Player Matchup

Hou Yi
Hou Yi
P4RZíV4L
Hou Yi
Level 18
God Stats
2W - 1L
1,593 SR
Queue Stats
8W - 9L
1,268 Elo+
Solo
Ah Puch
Ah Puch
Rayker03
Ah Puch
Level 136
God Stats
1W - 0L
1,360 SR
Queue Stats
7W - 15L
1,383 Elo+
Party 1
Ares
Ares
ЕвГEH
Ares
Level 49
God Stats
1W - 0L
1,492 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 1
Team Averages
Level 68
1,481 SR
1,283 Elo+

VS

Team Averages
Level 14
1,310 SR
1,447 Elo+
Fenrir
Fenrir
ArafGF
Fenrir
Level 12
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
MirraMoza
Jing Wei
Level 13
God Stats
0W - 1L
1,196 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
orttox
Raijin
Level 17
God Stats
23W - 30L
1,397 SR
Queue Stats
129W - 129L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
P4RZíV4L
Hou Yi
17
11 / 3 / 12
13,374
787
17,133
9,839
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Rayker03
Ah Puch
16
10 / 3 / 12
13,075
769
21,547
13,183
6,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
14
5 / 3 / 12
12,174
716
6,682
16,356
25,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArafGF
Fenrir
13
2 / 11 / 5
11,321
666
8,585
23,112
20,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
MirraMoza
Jing Wei
14
2 / 11 / 5
11,222
660
7,480
18,205
6,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
orttox
Raijin
16
5 / 5 / 1
11,635
684
11,757
12,995
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
26
Kills
9
9
Deaths
27
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArafGF
Fenrir
2
11
5
0.41
L
Jing Wei
MirraMoza
Jing Wei
2
11
5
0.41
W
Hou Yi
P4RZíV4L
Hou Yi
11
3
12
5.67
W
Ah Puch
Rayker03
Ah Puch
10
3
12
5.33
L
Raijin
orttox
Raijin
5
5
1
1.1
W
Ares
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,362
Damage
27,822
39,378
Taken
54,312
36,998
Mitigated
31,925
8,749
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArafGF
Fenrir
8,585
2,321
0
835
23,112
20,429
320
10,416
12,696
0
18,370
L
Jing Wei
MirraMoza
Jing Wei
7,480
3,471
76
1,672
18,205
6,402
1,443
11,211
6,994
0
32,418
W
Hou Yi
P4RZíV4L
Hou Yi
17,133
7,774
0
1,568
9,839
4,967
2,113
3,831
5,692
0
53,609
W
Ah Puch
Rayker03
Ah Puch
21,547
1,074
0
3,769
13,183
6,775
214
3,744
9,021
64,355
0
L
Raijin
orttox
Raijin
11,757
924
455
1,891
12,995
5,094
123
6,927
6,068
45,767
0
W
Ares
6,682
319
0
3,412
16,356
25,256
317
3,447
12,535
18,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
34,178
182
Minions Killed
182
8
Camps Cleared
3
875,001
Distance Traveled
846,464
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,321
666
21
1
2
271,489
1
L
Jing Wei
11,222
660
55
3
0
296,166
1
W
Hou Yi
13,374
787
68
4
4
284,835
2
W
Ah Puch
13,075
769
89
5
4
311,465
3
L
Raijin
11,635
684
106
6
1
278,809
0
W
Ares
12,174
716
25
1
0
278,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role