Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Arrow1oo
Loki
Level 109
God Stats
24W - 22L
1,662 SR
Queue Stats
587W - 615L
1,579 Elo+
Party 1
Hel
Hel
BreadSliced
Hel
Level 100
God Stats
5W - 6L
1,578 SR
Queue Stats
360W - 395L
1,536 Elo+
Party 1
Ares
Ares
amadou1117
Ares
Level 106
God Stats
80W - 51L
1,620 SR
Queue Stats
614W - 621L
1,564 Elo+
Party 1
Arachne
Arachne
resurgent1oo
Arachne
Level 107
God Stats
51W - 23L
1,739 SR
Queue Stats
676W - 682L
1,572 Elo+
Party 1
Team Averages
Level 90
1,620 SR
1,550 Elo+

VS

Team Averages
Level 102
1,500 SR
1,527 Elo+
Ganesha
Ganesha
BoostedEgrill
Ganesha
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 197L
1,514 Elo+
Party 2
Tiamat
Tiamat
DrinkBootSweat
Tiamat
Level 24
God Stats
1W - 3L
1,435 SR
Queue Stats
28W - 28L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
EggWithCheese
Xbalanque
Level 101
God Stats
2W - 3L
1,361 SR
Queue Stats
150W - 166L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
Fadenoba
Gilgamesh
Level 128
God Stats
23W - 11L
1,699 SR
Queue Stats
360W - 340L
1,574 Elo+
Party 3
Fenrir
Fenrir
nitrogs
Fenrir
Level 154
God Stats
3W - 7L
1,505 SR
Queue Stats
332W - 318L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 4 / 5
11,561
578
5,381
11,056
3,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
20
9 / 6 / 6
13,528
676
18,783
21,915
16,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 7 / 9
12,639
632
17,623
13,371
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 13
11,679
584
12,684
22,259
25,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
resurgent1oo
Arachne
20
17 / 2 / 8
14,241
712
18,108
21,418
10,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 8 / 7
9,051
453
6,131
21,533
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 16 / 6
7,685
384
4,347
17,183
8,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
EggWithCheese
Xbalanque
18
7 / 8 / 2
11,178
559
13,508
17,902
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Fadenoba
Gilgamesh
16
2 / 8 / 3
9,381
469
11,120
18,763
16,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
nitrogs
Fenrir
18
9 / 6 / 3
11,295
565
13,239
17,297
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
46
Kills
19
20
Deaths
46
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
4
5
1.38
W
Loki
9
6
6
2
L
Ganesha
0
8
7
0.44
W
9
7
9
1.93
L
1
16
6
0.25
L
Xbalanque
EggWithCheese
Xbalanque
7
8
2
1
L
Gilgamesh
Fadenoba
Gilgamesh
2
8
3
0.44
W
8
1
13
14.5
L
Fenrir
nitrogs
Fenrir
9
6
3
1.75
W
Arachne
resurgent1oo
Arachne
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,579
Damage
48,345
90,019
Taken
92,678
58,925
Mitigated
60,781
36,994
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,381
2,421
0
3,003
11,056
3,630
4,596
536
10,476
0
71,119
W
Loki
18,783
5,641
0
6,571
21,915
16,123
795
1,686
20,219
0
96,589
L
Ganesha
6,131
1,062
406
3,377
21,533
21,412
0
12,151
9,382
24,381
0
W
17,623
3,118
5,618
4,377
13,371
3,658
1,610
2,278
10,903
88,905
0
L
4,347
583
0
792
17,183
8,197
0
8,735
8,448
18,844
0
L
Xbalanque
EggWithCheese
Xbalanque
13,508
7,895
0
2,261
17,902
6,428
0
3,341
14,561
0
85,944
L
Gilgamesh
Fadenoba
Gilgamesh
11,120
3,605
0
2,740
18,763
16,973
636
1,155
17,608
0
62,861
W
12,684
418
0
4,674
22,259
25,102
744
5,262
16,830
33,399
0
L
Fenrir
nitrogs
Fenrir
13,239
2,970
0
4,636
17,297
7,771
0
5,159
12,138
0
76,628
W
Arachne
resurgent1oo
Arachne
18,108
11,098
0
12,751
21,418
10,412
2,173
3,485
17,823
0
127,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,648
Gold Earned
48,590
590
Minions Killed
438
0
Camps Cleared
0
2,030,344
Distance Traveled
1,674,483
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,561
578
125
6
0
365,772
8
W
Loki
13,528
676
159
8
0
368,032
1
L
Ganesha
9,051
453
11
1
0
332,839
6
W
Hel
12,639
632
131
7
0
367,457
4
L
Tiamat
7,685
384
45
2
0
290,214
0
L
Xbalanque
11,178
559
154
8
0
325,725
2
L
Gilgamesh
9,381
469
107
5
0
329,828
0
W
Ares
11,679
584
34
2
0
394,588
5
L
Fenrir
11,295
565
121
6
0
395,877
1
W
Arachne
14,241
712
141
7
0
534,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role