Player Matchup

Achilles
Achilles
 
Achilles
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Keluyanda
Thanatos
Level 56
God Stats
2W - 1L
1,514 SR
Queue Stats
30W - 16L
1,744 Elo+
Party 1
Tiamat
Tiamat
XxSiMPAnZEE69xX
Tiamat
Level 89
God Stats
13W - 12L
1,667 SR
Queue Stats
440W - 341L
1,685 Elo+
Party 1
Team Averages
Level 75
1,560 SR
1,643 Elo+

VS

Team Averages
Level 126
1,558 SR
1,533 Elo+
Anhur
Anhur
NowatMolimo
Anhur
Level 160
God Stats
18W - 19L
1,552 SR
Queue Stats
361W - 343L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
abrahamMV
Zhong Kui
Level 158
God Stats
2W - 7L
1,425 SR
Queue Stats
193W - 187L
1,604 Elo+
Party 2
Sobek
Sobek
codeyfn
Sobek
Level 59
God Stats
1W - 1L
1,696 SR
Queue Stats
128W - 156L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
10 / 3 / 8
12,263
766
16,287
19,231
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Keluyanda
Thanatos
15
3 / 5 / 13
10,978
686
10,879
11,713
3,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 1 / 11
12,504
782
18,520
10,447
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
9,938
621
7,858
14,117
4,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
abrahamMV
Zhong Kui
14
5 / 5 / 2
10,673
667
13,101
17,437
11,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
codeyfn
Sobek
11
0 / 10 / 5
8,931
558
3,964
18,555
15,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
8
9
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
3
8
4.67
W
Thanatos
Keluyanda
Thanatos
3
5
13
1.9
L
3
6
3
0.75
W
8
1
11
13.5
L
Zhong Kui
abrahamMV
Zhong Kui
5
5
2
1.2
L
Sobek
codeyfn
Sobek
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,686
Damage
24,923
41,391
Taken
50,109
25,154
Mitigated
31,379
15,977
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,287
3,768
0
2,998
19,231
14,834
318
8,009
11,222
0
29,817
W
Thanatos
Keluyanda
Thanatos
10,879
1,029
0
8,236
11,713
3,442
907
4,583
7,130
0
29,253
L
7,858
4,851
0
2,080
14,117
4,190
0
4,129
9,134
0
28,376
W
18,520
1,230
70
4,673
10,447
6,878
666
4,855
5,592
61,240
0
L
Zhong Kui
abrahamMV
Zhong Kui
13,101
629
0
7,101
17,437
11,224
0
8,087
8,372
40,598
0
L
Sobek
codeyfn
Sobek
3,964
220
0
1,448
18,555
15,965
0
5,322
12,319
16,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
29,542
191
Minions Killed
163
10
Camps Cleared
4
1,010,791
Distance Traveled
814,670
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,263
766
25
2
2
350,576
3
W
Thanatos
10,978
686
44
3
2
321,961
2
L
Anhur
9,938
621
61
4
2
258,275
1
W
Tiamat
12,504
782
122
8
6
338,254
5
L
Zhong Kui
10,673
667
80
5
2
292,469
5
L
Sobek
8,931
558
22
1
0
263,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role