Player Matchup

Baron Samedi
Baron Samedi
GET_SCAM-_-
Baron Samedi
Level 6
God Stats
1W - 2L
1,738 SR
Queue Stats
8W - 6L
1,582 Elo+
Solo
Chiron
Chiron
GreatDayne_52
Chiron
Level 13
God Stats
1W - 1L
1,661 SR
Queue Stats
18W - 12L
1,570 Elo+
Solo
Izanami
Izanami
The_Black_Keiser
Izanami
Level 3
God Stats
12W - 18L
1,481 SR
Queue Stats
31W - 31L
1,634 Elo+
Solo
Nemesis
Nemesis
hugopedrovalente
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,194 Elo+
Solo
Yemoja
Yemoja
llxXChristoxXll
Yemoja
Level 23
God Stats
26W - 34L
1,314 SR
Queue Stats
157W - 177L
1,239 Elo+
Solo
Team Averages
Level 14
1,539 SR
1,444 Elo+

VS

Team Averages
Level 27
1,585 SR
1,384 Elo+
Apollo
Apollo
Apollobaby1
Apollo
Level 29
God Stats
14W - 6L
1,637 SR
Queue Stats
145W - 135L
1,473 Elo+
Solo
Tiamat
Tiamat
Azertijo777
Tiamat
Level 23
God Stats
32W - 37L
1,521 SR
Queue Stats
72W - 82L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Fonz-O-fonZ
Xing Tian
Level 27
God Stats
27W - 16L
1,527 SR
Queue Stats
135W - 191L
1,246 Elo+
Solo
Thanatos
Thanatos
Medirubiin
Thanatos
Level 28
God Stats
24W - 18L
1,553 SR
Queue Stats
87W - 97L
1,431 Elo+
Solo
Yemoja
Yemoja
richydate5
Yemoja
Level 28
God Stats
11W - 12L
1,689 SR
Queue Stats
226W - 303L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GET_SCAM-_-
Baron Samedi
14
3 / 2 / 2
8,324
490
13,085
13,740
10,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 4 / 1
8,364
492
7,168
13,640
3,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 3
7,125
419
4,359
7,355
1,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
6,871
404
727
7,564
2,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 2
6,985
411
3,511
8,651
7,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
7 / 1 / 3
10,959
645
12,215
11,577
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
14
1 / 0 / 0
8,322
490
6,500
7,058
4,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Fonz-O-fonZ
Xing Tian
11
0 / 3 / 3
7,689
452
3,188
12,899
6,439
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Medirubiin
Thanatos
16
6 / 2 / 1
9,478
558
8,884
9,532
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
richydate5
Yemoja
10
0 / 3 / 1
6,737
396
3,473
11,575
5,967
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
14
14
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
1
3
8.5
W
Tiamat
1
0
0
1
W
Xing Tian
Fonz-O-fonZ
Xing Tian
0
3
3
0.5
L
Baron Samedi
GET_SCAM-_-
Baron Samedi
3
2
2
2
L
3
4
1
0.88
W
Thanatos
Medirubiin
Thanatos
6
2
1
3.25
L
1
4
3
0.63
L
1
2
2
1
L
1
2
2
1
W
Yemoja
richydate5
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
34,260
50,950
Taken
52,641
25,108
Mitigated
25,819
17,527
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,215
6,771
0
4,349
11,577
4,216
4,769
2,454
9,123
0
89,257
W
Tiamat
6,500
630
165
4,305
7,058
4,973
874
2,679
4,379
52,565
0
W
Xing Tian
Fonz-O-fonZ
Xing Tian
3,188
312
0
3,033
12,899
6,439
74
4,180
8,719
22,037
0
L
Baron Samedi
GET_SCAM-_-
Baron Samedi
13,085
1,575
372
6,723
13,740
10,308
375
5,115
8,625
50,160
0
L
7,168
2,899
340
5,761
13,640
3,824
100
2,033
11,555
0
64,966
W
Thanatos
Medirubiin
Thanatos
8,884
1,364
0
9,524
9,532
4,224
0
3,151
6,381
0
67,661
L
4,359
2,828
0
471
7,355
1,657
499
1,606
5,749
0
32,291
L
727
176
0
237
7,564
2,178
774
1,537
6,027
0
21,219
L
3,511
574
2,044
1,579
8,651
7,141
0
2,870
5,781
11,836
0
W
Yemoja
richydate5
Yemoja
3,473
707
486
2,267
11,575
5,967
455
4,377
7,198
21,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
43,185
345
Minions Killed
448
0
Camps Cleared
0
1,404,325
Distance Traveled
1,562,601
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,959
645
179
11
0
340,685
4
W
Tiamat
8,322
490
97
6
0
306,084
7
W
Xing Tian
7,689
452
35
2
0
311,051
0
L
Baron Samedi
8,324
490
81
5
0
279,854
8
L
Chiron
8,364
492
127
7
0
277,196
1
W
Thanatos
9,478
558
110
6
0
322,380
0
L
Izanami
7,125
419
76
4
0
281,301
1
L
Nemesis
6,871
404
42
2
0
264,613
0
L
Yemoja
6,985
411
19
1
0
301,361
0
W
Yemoja
6,737
396
27
2
0
282,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role