Player Matchup

Amaterasu
Amaterasu
MorinHydrate
Amaterasu
Level 25
God Stats
16W - 11L
1,524 SR
Queue Stats
108W - 112L
1,428 Elo+
Party 1
Ra
Ra
R3tr0Rapt0r
Ra
Level 6
God Stats
6W - 18L
1,096 SR
Queue Stats
17W - 30L
1,121 Elo+
Solo
Jing Wei
Jing Wei
jackIDOX
Jing Wei
Level 142
God Stats
1W - 0L
1,354 SR
Queue Stats
286W - 291L
1,462 Elo+
Party 1
Team Averages
Level 58
1,325 SR
1,337 Elo+

VS

Team Averages
Level 52
1,429 SR
1,350 Elo+
Izanami
Izanami
DIVINE_TRISTAR
Izanami
Level 29
God Stats
1W - 3L
1,458 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 2
Cerberus
Cerberus
ThaWorld1994
Cerberus
Level 69
God Stats
15W - 17L
1,546 SR
Queue Stats
184W - 249L
1,299 Elo+
Party 2
Sol
Sol
charlykep2137
Sol
Level 59
God Stats
0W - 4L
1,284 SR
Queue Stats
22W - 30L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MorinHydrate
Amaterasu
15
3 / 2 / 7
10,152
677
5,400
15,032
11,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 7 / 3
8,431
562
3,526
8,723
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
jackIDOX
Jing Wei
17
11 / 2 / 3
11,985
799
23,447
17,189
6,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 2
10,866
724
7,347
10,076
3,242
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ThaWorld1994
Cerberus
12
3 / 3 / 7
9,498
633
11,333
15,499
11,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 8
9,496
633
10,177
10,969
2,751
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
11
11
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
Amaterasu
MorinHydrate
Amaterasu
3
2
7
3.25
W
0
7
3
0.21
L
Cerberus
ThaWorld1994
Cerberus
3
3
7
2.17
L
1
6
8
0.83
W
Jing Wei
jackIDOX
Jing Wei
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
28,857
40,944
Taken
36,544
20,165
Mitigated
17,598
15,429
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,347
5,417
0
0
10,076
3,242
1,610
965
8,922
0
30,763
W
Amaterasu
MorinHydrate
Amaterasu
5,400
823
0
5,938
15,032
11,695
325
7,416
7,319
0
20,423
W
3,526
459
184
1,214
8,723
2,434
175
4,569
3,882
8,145
0
L
Cerberus
ThaWorld1994
Cerberus
11,333
272
265
2,966
15,499
11,605
132
1,604
13,452
13,600
0
L
10,177
1,993
149
1,644
10,969
2,751
889
1,229
9,696
38,495
0
W
Jing Wei
jackIDOX
Jing Wei
23,447
15,590
0
8,093
17,189
6,036
2,457
9,621
7,108
0
85,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
29,860
160
Minions Killed
150
10
Camps Cleared
2
771,745
Distance Traveled
707,776
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,866
724
71
5
0
211,471
0
W
Amaterasu
10,152
677
24
2
3
306,720
0
W
Ra
8,431
562
18
1
0
177,903
0
L
Cerberus
9,498
633
11
1
0
261,574
4
L
Sol
9,496
633
68
5
2
234,731
0
W
Jing Wei
11,985
799
118
8
7
287,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role