,296 SR
Queue Stats
17W - 26L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FHRANCELL
Arachne
20
31 / 1 / 11
16,182
1,471
32,158
17,921
8,274
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Harhim
Ymir
19
5 / 4 / 29
12,188
1,108
12,634
17,397
23,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Kritikewl
Chaac
20
6 / 3 / 28
12,297
1,118
19,907
14,850
23,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Timid0
Merlin
19
5 / 1 / 20
12,168
1,106
24,142
12,992
5,039
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
muku666
Thor
20
5 / 4 / 29
11,795
1,072
11,080
12,675
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Absellom
Chang'e
17
0 / 11 / 7
9,792
890
9,071
20,724
7,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
DaddyDxD
Ravana
17
0 / 11 / 6
9,827
893
13,344
19,642
8,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
maayy00
Medusa
17
2 / 13 / 7
10,497
954
15,269
20,832
7,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
17
5 / 9 / 5
11,598
1,054
16,108
25,170
21,219
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
セサーhhy
Nemesis
17
5 / 8 / 3
11,353
1,032
14,597
21,345
8,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
40
52
Kills
12
13
Deaths
52
117
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Absellom
Chang'e
0
11
7
0.32
L
Ravana
DaddyDxD
Ravana
0
11
6
0.27
W
Arachne
FHRANCELL
Arachne
31
1
11
36.5
W
Ymir
Harhim
Ymir
5
4
29
4.88
W
Chaac
Kritikewl
Chaac
6
3
28
6.67
W
Merlin
Timid0
Merlin
5
1
20
15
L
Medusa
maayy00
Medusa
2
13
7
0.42
W
Thor
muku666
Thor
5
4
29
4.88
L
Cthulhu
5
9
5
0.83
L
Nemesis
セサーhhy
Nemesis
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,921
Damage
68,389
75,835
Taken
107,713
65,673
Mitigated
53,448
10,186
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Absellom
Chang'e
9,071
1,837
2,285
2,437
20,724
7,297
0
5,365
15,076
35,309
0
L
Ravana
DaddyDxD
Ravana
13,344
5,132
0
938
19,642
8,487
0
8,076
11,330
0
24,830
W
Arachne
FHRANCELL
Arachne
32,158
24,022
0
5,078
17,921
8,274
0
5,678
12,243
0
46,743
W
Ymir
Harhim
Ymir
12,634
2,482
0
322
17,397
23,853
0
3,682
13,715
18,123
0
W
Chaac
Kritikewl
Chaac
19,907
2,238
0
3,810
14,850
23,476
0
6,574
8,276
2,314
33,975
W
Merlin
Timid0
Merlin
24,142
2,418
0
934
12,992
5,039
0
4,914
8,078
50,264
0
L
Medusa
maayy00
Medusa
15,269
9,226
0
540
20,832
7,615
0
6,112
14,524
0
34,459
W
Thor
muku666
Thor
11,080
353
0
42
12,675
5,031
0
4,331
8,344
0
30,742
L
Cthulhu
16,108
457
335
4,291
25,170
21,219
0
9,966
14,753
40,002
0
L
Nemesis
セサーhhy
Nemesis
14,597
5,891
0
1,105
21,345
8,830
0
7,622
13,351
0
39,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,630
Gold Earned
53,067
191
Minions Killed
234
6
Camps Cleared
4
1,051,116
Distance Traveled
946,499
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,792
890
59
5
1
168,222
2
L
Ravana
9,827
893
14
1
1
188,725
0
W
Arachne
16,182
1,471
26
2
4
273,813
2
W
Ymir
12,188
1,108
19
2
1
150,204
3
W
Chaac
12,297
1,118
43
4
0
222,151
0
W
Merlin
12,168
1,106
60
5
0
201,936
0
L
Medusa
10,497
954
30
3
1
177,070
0
W
Thor
11,795
1,072
43
4
1
203,012
1
L
Cthulhu
11,598
1,054
59
5
0
203,743
1
L
Nemesis
11,353
1,032
72
7
1
208,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role