Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Don_Dada_83
Tiamat
Level 18
God Stats
8W - 4L
1,461 SR
Queue Stats
42W - 40L
1,402 Elo+
Party 1
Medusa
Medusa
Thats_Not_Cute1
Medusa
Level 154
God Stats
16W - 5L
1,617 SR
Queue Stats
102W - 102L
1,509 Elo+
Party 1
Team Averages
Level 110
1,526 SR
1,470 Elo+

VS

Team Averages
Level 58
1,448 SR
1,424 Elo+
Bakasura
Bakasura
Smoodlebob27
Bakasura
Level 29
God Stats
0W - 2L
1,481 SR
Queue Stats
16W - 12L
1,472 Elo+
Party 2
Ravana
Ravana
kylemcafe
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,375 Elo+
Party 2
Bastet
Bastet
oRizaDon
Bastet
Level 127
God Stats
1W - 1L
1,362 SR
Queue Stats
57W - 48L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 3 / 13
8,944
745
6,272
15,238
5,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
14
4 / 0 / 14
9,216
768
8,849
4,985
5,076
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 0 / 5
10,079
840
10,697
5,037
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Smoodlebob27
Bakasura
9
0 / 7 / 1
6,678
557
3,528
11,287
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
kylemcafe
Ravana
10
1 / 8 / 2
7,525
627
4,998
10,176
3,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
oRizaDon
Bastet
11
1 / 4 / 1
7,463
622
8,042
11,885
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
2
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
3
13
3.5
W
Tiamat
4
0
14
11
L
Bakasura
Smoodlebob27
Bakasura
0
7
1
0.07
W
11
0
5
13.5
L
Ravana
kylemcafe
Ravana
1
8
2
0.25
L
Bastet
oRizaDon
Bastet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
16,568
25,260
Taken
33,348
12,739
Mitigated
12,279
9,811
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,272
1,406
0
5,040
15,238
5,712
279
0
15,185
0
19,437
W
Tiamat
8,849
1,532
0
3,047
4,985
5,076
401
122
4,800
27,834
0
L
Bakasura
Smoodlebob27
Bakasura
3,528
2,717
0
1,727
11,287
4,263
0
3,811
7,476
0
9,186
W
10,697
5,648
0
1,724
5,037
1,951
2,089
370
4,602
0
37,106
L
Ravana
kylemcafe
Ravana
4,998
2,069
0
1,194
10,176
3,909
0
2,443
7,733
0
15,981
L
Bastet
oRizaDon
Bastet
8,042
1,659
0
2,388
11,885
4,107
0
3,161
8,724
0
27,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,239
Gold Earned
21,666
153
Minions Killed
102
7
Camps Cleared
4
670,901
Distance Traveled
589,943
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,944
745
41
3
1
219,621
2
W
Tiamat
9,216
768
49
4
2
247,711
2
L
Bakasura
6,678
557
29
2
0
179,772
0
W
Medusa
10,079
840
63
5
4
203,569
4
L
Ravana
7,525
627
27
2
0
185,450
1
L
Bastet
7,463
622
46
4
4
224,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role