Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
IAmTinySmaug
Apollo
Level 160
God Stats
4W - 2L
1,595 SR
Queue Stats
342W - 305L
1,511 Elo+
Party 2
King Arthur
King Arthur
Schism123
King Arthur
Level 153
God Stats
1W - 3L
1,678 SR
Queue Stats
121W - 86L
1,634 Elo+
Party 2
Yemoja
Yemoja
TameBaby1827
Yemoja
Level 109
God Stats
2W - 4L
1,579 SR
Queue Stats
282W - 266L
1,552 Elo+
Party 2
Sol
Sol
zombii
Sol
Level 127
God Stats
2W - 2L
1,454 SR
Queue Stats
222W - 187L
1,545 Elo+
Party 2
Team Averages
Level 139
1,561 SR
1,548 Elo+

VS

Team Averages
Level 123
1,635 SR
1,523 Elo+
Hel
Hel
Batmans_Back_Bis
Hel
Level 160
God Stats
1W - 0L
1,644 SR
Queue Stats
142W - 131L
1,560 Elo+
Party 1
Thoth
Thoth
Cynicrow
Thoth
Level 109
God Stats
3W - 0L
1,696 SR
Queue Stats
74W - 79L
1,439 Elo+
Solo
Sobek
Sobek
Mackayonaise
Sobek
Level 125
God Stats
7W - 4L
1,588 SR
Queue Stats
344W - 327L
1,541 Elo+
Solo
Sol
Sol
NinjasStandAlone
Sol
Level 157
God Stats
1W - 3L
1,747 SR
Queue Stats
152W - 157L
1,540 Elo+
Party 1
Discordia
Discordia
reverant123
Discordia
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 8 / 4
8,385
645
14,149
15,160
6,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
16
2 / 4 / 6
8,728
671
13,508
10,776
4,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Schism123
King Arthur
15
3 / 6 / 5
8,694
669
20,258
18,991
25,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
14
0 / 4 / 6
8,294
638
6,437
14,732
24,484
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
zombii
Sol
12
0 / 9 / 4
7,490
576
7,616
11,849
5,190
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 14
10,380
798
7,622
13,782
8,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Cynicrow
Thoth
18
8 / 1 / 14
10,492
807
16,332
9,633
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 26
10,703
823
8,439
23,695
35,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 20
10,548
811
12,924
17,185
10,155
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
reverant123
Discordia
18
6 / 1 / 22
10,825
833
19,358
12,441
6,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
127
8
Kills
31
31
Deaths
8
25
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
8
4
0.63
W
7
2
14
7
W
Thoth
Cynicrow
Thoth
8
1
14
15
L
Apollo
2
4
6
1.25
W
4
3
26
5.67
W
6
1
20
16
L
King Arthur
Schism123
King Arthur
3
6
5
0.92
L
Yemoja
0
4
6
0.75
W
Discordia
reverant123
Discordia
6
1
22
17
L
Sol
zombii
Sol
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,968
Damage
64,675
71,508
Taken
76,736
67,282
Mitigated
65,059
18,774
Healing
48,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,149
3,483
1,655
2,650
15,160
6,675
0
14,556
604
0
30,262
W
7,622
238
18,138
8,492
13,782
8,224
624
1,754
12,028
15,779
0
W
Thoth
Cynicrow
Thoth
16,332
633
2,002
793
9,633
4,856
777
2,329
7,304
30,198
0
L
Apollo
13,508
6,132
1,076
2,106
10,776
4,976
0
10,448
328
0
28,201
W
8,439
286
1,142
4,792
23,695
35,113
533
4,795
18,900
12,586
0
W
12,924
2,732
1,780
6,830
17,185
10,155
3,420
3,160
14,025
29,681
0
L
King Arthur
Schism123
King Arthur
20,258
2,042
165
1,168
18,991
25,957
0
16,769
2,222
466
29,671
L
Yemoja
6,437
1,554
4,849
3,287
14,732
24,484
0
11,461
3,271
14,471
0
W
Discordia
reverant123
Discordia
19,358
1,856
2,325
1,836
12,441
6,711
824
2,253
10,188
39,418
0
L
Sol
zombii
Sol
7,616
1,608
851
967
11,849
5,190
0
11,441
408
14,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
52,948
112
Minions Killed
141
0
Camps Cleared
0
1,022,067
Distance Traveled
1,471,535
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,385
645
30
2
0
202,558
2
W
Hel
10,380
798
20
2
0
274,887
1
W
Thoth
10,492
807
27
2
0
306,117
0
L
Apollo
8,728
671
48
4
0
227,367
4
W
Sobek
10,703
823
11
1
0
331,852
3
W
Sol
10,548
811
40
3
0
260,304
1
L
King Arthur
8,694
669
11
1
0
213,824
0
L
Yemoja
8,294
638
5
0
0
207,713
0
W
Discordia
10,825
833
43
3
0
298,375
0
L
Sol
7,490
576
18
1
0
170,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role