Player Matchup

Ra
Ra
BusterSlapzz
Ra
Level 29
God Stats
8W - 11L
1,447 SR
Queue Stats
84W - 111L
1,366 Elo+
Party 1
Charybdis
Charybdis
ItsBloodyRa
Charybdis
Level 103
God Stats
3W - 5L
1,578 SR
Queue Stats
68W - 100L
1,359 Elo+
Solo
Mulan
Mulan
NUTtwister
Mulan
Level 64
God Stats
9W - 10L
1,436 SR
Queue Stats
92W - 117L
1,331 Elo+
Party 1
Team Averages
Level 65
1,487 SR
1,352 Elo+

VS

Team Averages
Level 88
1,500 SR
1,468 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BuftButft
Nemesis
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 113L
1,305 Elo+
Solo
Olorun
Olorun
Heavenscurse
Olorun
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 30L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 4
7,853
714
8,164
11,087
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ItsBloodyRa
Charybdis
12
3 / 7 / 2
8,547
777
5,487
10,695
3,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
9
1 / 7 / 2
7,203
655
6,711
13,521
3,598
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
10 / 1 / 8
9,501
864
13,345
12,887
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
BuftButft
Nemesis
12
4 / 3 / 14
8,893
808
5,224
11,970
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
14
10 / 1 / 11
9,873
898
11,614
7,435
3,043
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
24
24
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
10
1
8
14
W
Nemesis
BuftButft
Nemesis
4
3
14
3.67
L
1
10
4
0.3
W
Olorun
10
1
11
15.5
L
Charybdis
ItsBloodyRa
Charybdis
3
7
2
0.57
L
Mulan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
30,183
35,303
Taken
32,292
10,248
Mitigated
15,209
6,962
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,345
5,016
2,580
7,439
12,887
7,750
825
3,264
9,299
38,540
6,934
W
Nemesis
BuftButft
Nemesis
5,224
1,806
432
3,050
11,970
4,416
0
3,646
8,190
0
18,098
L
8,164
726
770
2,001
11,087
3,442
0
7,482
3,605
26,042
0
W
Olorun
11,614
8,704
719
2,081
7,435
3,043
1,969
1,144
6,077
33,975
0
L
Charybdis
ItsBloodyRa
Charybdis
5,487
2,497
461
956
10,695
3,208
0
6,942
3,753
0
16,084
L
Mulan
6,711
1,059
320
2,454
13,521
3,598
0
9,174
4,347
0
13,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,603
Gold Earned
28,267
103
Minions Killed
136
1
Camps Cleared
7
524,369
Distance Traveled
599,355
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,501
864
67
6
2
190,323
1
W
Nemesis
8,893
808
23
2
3
212,295
2
L
Ra
7,853
714
49
4
1
174,707
2
W
Olorun
9,873
898
46
4
2
196,737
0
L
Charybdis
8,547
777
35
3
0
149,213
4
L
Mulan
7,203
655
19
2
0
200,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role