Player Matchup

Sol
Sol
Masters
Bandy
Sol
Masters
Level 160
God Stats
51W - 22L
1,868 SR
Queue Stats
505W - 426L
2,550 MMR
Solo
Hun Batz
Hun Batz
Diamond III
JayyR
Hun Batz
Diamond III
Level 160
God Stats
4W - 2L
1,519 SR
Queue Stats
445W - 422L
2,092 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Skullishh
Cthulhu
Diamond III
Level 107
God Stats
4W - 2L
1,722 SR
Queue Stats
289W - 288L
2,140 MMR
Solo
King Arthur
King Arthur
Diamond III
chikizR
King Arthur
Diamond III
Level 150
God Stats
39W - 37L
1,632 SR
Queue Stats
360W - 338L
2,142 MMR
Solo
Cupid
Cupid
Diamond III
loveofmine
Cupid
Diamond III
Level 158
God Stats
6W - 0L
2,036 SR
Queue Stats
89W - 100L
2,020 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,755 SR
2,189 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,606 SR
2,195 MMR
Ymir
Ymir
Platinum IV
GuyThtLovesCatz
Ymir
Platinum IV
Level 118
God Stats
2W - 1L
1,554 SR
Queue Stats
46W - 38L
1,987 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Haru
Hou Yi
Diamond I
Level 149
God Stats
7W - 4L
1,728 SR
Queue Stats
40W - 23L
2,504 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Jerem1218
Sylvanus
Diamond IV
Level 160
God Stats
4W - 5L
1,721 SR
Queue Stats
430W - 427L
1,997 MMR
Solo
Bastet
Bastet
Masters
RodrigoVG
Bastet
Masters
Level 159
God Stats
4W - 4L
1,636 SR
Queue Stats
442W - 434L
2,479 MMR
Solo
Agni
Agni
Diamond III
iLovePowder
Agni
Diamond III
Level 109
God Stats
6W - 11L
1,392 SR
Queue Stats
373W - 365L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bandy
Sol
20
6 / 3 / 3
14,321
551
15,282
21,660
9,440
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
JayyR
Hun Batz
20
5 / 5 / 5
14,412
554
19,044
23,190
8,502
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Skullishh
Cthulhu
20
2 / 1 / 10
13,657
525
14,056
26,597
30,004
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
chikizR
King Arthur
17
0 / 6 / 4
11,903
458
14,736
21,726
22,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
20
5 / 5 / 4
14,480
557
12,159
16,956
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtioGebAthenaOdinGilgamesh

VS

Bans
TiamatAwilixRaijinAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
11,963
460
6,480
21,208
32,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Haru
Hou Yi
20
8 / 3 / 4
14,952
575
18,979
24,892
11,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Jerem1218
Sylvanus
20
4 / 4 / 5
13,299
512
13,138
26,507
37,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
RodrigoVG
Bastet
20
5 / 4 / 8
13,377
515
19,980
22,053
9,406
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
0 / 3 / 6
12,735
490
18,297
16,072
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
18
Kills
20
20
Deaths
18
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
Bandy
Sol
6
3
3
2.5
L
3
4
5
1.38
L
Hou Yi
Haru
Hou Yi
8
3
4
3.33
W
Hun Batz
JayyR
Hun Batz
5
5
5
1.5
L
Sylvanus
Jerem1218
Sylvanus
4
4
5
1.63
L
Bastet
RodrigoVG
Bastet
5
4
8
2.25
W
Cthulhu
Skullishh
Cthulhu
2
1
10
7
W
King Arthur
chikizR
King Arthur
0
6
4
0.33
L
0
3
6
1
W
Cupid
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,277
Damage
76,874
110,129
Taken
110,732
75,311
Mitigated
97,194
37,740
Healing
43,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Bandy
Sol
15,282
7,351
0
11,615
21,660
9,440
3,151
9,467
11,819
107,866
11,457
L
6,480
1,044
0
2,724
21,208
32,695
0
8,577
12,199
27,679
0
L
Hou Yi
Haru
Hou Yi
18,979
10,485
0
12,208
24,892
11,282
4,577
6,082
18,810
0
152,067
W
Hun Batz
JayyR
Hun Batz
19,044
4,610
0
7,341
23,190
8,502
2,348
5,038
18,010
0
126,197
L
Sylvanus
Jerem1218
Sylvanus
13,138
2,210
4,359
14,003
26,507
37,862
802
8,305
18,202
68,582
12,675
L
Bastet
RodrigoVG
Bastet
19,980
5,205
0
8,313
22,053
9,406
1,424
4,390
17,649
0
106,136
W
Cthulhu
Skullishh
Cthulhu
14,056
535
2,937
5,360
26,597
30,004
108
11,131
15,127
53,859
0
W
King Arthur
chikizR
King Arthur
14,736
1,786
0
3,209
21,726
22,498
190
7,817
13,849
7,847
72,079
L
18,297
1,024
0
1,948
16,072
5,949
369
6,251
9,821
113,708
0
W
Cupid
12,159
7,105
516
6,762
16,956
4,867
2,171
3,324
13,540
0
111,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,773
Gold Earned
66,326
763
Minions Killed
784
0
Camps Cleared
0
2,540,684
Distance Traveled
2,487,517
58
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,321
551
203
8
0
501,630
11
L
Ymir
11,963
460
35
1
0
460,336
8
L
Hou Yi
14,952
575
210
8
0
485,347
5
W
Hun Batz
14,412
554
161
6
0
515,140
6
L
Sylvanus
13,299
512
162
6
0
442,339
10
L
Bastet
13,377
515
154
6
0
555,034
8
W
Cthulhu
13,657
525
63
2
0
543,662
20
W
King Arthur
11,903
458
138
5
0
507,065
10
L
Agni
12,735
490
223
9
0
544,461
9
W
Cupid
14,480
557
198
8
0
473,187
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role