Player Matchup

Medusa
Medusa
SEXSEX6969
Medusa
Level 4
God Stats
11W - 4L
1,990 SR
Queue Stats
14W - 9L
1,612 Elo+
Solo
Charybdis
Charybdis
StockThePrism1
Charybdis
Level 28
God Stats
17W - 10L
1,779 SR
Queue Stats
117W - 92L
1,500 Elo+
Solo
Fenrir
Fenrir
thom-y-
Fenrir
Level 26
God Stats
13W - 15L
1,431 SR
Queue Stats
117W - 116L
1,444 Elo+
Solo
Ymir
Ymir
zBenzoo
Ymir
Level 42
God Stats
3W - 3L
1,584 SR
Queue Stats
43W - 50L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
zBozoo
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,556 Elo+
Party 1
Team Averages
Level 21
1,657 SR
1,513 Elo+

VS

Team Averages
Level 21
1,454 SR
1,446 Elo+
Olorun
Olorun
Crummelin
Olorun
Level 21
God Stats
28W - 29L
1,508 SR
Queue Stats
74W - 65L
1,508 Elo+
Solo
Merlin
Merlin
Dante2k180
Merlin
Level 8
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 2L
1,451 Elo+
Solo
Yemoja
Yemoja
dicclonghard
Yemoja
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 95L
1,391 Elo+
Party 2
Odin
Odin
lhaulmas
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 127L
1,440 Elo+
Party 2
Ratatoskr
Ratatoskr
pedroso9699
Ratatoskr
Level 60
God Stats
10W - 11L
1,500 SR
Queue Stats
113W - 139L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SEXSEX6969
Medusa
20
10 / 3 / 2
15,830
633
25,151
20,418
9,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
StockThePrism1
Charybdis
20
11 / 3 / 7
15,543
622
22,139
22,139
8,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
thom-y-
Fenrir
20
9 / 0 / 2
14,957
598
14,616
29,786
18,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
zBenzoo
Ymir
19
2 / 4 / 5
13,014
521
4,844
18,797
19,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
zBozoo
Guan Yu
20
4 / 0 / 4
15,013
601
14,049
16,599
14,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crummelin
Olorun
20
4 / 5 / 1
12,650
506
12,328
25,439
10,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Dante2k180
Merlin
16
1 / 12 / 1
10,339
414
8,379
18,331
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
8
1 / 7 / 1
7,816
313
2,981
13,820
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
18
2 / 4 / 2
11,073
443
13,032
26,673
27,872
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
pedroso9699
Ratatoskr
15
1 / 8 / 3
9,640
386
10,257
18,590
7,431
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
36
Kills
9
10
Deaths
36
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
Crummelin
Olorun
4
5
1
0.9
L
Merlin
Dante2k180
Merlin
1
12
1
0.13
W
Medusa
SEXSEX6969
Medusa
10
3
2
3.67
W
Charybdis
StockThePrism1
Charybdis
11
3
7
4.83
L
Yemoja
1
7
1
0.21
L
Odin
2
4
2
0.75
L
Ratatoskr
pedroso9699
Ratatoskr
1
8
3
0.31
W
Fenrir
thom-y-
Fenrir
9
0
2
10
W
Ymir
zBenzoo
Ymir
2
4
5
1.13
W
Guan Yu
zBozoo
Guan Yu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,799
Damage
46,977
107,739
Taken
102,853
69,192
Mitigated
59,807
44,569
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Crummelin
Olorun
12,328
4,731
818
9,926
25,439
10,035
432
1,713
23,572
85,845
0
L
Merlin
Dante2k180
Merlin
8,379
247
44
378
18,331
6,079
1,076
65
18,266
61,431
0
W
Medusa
SEXSEX6969
Medusa
25,151
18,060
0
10,993
20,418
9,017
5,689
8,520
11,898
0
147,088
W
Charybdis
StockThePrism1
Charybdis
22,139
14,245
0
10,654
22,139
8,364
2,208
9,010
13,129
0
108,019
L
Yemoja
2,981
667
0
831
13,820
8,390
176
1,216
12,450
12,733
0
L
Odin
13,032
4,645
0
1,176
26,673
27,872
0
2,373
24,270
6,114
55,991
L
Ratatoskr
pedroso9699
Ratatoskr
10,257
2,242
103
4,032
18,590
7,431
0
428
18,116
0
58,068
W
Fenrir
thom-y-
Fenrir
14,616
5,963
0
17,301
29,786
18,671
2,005
6,207
23,579
65
154,525
W
Ymir
zBenzoo
Ymir
4,844
348
0
0
18,797
19,059
508
5,534
13,263
97,267
0
W
Guan Yu
zBozoo
Guan Yu
14,049
5,945
326
5,295
16,599
14,081
2,313
4,430
12,169
0
110,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,357
Gold Earned
51,518
802
Minions Killed
478
0
Camps Cleared
0
2,404,898
Distance Traveled
2,064,553
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,650
506
141
6
0
433,666
1
L
Merlin
10,339
414
119
5
0
416,889
1
W
Medusa
15,830
633
188
8
0
449,836
2
W
Charybdis
15,543
622
166
7
0
485,913
1
L
Yemoja
7,816
313
22
1
0
264,796
0
L
Odin
11,073
443
112
4
0
438,913
5
L
Ratatoskr
9,640
386
84
3
0
510,289
0
W
Fenrir
14,957
598
164
7
0
559,025
7
W
Ymir
13,014
521
109
4
0
407,453
0
W
Guan Yu
15,013
601
175
7
0
502,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role