Player Matchup

Artio
Artio
Gold II
Nuuhdles
Artio
Gold II
Level 102
God Stats
13W - 8L
1,751 SR
Queue Stats
121W - 119L
1,697 MMR
Solo
Hou Yi
Hou Yi
Gold III
SeanBryo
Hou Yi
Gold III
Level 43
God Stats
2W - 6L
1,405 SR
Queue Stats
63W - 54L
1,660 MMR
Solo
Tiamat
Tiamat
Gold I
SkarVer1210
Tiamat
Gold I
Level 158
God Stats
4W - 6L
1,581 SR
Queue Stats
114W - 108L
1,722 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
TouristicVirus6
Cu Chulainn
Gold II
Level 123
God Stats
1W - 1L
1,704 SR
Queue Stats
102W - 103L
1,604 MMR
Party 2
Ravana
Ravana
Gold II
x SM0KEY o
Ravana
Gold II
Level 129
God Stats
23W - 19L
1,737 SR
Queue Stats
756W - 751L
1,658 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,635 SR
1,668 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,566 SR
1,669 MMR
Chaac
Chaac
Gold II
E o MaaGzZ
Chaac
Gold II
Level 141
God Stats
7W - 2L
1,841 SR
Queue Stats
108W - 107L
1,657 MMR
Solo
Sylvanus
Sylvanus
Gold I
Goop81
Sylvanus
Gold I
Level 125
God Stats
2W - 6L
1,369 SR
Queue Stats
145W - 139L
1,646 MMR
Solo
Janus
Janus
Gold I
LoneWolfKing078
Janus
Gold I
Level 160
God Stats
21W - 12L
1,352 SR
Queue Stats
270W - 262L
1,631 MMR
Party 1
Fenrir
Fenrir
Platinum III
StopBanningMePs
Fenrir
Platinum III
Level 160
God Stats
4W - 4L
1,589 SR
Queue Stats
590W - 590L
1,689 MMR
Solo
Izanami
Izanami
Gold II
piggy812
Izanami
Gold II
Level 149
God Stats
6W - 3L
1,680 SR
Queue Stats
40W - 33L
1,720 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Nuuhdles
Artio
13
0 / 5 / 0
7,663
426
4,434
18,565
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SeanBryo
Hou Yi
4
1 / 1 / 0
5,578
310
1,473
2,717
419
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
1 / 3 / 0
8,493
472
6,471
9,499
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
TouristicVirus6
Cu Chulainn
13
0 / 9 / 0
7,709
428
7,581
18,663
11,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
x SM0KEY o
Ravana
14
1 / 5 / 1
8,462
470
3,987
10,045
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshMorgan Le FayAthenaOdinArtemis

VS

Bans
GebUllrZhong KuiChironOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
6 / 1 / 5
11,726
651
9,099
15,257
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Goop81
Sylvanus
17
5 / 0 / 4
11,070
615
7,586
18,111
17,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 8
11,333
630
7,947
9,000
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 8
11,518
640
7,086
14,699
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
piggy812
Izanami
18
5 / 0 / 5
11,918
662
11,847
10,695
3,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
23
23
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
1
5
8.5
W
Sylvanus
Goop81
Sylvanus
5
0
4
7
W
2
1
8
6
L
Artio
Nuuhdles
Artio
0
5
0
0
L
Hou Yi
SeanBryo
Hou Yi
1
1
0
1
L
Tiamat
1
3
0
0.33
W
5
1
8
9
L
Cu Chulainn
TouristicVirus6
Cu Chulainn
0
9
0
0
W
Izanami
piggy812
Izanami
5
0
5
7.5
L
Ravana
x SM0KEY o
Ravana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
43,565
59,489
Taken
67,762
33,905
Mitigated
47,930
16,048
Healing
38,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,099
2,692
661
8,801
15,257
17,043
5,079
2,756
12,309
8,101
49,128
W
Sylvanus
Goop81
Sylvanus
7,586
2,231
2,296
10,502
18,111
17,278
2,476
1,624
15,521
49,865
13,281
W
7,947
762
435
4,259
9,000
3,212
980
4,066
4,728
76,507
0
L
Artio
Nuuhdles
Artio
4,434
670
48
6,519
18,565
11,743
0
2,429
16,032
35,241
0
L
Hou Yi
SeanBryo
Hou Yi
1,473
947
0
876
2,717
419
0
0
2,717
0
9,375
L
Tiamat
6,471
819
0
2,478
9,499
4,382
0
3,994
5,232
54,178
0
W
7,086
1,954
0
7,801
14,699
6,571
492
3,124
11,378
0
75,681
L
Cu Chulainn
TouristicVirus6
Cu Chulainn
7,581
1,231
0
3,561
18,663
11,809
0
7,379
11,244
0
45,500
W
Izanami
piggy812
Izanami
11,847
8,579
0
3,805
10,695
3,826
4,692
4,399
6,210
0
104,123
L
Ravana
x SM0KEY o
Ravana
3,987
1,332
0
2,566
10,045
5,552
0
1,525
8,438
0
64,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
57,565
424
Minions Killed
635
0
Camps Cleared
0
1,296,982
Distance Traveled
1,725,993
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,726
651
87
5
0
347,294
0
W
Sylvanus
11,070
615
98
5
0
287,876
4
W
Janus
11,333
630
157
9
0
380,753
2
L
Artio
7,663
426
71
4
0
309,189
4
L
Hou Yi
5,578
310
19
1
0
82,901
2
L
Tiamat
8,493
472
121
7
0
281,980
1
W
Fenrir
11,518
640
116
6
0
386,270
3
L
Cu Chulainn
7,709
428
88
5
0
279,449
5
W
Izanami
11,918
662
177
10
0
323,800
7
L
Ravana
8,462
470
125
7
0
343,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role