Player Matchup

Heimdallr
Heimdallr
ImperialBudderz
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 115L
1,508 Elo+
Party 1
Ra
Ra
R3tr0Rapt0r
Ra
Level 6
God Stats
6W - 18L
1,139 SR
Queue Stats
17W - 30L
1,181 Elo+
Party 1
Sun Wukong
Sun Wukong
R3tr0Sp3ck
Sun Wukong
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 58L
1,330 Elo+
Party 1
Team Averages
Level 64
1,380 SR
1,340 Elo+

VS

Team Averages
Level 61
1,602 SR
1,368 Elo+
Achilles
Achilles
Guilap26
Achilles
Level 81
God Stats
5W - 1L
1,839 SR
Queue Stats
20W - 18L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
Mo561ody
Kukulkan
Level 39
God Stats
53W - 61L
1,486 SR
Queue Stats
54W - 66L
1,308 Elo+
Solo
Hel
Hel
MrPAPI420
Hel
Level 64
God Stats
6W - 7L
1,479 SR
Queue Stats
59W - 62L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImperialBudderz
Heimdallr
15
5 / 9 / 4
12,516
626
22,242
21,573
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 13 / 6
10,430
522
6,858
17,968
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
R3tr0Sp3ck
Sun Wukong
18
8 / 6 / 5
14,395
720
11,262
24,702
20,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Guilap26
Achilles
18
23 / 4 / 5
15,774
789
31,738
23,300
19,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Mo561ody
Kukulkan
15
4 / 5 / 17
12,841
642
16,916
14,531
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 5 / 16
12,255
613
8,542
17,640
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
13
Kills
28
28
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
Guilap26
Achilles
23
4
5
6.38
L
Heimdallr
ImperialBudderz
Heimdallr
5
9
4
0.78
W
Kukulkan
Mo561ody
Kukulkan
4
5
17
2.5
W
1
5
16
1.8
L
0
13
6
0.23
L
Sun Wukong
R3tr0Sp3ck
Sun Wukong
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
57,196
64,243
Taken
55,471
30,638
Mitigated
31,527
5,908
Healing
21,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Guilap26
Achilles
31,738
10,666
139
5,730
23,300
19,653
1,566
4,111
18,991
0
86,175
L
Heimdallr
ImperialBudderz
Heimdallr
22,242
9,039
0
3,274
21,573
6,478
1,440
8,769
12,244
0
68,869
W
Kukulkan
Mo561ody
Kukulkan
16,916
1,185
918
2,420
14,531
5,444
380
1,114
13,303
50,258
0
W
8,542
716
5,471
7,098
17,640
6,430
709
2,158
15,482
36,519
0
L
6,858
786
350
1,145
17,968
3,537
73
8,045
9,684
17,023
0
L
Sun Wukong
R3tr0Sp3ck
Sun Wukong
11,262
2,248
0
1,139
24,702
20,623
0
8,910
15,045
0
31,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
40,870
148
Minions Killed
224
4
Camps Cleared
10
872,091
Distance Traveled
1,203,365
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,774
789
98
5
7
466,924
3
L
Heimdallr
12,516
626
97
5
4
285,763
4
W
Kukulkan
12,841
642
50
3
2
343,765
2
W
Hel
12,255
613
76
4
1
392,676
0
L
Ra
10,430
522
21
1
0
229,016
0
L
Sun Wukong
14,395
720
30
2
0
357,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role