Player Matchup

Zhong Kui
Zhong Kui
Darksouldragon10
Zhong Kui
Level 109
God Stats
1W - 0L
1,602 SR
Queue Stats
110W - 108L
1,493 Elo+
Solo
Hun Batz
Hun Batz
FearFeeder
Hun Batz
Level 77
God Stats
1W - 1L
1,284 SR
Queue Stats
65W - 49L
1,511 Elo+
Party 1
Raijin
Raijin
Swind0518
Raijin
Level 136
God Stats
2W - 0L
1,683 SR
Queue Stats
52W - 54L
1,482 Elo+
Party 2
Hera
Hera
TsunaXsora
Hera
Level 148
God Stats
2W - 0L
1,867 SR
Queue Stats
55W - 60L
1,477 Elo+
Party 2
Hachiman
Hachiman
rosekami
Hachiman
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,510 Elo+
Party 1
Team Averages
Level 123
1,587 SR
1,495 Elo+

VS

Team Averages
Level 113
1,464 SR
1,437 Elo+
Ratatoskr
Ratatoskr
Ging_x_Freecs
Ratatoskr
Level 124
God Stats
1W - 4L
1,325 SR
Queue Stats
458W - 487L
1,489 Elo+
Solo
Nox
Nox
PulseGordo
Nox
Level 129
God Stats
4W - 3L
1,470 SR
Queue Stats
533W - 582L
1,390 Elo+
Solo
Sobek
Sobek
TheScottyDoo
Sobek
Level 113
God Stats
2W - 2L
1,526 SR
Queue Stats
191W - 198L
1,368 Elo+
Solo
Nu Wa
Nu Wa
heistybeardo
Nu Wa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,484 Elo+
Party 3
Awilix
Awilix
posiden117
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
3 / 2 / 19
10,234
787
13,910
15,852
16,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
FearFeeder
Hun Batz
17
9 / 4 / 13
10,820
832
14,810
10,030
3,910
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Swind0518
Raijin
17
4 / 2 / 20
10,096
777
10,145
10,088
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 19
10,095
777
11,524
7,484
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
rosekami
Hachiman
19
9 / 2 / 16
11,211
862
19,619
9,935
3,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ging_x_Freecs
Ratatoskr
14
1 / 6 / 6
8,765
674
6,148
10,396
6,892
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 5 / 4
10,383
799
9,661
13,324
7,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 5 / 8
10,238
788
7,564
20,551
29,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 3
9,087
699
9,117
10,962
6,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
posiden117
Awilix
15
5 / 8 / 3
9,613
739
11,426
22,826
16,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
27
Kills
12
12
Deaths
27
87
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
3
2
19
6.25
W
Hun Batz
FearFeeder
Hun Batz
9
4
13
3.88
L
Ratatoskr
Ging_x_Freecs
Ratatoskr
1
6
6
0.67
L
2
5
4
0.8
W
Raijin
Swind0518
Raijin
4
2
20
7
L
3
5
8
1.4
W
2
2
19
5.75
L
1
3
3
0.83
L
Awilix
posiden117
Awilix
5
8
3
0.81
W
Hachiman
rosekami
Hachiman
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,008
Damage
43,916
53,389
Taken
78,059
30,953
Mitigated
66,690
28,972
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
13,910
1,482
2,345
6,989
15,852
16,573
1,652
7,050
8,435
33,167
0
W
Hun Batz
FearFeeder
Hun Batz
14,810
4,893
2,142
1,802
10,030
3,910
1,133
6,091
3,813
0
24,410
L
Ratatoskr
Ging_x_Freecs
Ratatoskr
6,148
180
1,575
2,030
10,396
6,892
851
3,909
6,487
0
12,080
L
9,661
765
1,541
3,006
13,324
7,720
908
6,222
7,102
41,497
0
W
Raijin
Swind0518
Raijin
10,145
1,389
4,106
4,298
10,088
3,623
805
3,025
6,737
24,399
0
L
7,564
479
438
4,320
20,551
29,197
40
10,034
10,517
13,776
0
W
11,524
3,913
2,448
1,357
7,484
3,016
97
4,212
3,224
34,729
0
L
9,117
3,573
1,792
3,085
10,962
6,427
727
3,634
7,328
23,309
0
L
Awilix
posiden117
Awilix
11,426
5,087
407
3,993
22,826
16,454
46
11,780
11,046
0
15,282
W
Hachiman
rosekami
Hachiman
19,619
10,053
1,375
2,110
9,935
3,831
2,241
5,964
3,894
0
37,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,456
Gold Earned
48,086
168
Minions Killed
132
0
Camps Cleared
0
1,242,431
Distance Traveled
1,059,519
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,234
787
46
4
0
246,183
0
W
Hun Batz
10,820
832
14
1
0
262,638
0
L
Ratatoskr
8,765
674
14
1
0
184,830
0
L
Nox
10,383
799
74
6
0
203,313
4
W
Raijin
10,096
777
23
2
0
250,657
0
L
Sobek
10,238
788
10
1
0
236,453
0
W
Hera
10,095
777
44
3
0
268,413
1
L
Nu Wa
9,087
699
29
2
0
222,688
0
L
Awilix
9,613
739
5
0
0
212,235
1
W
Hachiman
11,211
862
41
3
0
214,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role