Player Matchup

Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
GiJo3y
Merlin
Level 17
God Stats
1W - 1L
1,301 SR
Queue Stats
56W - 76L
1,385 Elo+
Solo
Ravana
Ravana
HelaBela
Ravana
Level 147
God Stats
1W - 1L
1,326 SR
Queue Stats
332W - 336L
1,401 Elo+
Solo
Ares
Ares
TuThorr
Ares
Level 42
God Stats
3W - 0L
1,641 SR
Queue Stats
57W - 73L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
maryostylle
Cthulhu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,423 Elo+
Solo
Team Averages
Level 70
1,454 SR
1,427 Elo+

VS

Team Averages
Level 72
1,352 SR
1,364 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MattPerteless
Zeus
Level 88
God Stats
2W - 3L
1,217 SR
Queue Stats
124W - 166L
1,347 Elo+
Party 1
Merlin
Merlin
Nivik3
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ruandoar
Heimdallr
Level 22
God Stats
0W - 1L
1,308 SR
Queue Stats
20W - 34L
1,145 Elo+
Solo
Chiron
Chiron
zorosempa1
Chiron
Level 89
God Stats
0W - 1L
1,236 SR
Queue Stats
83W - 125L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
9 / 1 / 5
8,954
1,119
7,526
5,035
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
GiJo3y
Merlin
13
0 / 2 / 8
7,380
923
3,453
3,984
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
HelaBela
Ravana
13
4 / 3 / 8
7,809
976
8,580
6,817
3,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
TuThorr
Ares
14
3 / 0 / 12
8,230
1,029
6,795
6,927
5,997
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
maryostylle
Cthulhu
12
1 / 3 / 8
7,315
914
2,796
9,606
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 2 / 1
7,199
900
6,463
9,446
7,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 6 / 6
6,334
792
6,045
7,093
1,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Nivik3
Merlin
13
0 / 4 / 6
6,608
826
3,222
6,555
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ruandoar
Heimdallr
5
0 / 0 / 0
5,100
638
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
zorosempa1
Chiron
13
3 / 5 / 2
6,667
833
6,407
8,968
3,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
17
Kills
9
9
Deaths
17
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
1
5
11.5
L
Da Ji
 
Da Ji
6
2
1
3.25
W
Merlin
GiJo3y
Merlin
0
2
8
2
W
Ravana
HelaBela
Ravana
4
3
8
2.67
L
0
6
6
0.5
L
Merlin
Nivik3
Merlin
0
4
6
0.75
L
Heimdallr
Ruandoar
Heimdallr
0
0
0
0
W
Ares
TuThorr
Ares
3
0
12
9
W
Cthulhu
maryostylle
Cthulhu
1
3
8
1.67
L
Chiron
zorosempa1
Chiron
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
22,137
32,369
Taken
32,062
21,787
Mitigated
15,466
13,209
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,526
614
1,969
1,090
5,035
1,941
1,363
1,233
3,802
8,181
0
L
Da Ji
 
Da Ji
6,463
1,334
430
2,566
9,446
7,776
0
6,043
2,961
0
8,286
W
Merlin
GiJo3y
Merlin
3,453
165
1,156
96
3,984
1,714
1,017
1,077
2,907
18,119
0
W
Ravana
HelaBela
Ravana
8,580
1,777
2,564
1,730
6,817
3,470
0
1,965
4,852
0
10,882
L
6,045
117
273
912
7,093
1,907
0
3,041
3,943
12,714
0
L
Merlin
Nivik3
Merlin
3,222
492
305
507
6,555
2,590
0
4,720
1,571
14,477
0
L
Heimdallr
Ruandoar
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Ares
TuThorr
Ares
6,795
125
617
1,552
6,927
5,997
224
2,321
4,606
13,296
0
W
Cthulhu
maryostylle
Cthulhu
2,796
30
985
1,450
9,606
8,665
261
2,671
6,935
7,463
0
L
Chiron
zorosempa1
Chiron
6,407
2,008
923
2,264
8,968
3,193
0
5,678
3,017
0
13,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
31,908
68
Minions Killed
52
0
Camps Cleared
0
810,061
Distance Traveled
626,593
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,954
1,119
5
1
0
138,398
1
L
Da Ji
7,199
900
1
0
0
186,038
1
W
Merlin
7,380
923
30
4
0
155,128
0
W
Ravana
7,809
976
9
1
0
165,624
0
L
Zeus
6,334
792
13
2
0
145,518
0
L
Merlin
6,608
826
26
3
0
144,696
0
L
Heimdallr
5,100
638
0
0
0
3,277
0
W
Ares
8,230
1,029
9
1
0
181,526
2
W
Cthulhu
7,315
914
15
2
0
169,385
3
L
Chiron
6,667
833
12
2
0
147,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role