Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Blacksstar-
Gilgamesh
Level 29
God Stats
54W - 33L
1,594 SR
Queue Stats
245W - 137L
1,557 Elo+
Party 1
Charybdis
Charybdis
LoveShrow
Charybdis
Level 109
God Stats
4W - 2L
1,891 SR
Queue Stats
334W - 259L
1,668 Elo+
Party 1
Team Averages
Level 95
1,662 SR
1,575 Elo+

VS

Team Averages
Level 23
1,706 SR
1,573 Elo+
Bellona
Bellona
DavoHawkin
Bellona
Level 11
God Stats
14W - 12L
1,609 SR
Queue Stats
26W - 25L
1,444 Elo+
Solo
Ullr
Ullr
PleaseNerfBaka
Ullr
Level 28
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 2
Scylla
Scylla
kiro_of_the_void
Scylla
Level 31
God Stats
1W - 1L
1,694 SR
Queue Stats
74W - 62L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 10
7,361
736
4,657
5,492
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Blacksstar-
Gilgamesh
11
2 / 2 / 8
8,066
807
6,669
12,082
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
LoveShrow
Charybdis
12
8 / 2 / 3
8,770
877
8,160
5,710
2,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DavoHawkin
Bellona
10
3 / 4 / 1
6,783
678
7,168
12,375
9,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 2 / 2
5,634
563
1,072
2,677
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 2
6,621
662
4,744
8,498
3,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
4
4
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
10
6
W
Gilgamesh
Blacksstar-
Gilgamesh
2
2
8
3
L
Bellona
DavoHawkin
Bellona
3
4
1
0.88
W
Charybdis
LoveShrow
Charybdis
8
2
3
4.75
L
0
2
2
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
12,984
23,284
Taken
23,550
13,930
Mitigated
14,506
13,154
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,657
409
4,857
4,078
5,492
3,392
348
1,347
4,145
22,594
0
W
Gilgamesh
Blacksstar-
Gilgamesh
6,669
2,051
304
2,770
12,082
8,197
314
2,877
9,205
0
18,324
L
Bellona
DavoHawkin
Bellona
7,168
1,558
478
1,837
12,375
9,911
0
2,391
9,984
0
13,103
W
Charybdis
LoveShrow
Charybdis
8,160
5,300
294
851
5,710
2,341
2,081
1,045
4,665
0
19,617
L
1,072
302
0
425
2,677
1,006
27
527
2,150
0
6,899
L
4,744
591
562
1,084
8,498
3,589
0
2,072
6,426
16,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
19,038
94
Minions Killed
62
6
Camps Cleared
3
573,873
Distance Traveled
379,804
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,361
736
32
3
3
207,849
0
W
Gilgamesh
8,066
807
34
3
3
213,469
2
L
Bellona
6,783
678
10
1
2
175,074
1
W
Charybdis
8,770
877
28
3
0
152,555
0
L
Ullr
5,634
563
10
1
1
58,036
0
L
Scylla
6,621
662
42
4
0
146,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role