Player Matchup

Yemoja
Yemoja
Azmasteel
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,810 Elo+
Solo
Neith
Neith
KKX the gAmAh
Neith
Level 29
God Stats
2W - 4L
1,548 SR
Queue Stats
10W - 13L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
LeotheNick
Sun Wukong
Level 25
God Stats
25W - 33L
1,417 SR
Queue Stats
159W - 173L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Luis-Hunter92
Nu Wa
Level 29
God Stats
4W - 5L
1,519 SR
Queue Stats
111W - 97L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Ttv_URM8Terah
Danzaburou
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
283W - 328L
1,477 Elo+
Party 2
Team Averages
Level 20
1,497 SR
1,563 Elo+

VS

Team Averages
Level 28
1,632 SR
1,610 Elo+
Yemoja
Yemoja
BlackPeople4Sale
Yemoja
Level 5
God Stats
6W - 2L
1,770 SR
Queue Stats
12W - 9L
1,758 Elo+
Party 1
Hou Yi
Hou Yi
EvansBussyStanks
Hou Yi
Level 16
God Stats
32W - 15L
1,737 SR
Queue Stats
56W - 27L
1,649 Elo+
Party 1
Chiron
Chiron
FoNeeBologna
Chiron
Level 29
God Stats
11W - 7L
1,614 SR
Queue Stats
79W - 83L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
GuyInBronzeV
Gilgamesh
Level 24
God Stats
1W - 1L
1,345 SR
Queue Stats
4W - 4L
1,496 Elo+
Solo
Aphrodite
Aphrodite
ItsHennyBigDog
Aphrodite
Level 65
God Stats
99W - 80L
1,696 SR
Queue Stats
277W - 224L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azmasteel
Yemoja
17
0 / 5 / 4
12,244
408
10,656
20,235
18,673
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 10 / 2
12,243
408
12,186
23,221
8,287
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
LeotheNick
Sun Wukong
18
3 / 5 / 7
13,395
447
25,327
35,473
37,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 7 / 5
15,881
529
41,232
22,368
8,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Ttv_URM8Terah
Danzaburou
20
10 / 4 / 3
18,269
609
26,465
32,688
18,806
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 21
14,511
484
9,451
36,742
52,018
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
17 / 3 / 4
18,962
632
41,164
34,446
16,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
20
0 / 8 / 10
14,553
485
11,028
26,590
12,208
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GuyInBronzeV
Gilgamesh
18
2 / 5 / 14
13,479
449
13,424
28,885
32,673
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
ItsHennyBigDog
Aphrodite
20
9 / 3 / 12
15,739
525
25,130
31,159
23,041
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
20
Kills
31
31
Deaths
20
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azmasteel
Yemoja
0
5
4
0.4
W
3
1
21
13.5
W
17
3
4
6.33
W
Chiron
0
8
10
0.63
W
Gilgamesh
GuyInBronzeV
Gilgamesh
2
5
14
1.8
W
Aphrodite
ItsHennyBigDog
Aphrodite
9
3
12
5
L
1
10
2
0.2
L
Sun Wukong
LeotheNick
Sun Wukong
3
5
7
1.3
L
6
7
5
1.21
L
Danzaburou
Ttv_URM8Terah
Danzaburou
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,866
Damage
100,197
133,985
Taken
157,822
91,251
Mitigated
136,662
49,974
Healing
88,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azmasteel
Yemoja
10,656
1,313
4,867
3,826
20,235
18,673
244
5,899
14,336
46,094
0
W
9,451
1,804
11,042
9,388
36,742
52,018
379
9,422
25,950
21,635
0
W
41,164
27,751
0
16,527
34,446
16,722
3,677
14,157
19,615
0
189,849
W
Chiron
11,028
2,813
516
7,514
26,590
12,208
2,676
6,742
18,951
0
127,781
W
Gilgamesh
GuyInBronzeV
Gilgamesh
13,424
3,176
0
5,539
28,885
32,673
1,528
7,924
19,575
0
51,323
W
Aphrodite
ItsHennyBigDog
Aphrodite
25,130
1,979
15,688
22,238
31,159
23,041
1,417
15,404
14,754
128,003
0
L
12,186
4,201
435
4,880
23,221
8,287
591
5,081
18,140
0
58,811
L
Sun Wukong
LeotheNick
Sun Wukong
25,327
4,105
0
13,303
35,473
37,391
610
9,956
25,517
635
80,599
L
41,232
4,657
72
3,758
22,368
8,094
1,942
8,553
13,815
123,536
0
L
Danzaburou
Ttv_URM8Terah
Danzaburou
26,465
13,917
0
18,833
32,688
18,806
2,116
9,961
22,727
0
218,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,032
Gold Earned
77,244
692
Minions Killed
699
0
Camps Cleared
0
2,648,131
Distance Traveled
2,791,612
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,244
408
67
2
0
482,556
2
W
Yemoja
14,511
484
10
0
0
587,715
7
W
Hou Yi
18,962
632
228
8
0
537,598
1
W
Chiron
14,553
485
192
6
0
511,128
4
W
Gilgamesh
13,479
449
77
3
0
576,676
0
W
Aphrodite
15,739
525
192
6
0
578,495
7
L
Neith
12,243
408
100
3
0
498,049
6
L
Sun Wukong
13,395
447
100
3
0
592,951
5
L
Nu Wa
15,881
529
188
6
0
505,755
4
L
Danzaburou
18,269
609
237
8
0
568,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role