Player Matchup

Izanami
Izanami
ILainI
Izanami
Level 22
God Stats
34W - 37L
1,306 SR
Queue Stats
114W - 101L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Jewbaby15
Baron Samedi
Level 27
God Stats
3W - 4L
1,559 SR
Queue Stats
39W - 41L
1,376 Elo+
Party 2
Loki
Loki
Joknson
Loki
Level 23
God Stats
3W - 9L
1,481 SR
Queue Stats
70W - 70L
1,406 Elo+
Party 2
Achilles
Achilles
Yubf
Achilles
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 71L
1,403 Elo+
Solo
Khepri
Khepri
lucid36
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,355 Elo+

VS

Team Averages
Level 26
1,452 SR
1,431 Elo+
Cthulhu
Cthulhu
FeennekinTheFox
Cthulhu
Level 18
God Stats
25W - 15L
1,530 SR
Queue Stats
28W - 21L
1,483 Elo+
Party 1
Fenrir
Fenrir
Khruziikrul
Fenrir
Level 28
God Stats
1W - 0L
1,315 SR
Queue Stats
42W - 36L
1,481 Elo+
Solo
Odin
Odin
The98th
Odin
Level 28
God Stats
2W - 1L
1,267 SR
Queue Stats
30W - 25L
1,423 Elo+
Solo
Hachiman
Hachiman
WhyLokiWhy
Hachiman
Level 28
God Stats
2W - 1L
1,777 SR
Queue Stats
30W - 26L
1,409 Elo+
Party 1
Neith
Neith
xBALZTOTHEWALLx
Neith
Level 27
God Stats
11W - 11L
1,369 SR
Queue Stats
22W - 23L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ILainI
Izanami
18
12 / 6 / 3
13,240
490
24,662
21,838
8,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jewbaby15
Baron Samedi
17
3 / 15 / 6
11,632
431
11,371
23,920
10,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Joknson
Loki
20
7 / 7 / 6
13,960
517
21,961
27,483
14,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Yubf
Achilles
17
0 / 9 / 1
10,642
394
10,236
24,319
29,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
lucid36
Khepri
11
0 / 17 / 0
8,573
318
1,532
29,333
34,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 18
14,299
530
13,769
25,638
34,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
20
16 / 5 / 9
16,914
626
24,225
22,914
15,147
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
The98th
Odin
19
7 / 0 / 16
14,237
527
14,674
16,333
15,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
WhyLokiWhy
Hachiman
20
14 / 7 / 8
15,321
567
27,522
31,914
13,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 5 / 8
15,530
575
18,080
16,373
7,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
112
22
Kills
53
54
Deaths
22
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
5
18
2.6
L
Izanami
ILainI
Izanami
12
6
3
2.25
L
Baron Samedi
Jewbaby15
Baron Samedi
3
15
6
0.4
L
Loki
Joknson
Loki
7
7
6
1.43
W
Fenrir
16
5
9
4.1
W
Odin
The98th
Odin
7
0
16
15
W
Hachiman
WhyLokiWhy
Hachiman
14
7
8
2.57
L
Achilles
Yubf
Achilles
0
9
1
0.06
L
Khepri
lucid36
Khepri
0
17
0
0
W
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,762
Damage
98,270
126,893
Taken
113,172
96,750
Mitigated
86,453
20,714
Healing
41,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,769
1,049
401
3,310
25,638
34,512
1,304
6,175
19,463
52,384
0
L
Izanami
ILainI
Izanami
24,662
18,778
0
10,285
21,838
8,103
93
3,511
18,327
0
103,067
L
Baron Samedi
Jewbaby15
Baron Samedi
11,371
2,334
1,588
3,889
23,920
10,677
941
3,975
19,945
55,503
0
L
Loki
Joknson
Loki
21,961
4,152
0
2,758
27,483
14,194
716
4,630
22,853
0
101,013
W
Fenrir
24,225
8,154
0
9,843
22,914
15,147
2,176
3,097
19,817
0
118,337
W
Odin
The98th
Odin
14,674
3,447
0
5,309
16,333
15,019
1,032
1,244
15,089
10,421
66,255
W
Hachiman
WhyLokiWhy
Hachiman
27,522
21,473
0
16,992
31,914
13,912
2,392
3,096
28,818
0
146,218
L
Achilles
Yubf
Achilles
10,236
2,342
0
1,988
24,319
29,244
450
1,582
22,737
326
63,809
L
Khepri
lucid36
Khepri
1,532
519
0
206
29,333
34,532
0
2,450
26,883
30,370
0
W
18,080
10,893
0
5,348
16,373
7,863
8,114
2,518
13,855
0
89,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,047
Gold Earned
76,301
496
Minions Killed
672
0
Camps Cleared
0
2,003,261
Distance Traveled
2,352,180
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,299
530
72
3
0
501,667
4
L
Izanami
13,240
490
144
5
0
321,883
5
L
Baron Samedi
11,632
431
88
3
0
335,164
1
L
Loki
13,960
517
131
5
0
549,904
0
W
Fenrir
16,914
626
154
6
0
557,049
2
W
Odin
14,237
527
148
5
0
412,764
0
W
Hachiman
15,321
567
148
5
0
422,844
0
L
Achilles
10,642
394
94
3
0
443,664
1
L
Khepri
8,573
318
39
1
0
352,646
1
W
Neith
15,530
575
150
6
0
457,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role