Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CosbyConcotion
Kukulkan
Level 47
God Stats
13W - 11L
1,526 SR
Queue Stats
74W - 76L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
maxandrubyy
Gilgamesh
Level 120
God Stats
29W - 13L
1,744 SR
Queue Stats
320W - 249L
1,744 Elo+
Party 2
Team Averages
Level 101
1,590 SR
1,579 Elo+

VS

Team Averages
Level 45
1,526 SR
1,458 Elo+
Sylvanus
Sylvanus
Cviic
Sylvanus
Level 65
God Stats
35W - 25L
1,527 SR
Queue Stats
92W - 82L
1,476 Elo+
Party 1
Chaac
Chaac
HBBuffNStuff
Chaac
Level 68
God Stats
4W - 9L
1,551 SR
Queue Stats
35W - 40L
1,398 Elo+
Party 1
Yemoja
Yemoja
tamingtiddys
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 4 / 7
9,124
829
12,036
9,285
7,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
13
5 / 1 / 8
8,758
796
11,860
5,962
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
maxandrubyy
Gilgamesh
14
5 / 1 / 13
9,110
828
14,998
16,262
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cviic
Sylvanus
10
4 / 7 / 1
7,520
684
8,638
16,589
10,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 6 / 4
7,018
638
6,251
14,369
10,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
10
1 / 5 / 4
7,008
637
4,152
13,716
14,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
7
2.88
W
Kukulkan
5
1
8
9
L
Sylvanus
Cviic
Sylvanus
4
7
1
0.64
L
1
6
4
0.5
W
Gilgamesh
maxandrubyy
Gilgamesh
5
1
13
11.5
L
Yemoja
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
19,041
31,509
Taken
44,674
25,012
Mitigated
36,008
11,352
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,036
2,459
103
2,734
9,285
7,326
503
4,766
4,519
0
20,885
W
Kukulkan
11,860
651
0
732
5,962
2,339
487
2,776
3,186
36,972
0
L
Sylvanus
Cviic
Sylvanus
8,638
1,132
3,134
3,497
16,589
10,929
0
4,285
11,554
19,259
2,643
L
6,251
1,223
0
3,628
14,369
10,333
0
3,626
10,147
0
16,848
W
Gilgamesh
maxandrubyy
Gilgamesh
14,998
3,861
0
7,783
16,262
15,347
260
5,611
10,651
0
35,606
L
Yemoja
4,152
1,273
2,490
1,266
13,716
14,746
0
3,560
9,565
12,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
21,546
134
Minions Killed
82
8
Camps Cleared
2
681,139
Distance Traveled
516,884
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,124
829
23
2
2
217,546
0
W
Kukulkan
8,758
796
78
7
4
226,842
1
L
Sylvanus
7,520
684
29
3
0
172,255
1
L
Chaac
7,018
638
24
2
2
166,883
0
W
Gilgamesh
9,110
828
33
3
2
236,751
2
L
Yemoja
7,008
637
29
3
0
177,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role