Player Matchup

Horus
Horus
DiveriM
Horus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 252L
1,487 Elo+
Solo
Sol
Sol
GearX9
Sol
Level 125
God Stats
1W - 0L
1,305 SR
Queue Stats
52W - 52L
1,455 Elo+
Party 3
Eset
Eset
ITASTI
Eset
Level 119
God Stats
7W - 2L
1,535 SR
Queue Stats
110W - 97L
1,462 Elo+
Party 3
Merlin
Merlin
VodkaConPis
Merlin
Level 65
God Stats
1W - 0L
1,579 SR
Queue Stats
30W - 28L
1,470 Elo+
Party 1
Medusa
Medusa
ivmateo
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,472 Elo+
Party 1
Team Averages
Level 103
1,484 SR
1,469 Elo+

VS

Team Averages
Level 102
1,500 SR
1,471 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
SHARKBOYZAO
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DiveriM
Horus
19
3 / 3 / 19
11,224
748
8,374
22,805
26,105
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
GearX9
Sol
20
7 / 5 / 17
12,668
845
20,196
18,160
6,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
ITASTI
Eset
20
8 / 4 / 14
12,560
837
20,935
12,079
4,815
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
19
10 / 5 / 9
12,220
815
15,818
12,694
6,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ivmateo
Medusa
17
3 / 7 / 14
11,206
747
18,517
17,881
7,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
7 / 3 / 13
12,249
817
22,019
20,958
25,264
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
 
Bellona
19
8 / 5 / 12
11,874
792
18,011
24,210
31,935
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
 
Hun Batz
18
4 / 7 / 10
11,107
740
10,616
16,689
8,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
 
Guan Yu
16
2 / 7 / 16
10,409
694
7,640
21,329
22,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 9 / 9
11,255
750
12,273
15,677
7,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
84
31
Kills
24
24
Deaths
31
73
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
3
13
4.5
L
Bellona
 
Bellona
8
5
12
2.8
L
Hun Batz
 
Hun Batz
4
7
10
1.29
L
Guan Yu
 
Guan Yu
2
7
16
1.43
W
Horus
DiveriM
Horus
3
3
19
4.17
W
Sol
GearX9
Sol
7
5
17
3.1
W
Eset
ITASTI
Eset
8
4
14
3.75
L
3
9
9
0.83
W
Merlin
10
5
9
2.9
W
Medusa
ivmateo
Medusa
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,840
Damage
70,559
83,619
Taken
98,863
51,840
Mitigated
95,972
37,060
Healing
38,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
22,019
1,583
1,390
5,750
20,958
25,264
474
12,113
8,845
0
29,741
L
Bellona
 
Bellona
18,011
2,542
3,039
5,495
24,210
31,935
696
12,251
11,959
0
31,261
L
Hun Batz
 
Hun Batz
10,616
1,615
1,896
1,854
16,689
8,492
2,179
9,931
6,758
0
32,458
L
Guan Yu
 
Guan Yu
7,640
941
8,725
5,743
21,329
22,989
716
12,993
8,336
0
16,373
W
Horus
DiveriM
Horus
8,374
4,189
8,804
9,505
22,805
26,105
617
4,610
17,713
1,623
12,079
W
Sol
GearX9
Sol
20,196
5,275
231
4,817
18,160
6,876
2,513
2,259
15,777
40,677
0
W
Eset
ITASTI
Eset
20,935
1,156
4,053
1,910
12,079
4,815
892
1,786
10,175
40,560
0
L
12,273
1,332
2,748
1,779
15,677
7,292
1,459
10,458
5,219
34,269
0
W
Merlin
15,818
1,416
476
2,263
12,694
6,676
1,388
862
11,736
30,361
0
W
Medusa
ivmateo
Medusa
18,517
9,950
1,711
3,290
17,881
7,368
1,070
1,838
15,945
0
38,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,878
Gold Earned
56,894
163
Minions Killed
146
0
Camps Cleared
0
1,351,072
Distance Traveled
1,383,724
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,249
817
19
1
0
304,701
0
L
Bellona
11,874
792
23
2
0
291,042
2
L
Hun Batz
11,107
740
32
2
0
271,889
0
L
Guan Yu
10,409
694
16
1
0
276,027
0
W
Horus
11,224
748
2
0
0
302,008
0
W
Sol
12,668
845
30
2
0
256,955
0
W
Eset
12,560
837
49
3
0
297,552
0
L
Eset
11,255
750
56
4
0
240,065
0
W
Merlin
12,220
815
32
2
0
236,112
0
W
Medusa
11,206
747
50
3
0
258,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role