Player Matchup

Neith
Neith
Da Man Oday
Neith
Level 6
God Stats
3W - 1L
1,962 SR
Queue Stats
3W - 2L
1,610 Elo+
Party 2
Agni
Agni
Da Man Trump
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
pichon2000
Amaterasu
Level 149
God Stats
1W - 2L
1,581 SR
Queue Stats
98W - 96L
1,561 Elo+
Party 2
Team Averages
Level 81
1,681 SR
1,572 Elo+

VS

Team Averages
Level 64
1,601 SR
1,435 Elo+
Nu Wa
Nu Wa
GLbear13toker420
Nu Wa
Level 78
God Stats
34W - 31L
1,547 SR
Queue Stats
602W - 780L
1,380 Elo+
Solo
Loki
Loki
Harriger93
Loki
Level 29
God Stats
5W - 1L
1,719 SR
Queue Stats
82W - 70L
1,435 Elo+
Party 1
Geb
Geb
TheLastOTTER_
Geb
Level 84
God Stats
76W - 56L
1,536 SR
Queue Stats
443W - 482L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,706
559
1,823
8,750
2,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 0
7,328
611
5,389
9,618
2,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
pichon2000
Amaterasu
10
0 / 4 / 1
6,853
571
3,592
14,068
12,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,178
682
3,684
4,709
1,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 0 / 5
10,068
839
14,452
6,908
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 10
9,064
755
9,083
6,612
5,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
15
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
4
0
0.25
W
1
1
8
5
W
10
0
5
12.5
W
4
0
10
9
L
Amaterasu
pichon2000
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,804
Damage
27,219
32,436
Taken
18,229
16,631
Mitigated
9,373
2,345
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,823
996
0
98
8,750
2,335
0
3,515
5,235
0
10,448
L
5,389
147
46
1,039
9,618
2,259
0
4,603
5,015
29,407
0
W
3,684
1,433
305
973
4,709
1,562
1,590
2,142
2,567
24,966
0
W
14,452
2,953
0
2,153
6,908
2,777
528
2,606
4,302
0
52,685
W
9,083
502
431
3,245
6,612
5,034
243
1,503
5,109
23,894
0
L
Amaterasu
pichon2000
Amaterasu
3,592
769
178
984
14,068
12,037
0
4,649
9,419
0
16,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,887
Gold Earned
27,310
110
Minions Killed
160
0
Camps Cleared
12
602,649
Distance Traveled
735,572
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,706
559
18
2
0
173,660
0
L
Agni
7,328
611
60
5
0
207,237
3
W
Nu Wa
8,178
682
48
4
4
203,691
11
W
Loki
10,068
839
76
6
7
266,042
1
W
Geb
9,064
755
36
3
1
265,839
5
L
Amaterasu
6,853
571
32
3
0
221,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role