Player Matchup

Cu Chulainn
Cu Chulainn
Cynicrow
Cu Chulainn
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 79L
1,477 Elo+
Solo
Persephone
Persephone
MAIKEL117
Persephone
Level 103
God Stats
6W - 9L
1,468 SR
Queue Stats
188W - 192L
1,567 Elo+
Solo
Raijin
Raijin
Rikidus
Raijin
Level 155
God Stats
4W - 3L
1,615 SR
Queue Stats
433W - 451L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
Toochie
Baron Samedi
Level 124
God Stats
6W - 6L
1,396 SR
Queue Stats
327W - 315L
1,560 Elo+
Party 2
Xbalanque
Xbalanque
TriniAssassin_69
Xbalanque
Level 101
God Stats
2W - 3L
1,592 SR
Queue Stats
379W - 379L
1,490 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,537 Elo+

VS

Team Averages
Level 114
1,568 SR
1,511 Elo+
Amaterasu
Amaterasu
Eight00Eight
Amaterasu
Level 78
God Stats
4W - 0L
1,802 SR
Queue Stats
191W - 177L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
PaxtonFettel_
Cu Chulainn
Level 125
God Stats
2W - 1L
1,414 SR
Queue Stats
75W - 65L
1,584 Elo+
Party 1
Zeus
Zeus
Sephiroth_502
Zeus
Level 82
God Stats
3W - 0L
1,837 SR
Queue Stats
119W - 118L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
ViridiosDos
Cthulhu
Level 128
God Stats
3W - 1L
1,639 SR
Queue Stats
224W - 196L
1,549 Elo+
Solo
Olorun
Olorun
gaudigab
Olorun
Level 156
God Stats
2W - 3L
1,150 SR
Queue Stats
311W - 320L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cynicrow
Cu Chulainn
17
5 / 6 / 14
10,499
700
15,101
27,942
30,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
MAIKEL117
Persephone
16
2 / 4 / 13
10,419
695
17,991
13,430
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Rikidus
Raijin
19
6 / 6 / 12
12,377
825
14,241
15,639
6,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Toochie
Baron Samedi
16
3 / 6 / 8
9,633
642
8,363
13,388
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
17
4 / 8 / 12
10,454
697
18,596
14,923
5,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eight00Eight
Amaterasu
18
7 / 4 / 15
12,117
808
10,798
17,083
18,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
PaxtonFettel_
Cu Chulainn
18
2 / 4 / 21
10,769
718
12,132
19,490
19,148
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
20 / 4 / 7
14,536
969
30,780
12,270
5,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
ViridiosDos
Cthulhu
18
1 / 4 / 22
11,570
771
16,148
21,428
28,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
gaudigab
Olorun
17
1 / 4 / 18
10,455
697
8,198
14,528
6,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
114
20
Kills
31
30
Deaths
20
59
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cynicrow
Cu Chulainn
5
6
14
2
W
Amaterasu
Eight00Eight
Amaterasu
7
4
15
3.63
L
Persephone
MAIKEL117
Persephone
2
4
13
2.13
W
Cu Chulainn
PaxtonFettel_
Cu Chulainn
2
4
21
3.13
L
Raijin
Rikidus
Raijin
6
6
12
2
W
20
4
7
5.88
L
Baron Samedi
Toochie
Baron Samedi
3
6
8
1.17
L
Xbalanque
4
8
12
1.25
W
Cthulhu
ViridiosDos
Cthulhu
1
4
22
3
W
Olorun
gaudigab
Olorun
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,292
Damage
78,056
85,322
Taken
84,799
55,275
Mitigated
78,755
27,237
Healing
35,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cynicrow
Cu Chulainn
15,101
2,760
1,433
7,709
27,942
30,341
242
16,117
11,825
0
19,411
W
Amaterasu
Eight00Eight
Amaterasu
10,798
2,533
3,145
6,187
17,083
18,826
1,252
8,054
8,336
265
15,150
L
Persephone
MAIKEL117
Persephone
17,991
1,274
787
2,314
13,430
5,003
620
9,538
3,888
36,597
0
W
Cu Chulainn
PaxtonFettel_
Cu Chulainn
12,132
1,842
1,545
2,802
19,490
19,148
0
7,622
10,653
553
27,582
L
Raijin
Rikidus
Raijin
14,241
279
2,139
4,179
15,639
6,626
263
11,819
3,820
31,630
0
W
30,780
1,681
2,841
2,534
12,270
5,640
1,556
5,494
6,366
49,498
0
L
Baron Samedi
Toochie
Baron Samedi
8,363
72
3,062
2,889
13,388
7,401
444
8,089
5,299
15,837
0
L
Xbalanque
18,596
7,997
502
2,223
14,923
5,904
0
10,038
4,885
0
31,729
W
Cthulhu
ViridiosDos
Cthulhu
16,148
66
2,326
4,116
21,428
28,410
438
9,950
10,593
31,039
0
W
Olorun
gaudigab
Olorun
8,198
4,478
3,999
6,113
14,528
6,731
1,933
7,406
6,508
28,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
59,447
154
Minions Killed
161
0
Camps Cleared
0
1,182,894
Distance Traveled
1,332,079
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,499
700
11
1
0
254,354
0
W
Amaterasu
12,117
808
16
1
0
252,420
0
L
Persephone
10,419
695
39
3
0
267,292
0
W
Cu Chulainn
10,769
718
18
1
0
286,573
0
L
Raijin
12,377
825
50
3
0
223,557
0
W
Zeus
14,536
969
55
4
0
255,804
0
L
Baron Samedi
9,633
642
22
1
0
226,426
0
L
Xbalanque
10,454
697
32
2
0
211,265
1
W
Cthulhu
11,570
771
34
2
0
284,509
0
W
Olorun
10,455
697
38
3
0
252,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role