Player Matchup

Loki
Loki
AY 4Y R0N2485
Loki
Level 121
God Stats
19W - 14L
1,659 SR
Queue Stats
849W - 940L
1,440 Elo+
Solo
Neith
Neith
SARGIS_G
Neith
Level 44
God Stats
3W - 5L
1,429 SR
Queue Stats
197W - 211L
1,435 Elo+
Solo
Yemoja
Yemoja
SX_ElsA
Yemoja
Level 121
God Stats
10W - 6L
1,572 SR
Queue Stats
122W - 126L
1,444 Elo+
Party 2
Chaac
Chaac
Supasash84
Chaac
Level 120
God Stats
0W - 2L
1,441 SR
Queue Stats
128W - 125L
1,466 Elo+
Party 2
Hel
Hel
emptyreckless
Hel
Level 98
God Stats
33W - 40L
1,440 SR
Queue Stats
744W - 739L
1,410 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,439 Elo+

VS

Team Averages
Level 44
1,558 SR
1,537 Elo+
Cerberus
Cerberus
KING_OF_DEMONS-5
Cerberus
Level 51
God Stats
2W - 4L
1,278 SR
Queue Stats
575W - 608L
1,435 Elo+
Party 1
Thanatos
Thanatos
Kiarashenami1694
Thanatos
Level 67
God Stats
5W - 4L
1,552 SR
Queue Stats
234W - 186L
1,576 Elo+
Party 1
Anubis
Anubis
andreiluga
Anubis
Level 45
God Stats
22W - 10L
1,595 SR
Queue Stats
66W - 82L
1,406 Elo+
Solo
King Arthur
King Arthur
evil_spirit_98
King Arthur
Level 40
God Stats
27W - 7L
1,846 SR
Queue Stats
153W - 127L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
pretty_bananaa
Hou Yi
Level 19
God Stats
2W - 1L
1,520 SR
Queue Stats
31W - 11L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 7
9,521
560
11,332
12,414
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SARGIS_G
Neith
13
0 / 4 / 2
7,535
443
5,478
10,044
2,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SX_ElsA
Yemoja
13
3 / 1 / 8
8,535
502
7,487
10,725
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
15
3 / 3 / 0
9,145
538
8,843
12,970
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 5
9,226
543
9,449
8,796
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,710
512
2,186
14,905
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 6 / 1
8,326
490
6,297
14,129
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
andreiluga
Anubis
12
3 / 3 / 1
7,760
456
5,618
10,018
4,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
evil_spirit_98
King Arthur
18
4 / 1 / 0
10,434
614
9,553
17,741
10,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 2 / 1
9,698
570
11,558
9,378
4,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
14
14
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
W
0
2
6
1.5
W
3
6
1
0.58
L
Neith
SARGIS_G
Neith
0
4
2
0.25
L
Yemoja
SX_ElsA
Yemoja
3
1
8
7
L
Chaac
3
3
0
1
W
Anubis
andreiluga
Anubis
3
3
1
1.17
L
3
3
5
1.83
W
King Arthur
evil_spirit_98
King Arthur
4
1
0
4
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
35,212
54,949
Taken
66,171
29,282
Mitigated
35,072
23,056
Healing
27,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,332
2,967
0
4,265
12,414
4,018
0
1,761
10,653
0
66,143
W
2,186
56
138
5,177
14,905
11,494
39
5,488
9,159
38,838
0
W
6,297
1,997
0
9,751
14,129
5,121
0
3,732
10,198
0
46,100
L
Neith
SARGIS_G
Neith
5,478
2,449
0
1,807
10,044
2,050
551
712
9,332
0
49,320
L
Yemoja
SX_ElsA
Yemoja
7,487
1,300
1,498
3,387
10,725
9,058
406
1,626
9,099
28,276
0
L
Chaac
8,843
2,456
0
5,950
12,970
11,801
0
82
12,888
0
59,038
W
Anubis
andreiluga
Anubis
5,618
172
0
4,433
10,018
4,347
831
4,748
4,954
40,208
0
L
9,449
418
2,077
4,072
8,796
2,355
718
3,644
5,152
65,605
0
W
King Arthur
evil_spirit_98
King Arthur
9,553
1,170
0
7,622
17,741
10,106
58
83
16,802
339
75,773
W
11,558
5,275
0
118
9,378
4,004
312
2,185
7,169
0
76,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
44,928
511
Minions Killed
555
0
Camps Cleared
0
1,594,742
Distance Traveled
1,581,633
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,521
560
108
6
0
379,362
2
W
Cerberus
8,710
512
119
7
0
328,473
2
W
Thanatos
8,326
490
79
5
0
357,313
1
L
Neith
7,535
443
98
6
0
283,802
3
L
Yemoja
8,535
502
48
3
0
304,102
10
L
Chaac
9,145
538
126
7
0
298,340
0
W
Anubis
7,760
456
65
4
0
249,566
4
L
Hel
9,226
543
131
8
0
329,136
5
W
King Arthur
10,434
614
167
10
0
340,211
1
W
Hou Yi
9,698
570
125
7
0
306,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role