Player Matchup

Neith
Neith
IVYKING
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,713 Elo+
Solo
Chang'e
Chang'e
MsAndraste
Chang'e
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 145L
1,500 Elo+
Solo
Fenrir
Fenrir
Shabina
Fenrir
Level 28
God Stats
0W - 1L
1,247 SR
Queue Stats
56W - 61L
1,525 Elo+
Solo
Raijin
Raijin
carbajal47
Raijin
Level 29
God Stats
8W - 3L
1,549 SR
Queue Stats
392W - 400L
1,554 Elo+
Solo
Hercules
Hercules
逐月战士
Hercules
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 21L
1,581 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,574 Elo+

VS

Team Averages
Level 20
1,562 SR
1,505 Elo+
Izanami
Izanami
DACEROX
Izanami
Level 6
God Stats
1W - 1L
1,316 SR
Queue Stats
4W - 8L
1,456 Elo+
Solo
Jormungandr
Jormungandr
DIDIBL
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Kingkiwi2013
Nu Wa
Level 16
God Stats
3W - 0L
1,712 SR
Queue Stats
54W - 31L
1,558 Elo+
Solo
The Morrigan
The Morrigan
TheBrave300
The Morrigan
Level 21
God Stats
4W - 1L
1,649 SR
Queue Stats
46W - 31L
1,553 Elo+
Solo
Thor
Thor
xLopezSuarez
Thor
Level 27
God Stats
3W - 2L
1,635 SR
Queue Stats
106W - 97L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IVYKING
Neith
17
2 / 4 / 8
10,646
968
11,153
13,106
3,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
MsAndraste
Chang'e
17
1 / 12 / 7
10,244
931
4,834
21,053
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Shabina
Fenrir
18
3 / 13 / 8
11,546
1,050
12,515
28,685
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
carbajal47
Raijin
18
5 / 8 / 6
11,850
1,077
17,542
22,850
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
逐月战士
Hercules
18
4 / 7 / 8
11,443
1,040
8,376
28,570
25,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DACEROX
Izanami
18
1 / 5 / 20
10,539
958
10,283
10,765
4,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
DIDIBL
Jormungandr
19
6 / 2 / 30
12,719
1,156
20,214
15,563
20,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
13 / 1 / 23
14,259
1,296
34,502
9,945
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TheBrave300
The Morrigan
20
14 / 4 / 22
14,275
1,298
27,958
9,627
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
10 / 3 / 18
13,168
1,197
14,463
13,284
7,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
157
15
Kills
44
44
Deaths
15
37
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Izanami
DACEROX
Izanami
1
5
20
2.2
W
Jormungandr
DIDIBL
Jormungandr
6
2
30
10.5
L
Neith
IVYKING
Neith
2
4
8
1.5
W
13
1
23
24.5
L
Chang'e
MsAndraste
Chang'e
1
12
7
0.38
L
Fenrir
Shabina
Fenrir
3
13
8
0.54
W
The Morrigan
TheBrave300
The Morrigan
14
4
22
6.25
L
Raijin
carbajal47
Raijin
5
8
6
1
W
10
3
18
6.33
L
Hercules
逐月战士
Hercules
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,420
Damage
107,420
114,264
Taken
59,184
51,566
Mitigated
40,296
18,384
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DACEROX
Izanami
10,283
6,217
0
1,264
10,765
4,267
0
4,211
6,130
0
26,642
W
Jormungandr
DIDIBL
Jormungandr
20,214
2,442
0
0
15,563
20,037
0
6,634
8,549
36,257
0
L
Neith
IVYKING
Neith
11,153
4,930
583
2,362
13,106
3,749
0
9,790
3,316
0
37,434
W
34,502
7,223
130
1,150
9,945
3,907
0
3,102
6,432
58,292
0
L
Chang'e
MsAndraste
Chang'e
4,834
1,044
780
674
21,053
5,333
0
14,982
6,071
26,505
0
L
Fenrir
Shabina
Fenrir
12,515
3,294
0
3,604
28,685
10,525
0
20,657
7,981
0
36,974
W
The Morrigan
TheBrave300
The Morrigan
27,958
3,559
0
870
9,627
4,376
0
4,399
4,938
49,816
2,816
L
Raijin
carbajal47
Raijin
17,542
2,650
0
1,609
22,850
6,943
0
13,994
8,856
63,061
0
W
14,463
2,586
0
538
13,284
7,709
0
4,030
8,609
0
32,284
L
Hercules
逐月战士
Hercules
8,376
1,893
0
8,772
28,570
25,016
0
20,348
8,182
0
25,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
64,960
257
Minions Killed
215
7
Camps Cleared
10
981,857
Distance Traveled
999,898
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,539
958
31
3
1
132,306
0
W
Jormungandr
12,719
1,156
21
2
2
225,048
0
L
Neith
10,646
968
49
4
1
185,812
0
W
Nu Wa
14,259
1,296
66
6
1
220,623
2
L
Chang'e
10,244
931
48
4
1
155,192
0
L
Fenrir
11,546
1,050
46
4
4
226,946
0
W
The Morrigan
14,275
1,298
60
5
2
203,943
0
L
Raijin
11,850
1,077
83
8
1
182,830
3
W
Thor
13,168
1,197
37
3
4
217,978
0
L
Hercules
11,443
1,040
31
3
0
231,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role