Player Matchup

Fenrir
Fenrir
BIGxBROxNASTi
Fenrir
Level 148
God Stats
3W - 1L
1,725 SR
Queue Stats
322W - 243L
1,628 Elo+
Party 1
Eset
Eset
SaulitoGC
Eset
Level 101
God Stats
0W - 3L
1,739 SR
Queue Stats
22W - 32L
1,513 Elo+
Solo
Chang'e
Chang'e
SunniDmar
Chang'e
Level 99
God Stats
14W - 9L
1,632 SR
Queue Stats
290W - 278L
1,554 Elo+
Solo
Bacchus
Bacchus
chadzbadd
Bacchus
Level 149
God Stats
63W - 53L
1,775 SR
Queue Stats
215W - 164L
1,652 Elo+
Party 1
Mulan
Mulan
furiac3j
Mulan
Level 123
God Stats
3W - 10L
1,045 SR
Queue Stats
428W - 415L
1,533 Elo+
Solo
Team Averages
Level 124
1,583 SR
1,576 Elo+

VS

Team Averages
Level 128
1,590 SR
1,527 Elo+
Izanami
Izanami
Fx_Marz
Izanami
Level 107
God Stats
2W - 2L
1,379 SR
Queue Stats
45W - 41L
1,547 Elo+
Party 2
Hel
Hel
SetFinn
Hel
Level 143
God Stats
1W - 0L
1,796 SR
Queue Stats
45W - 49L
1,483 Elo+
Solo
Chang'e
Chang'e
Tyrano10
Chang'e
Level 159
God Stats
21W - 9L
1,630 SR
Queue Stats
487W - 449L
1,515 Elo+
Solo
Bellona
Bellona
kickass20050
Bellona
Level 109
God Stats
3W - 2L
1,641 SR
Queue Stats
187W - 166L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lnfinityG
Tsukuyomi
Level 120
God Stats
2W - 2L
1,504 SR
Queue Stats
167W - 163L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 7
11,104
793
16,216
17,111
14,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
16
0 / 8 / 10
8,842
632
11,044
14,908
7,138
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
SunniDmar
Chang'e
15
1 / 4 / 9
8,834
631
9,255
11,375
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
chadzbadd
Bacchus
14
2 / 5 / 11
8,956
640
7,364
16,222
22,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
furiac3j
Mulan
17
8 / 3 / 8
11,371
812
16,482
21,579
23,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fx_Marz
Izanami
18
7 / 3 / 9
12,377
884
13,069
12,000
5,139
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hel
15
2 / 4 / 10
9,747
696
5,369
10,349
7,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Tyrano10
Chang'e
16
5 / 6 / 11
11,012
787
17,645
15,523
10,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
kickass20050
Bellona
17
5 / 4 / 17
11,983
856
11,206
18,814
28,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
lnfinityG
Tsukuyomi
19
8 / 2 / 15
12,681
906
21,188
15,428
8,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
89
19
Kills
27
27
Deaths
19
45
Assists
62
Player
Kills
Deaths
Assists
KDA
L
8
7
7
1.64
W
Izanami
Fx_Marz
Izanami
7
3
9
3.83
L
Eset
0
8
10
0.63
W
Hel
2
4
10
1.75
L
Chang'e
SunniDmar
Chang'e
1
4
9
1.38
W
Chang'e
Tyrano10
Chang'e
5
6
11
1.75
L
Bacchus
chadzbadd
Bacchus
2
5
11
1.5
L
Mulan
furiac3j
Mulan
8
3
8
4
W
Bellona
kickass20050
Bellona
5
4
17
3.38
W
Tsukuyomi
lnfinityG
Tsukuyomi
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,361
Damage
68,477
81,195
Taken
72,114
72,520
Mitigated
59,655
12,732
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,216
3,663
0
841
17,111
14,938
0
5,091
12,020
0
29,537
W
Izanami
Fx_Marz
Izanami
13,069
9,670
0
1,560
12,000
5,139
4,156
4,466
7,534
0
50,956
L
Eset
11,044
864
734
1,909
14,908
7,138
170
4,337
10,571
44,856
0
W
Hel
5,369
350
4,712
2,486
10,349
7,528
130
2,816
7,533
13,557
0
L
Chang'e
SunniDmar
Chang'e
9,255
257
2,136
2,422
11,375
4,260
245
1,839
9,536
35,379
0
W
Chang'e
Tyrano10
Chang'e
17,645
1,710
2,287
3,293
15,523
10,572
79
7,642
7,881
36,625
0
L
Bacchus
chadzbadd
Bacchus
7,364
358
0
992
16,222
22,868
0
4,767
11,455
12,790
0
L
Mulan
furiac3j
Mulan
16,482
1,576
0
3,698
21,579
23,316
1
7,762
13,817
13,059
31,324
W
Bellona
kickass20050
Bellona
11,206
1,721
1,030
1,628
18,814
28,069
273
8,379
10,435
0
23,856
W
Tsukuyomi
lnfinityG
Tsukuyomi
21,188
5,217
0
897
15,428
8,347
1,591
7,692
7,736
0
41,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,107
Gold Earned
57,800
247
Minions Killed
259
9
Camps Cleared
5
1,165,591
Distance Traveled
1,294,566
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,104
793
28
2
1
238,283
0
W
Izanami
12,377
884
105
8
3
244,137
1
L
Eset
8,842
632
75
5
4
215,185
4
W
Hel
9,747
696
17
1
0
234,735
1
L
Chang'e
8,834
631
74
5
0
244,350
3
W
Chang'e
11,012
787
47
3
1
245,846
2
L
Bacchus
8,956
640
8
1
1
217,822
0
L
Mulan
11,371
812
62
4
3
249,951
0
W
Bellona
11,983
856
28
2
0
269,742
0
W
Tsukuyomi
12,681
906
62
4
1
300,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role