Player Matchup

Ra
Ra
Canadian-Ninja9
Ra
Level 17
God Stats
39W - 27L
1,483 SR
Queue Stats
62W - 55L
1,413 Elo+
Party 1
Neith
Neith
Hubert_Mcsalt
Neith
Level 80
God Stats
21W - 32L
1,374 SR
Queue Stats
410W - 446L
1,432 Elo+
Party 1
Thor
Thor
Polaris287
Thor
Level 26
God Stats
1W - 3L
1,826 SR
Queue Stats
56W - 33L
1,688 Elo+
Solo
Ao Kuang
Ao Kuang
StileP
Ao Kuang
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 56L
1,668 Elo+
Solo
Cerberus
Cerberus
rocky-3108
Cerberus
Level 25
God Stats
22W - 15L
1,582 SR
Queue Stats
65W - 71L
1,430 Elo+
Party 1
Team Averages
Level 32
1,553 SR
1,526 Elo+

VS

Team Averages
Level 27
1,516 SR
1,459 Elo+
Danzaburou
Danzaburou
Khruziikrul
Danzaburou
Level 28
God Stats
20W - 7L
1,568 SR
Queue Stats
42W - 36L
1,496 Elo+
Solo
Odin
Odin
LeftySV
Odin
Level 22
God Stats
3W - 2L
1,530 SR
Queue Stats
101W - 94L
1,514 Elo+
Solo
Anubis
Anubis
fugYourXMoMx
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,478 Elo+
Solo
Da Ji
Da Ji
jaescobar95
Da Ji
Level 29
God Stats
14W - 10L
1,479 SR
Queue Stats
39W - 33L
1,436 Elo+
Solo
Cthulhu
Cthulhu
jog_on_son_25
Cthulhu
Level 28
God Stats
6W - 4L
1,505 SR
Queue Stats
95W - 129L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,077
449
1,769
8,192
2,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 5 / 3
8,046
447
5,720
10,990
3,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 4
9,397
522
9,436
12,390
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
StileP
Ao Kuang
16
4 / 3 / 1
9,822
546
6,671
11,788
13,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
rocky-3108
Cerberus
13
1 / 4 / 5
8,232
457
4,872
12,910
14,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Khruziikrul
Danzaburou
14
5 / 2 / 4
9,177
510
10,457
9,372
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
LeftySV
Odin
14
3 / 2 / 3
8,984
499
7,776
9,753
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
17
8 / 0 / 6
10,352
575
8,534
7,772
4,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 6
8,934
496
6,396
10,291
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
13
0 / 4 / 6
7,951
442
4,610
10,300
6,727
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
22
22
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
2
5
3
0.7
W
Danzaburou
Khruziikrul
Danzaburou
5
2
4
3.5
W
Odin
LeftySV
Odin
3
2
3
2.25
L
4
3
4
2
L
Ao Kuang
StileP
Ao Kuang
4
3
1
1.5
W
Anubis
8
0
6
11
W
6
4
6
2.25
W
Cthulhu
0
4
6
0.75
L
Cerberus
rocky-3108
Cerberus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
37,773
56,270
Taken
47,488
38,027
Mitigated
26,219
17,395
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,769
115
1,133
808
8,192
2,406
588
3,388
4,755
44,817
0
L
5,720
2,489
0
3,925
10,990
3,583
681
2,336
8,654
0
49,119
W
Danzaburou
Khruziikrul
Danzaburou
10,457
4,361
0
3,854
9,372
2,963
2,126
3,230
6,142
0
58,079
W
Odin
LeftySV
Odin
7,776
1,760
236
2,377
9,753
8,651
171
5,528
4,225
0
40,958
L
9,436
2,309
0
3,907
12,390
4,101
0
3,386
8,878
0
71,316
L
Ao Kuang
StileP
Ao Kuang
6,671
1,899
0
4,016
11,788
13,422
0
788
10,029
45,711
6,283
W
Anubis
8,534
357
0
5,494
7,772
4,726
72
595
7,177
69,053
0
W
6,396
2,471
0
1,125
10,291
3,152
248
1,210
9,081
0
41,355
W
Cthulhu
4,610
446
594
2,248
10,300
6,727
244
2,219
8,081
31,653
0
L
Cerberus
rocky-3108
Cerberus
4,872
308
0
3,606
12,910
14,515
220
3,246
9,664
27,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
45,398
439
Minions Killed
434
0
Camps Cleared
0
1,516,050
Distance Traveled
1,620,624
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,077
449
95
5
0
297,576
0
L
Neith
8,046
447
84
5
0
280,745
4
W
Danzaburou
9,177
510
91
5
0
337,231
3
W
Odin
8,984
499
89
5
0
294,292
0
L
Thor
9,397
522
108
6
0
329,762
6
L
Ao Kuang
9,822
546
110
6
0
306,592
0
W
Anubis
10,352
575
120
7
0
318,173
10
W
Da Ji
8,934
496
67
4
0
363,823
0
W
Cthulhu
7,951
442
67
4
0
307,105
3
L
Cerberus
8,232
457
42
2
0
301,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role