Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
JunkieTheBear
Kumbhakarna
Silver III
Level 117
God Stats
7W - 4L
1,692 SR
Queue Stats
46W - 56L
961 MMR
Solo
The Morrigan
The Morrigan
Gold III
RealAsmir
The Morrigan
Gold III
Level 157
God Stats
3W - 3L
1,588 SR
Queue Stats
69W - 70L
1,386 MMR
Solo
Heimdallr
Heimdallr
Gold V
leeroyschicken
Heimdallr
Gold V
Level 143
God Stats
16W - 16L
1,747 SR
Queue Stats
252W - 247L
1,297 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,605 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,482 SR
1,269 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Evunz
Chaac
Silver II
Level 122
God Stats
3W - 1L
1,723 SR
Queue Stats
47W - 53L
1,317 MMR
Party 1
Bacchus
Bacchus
Silver III
Hazard32
Bacchus
Silver III
Level 122
God Stats
15W - 9L
1,497 SR
Queue Stats
352W - 393L
801 MMR
Solo
Janus
Janus
Silver V
ItIsOver
Janus
Silver V
Level 31
God Stats
1W - 1L
1,102 SR
Queue Stats
1W - 5L
1,214 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
Unlimiteddanman
Erlang Shen
Gold I
Level 160
God Stats
26W - 14L
1,587 SR
Queue Stats
153W - 147L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 3
5,296
530
3,790
7,138
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
 
Skadi
9
0 / 3 / 0
5,003
500
1,882
4,296
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
JunkieTheBear
Kumbhakarna
7
0 / 3 / 0
4,504
450
488
6,217
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
RealAsmir
The Morrigan
10
1 / 2 / 0
5,766
577
2,391
4,432
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
leeroyschicken
Heimdallr
9
2 / 2 / 2
5,553
555
4,461
4,472
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaUllrTsukuyomiTiamatMorgan Le Fay

VS

Bans
GilgameshArtioGebOsirisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 0 / 0
5,778
578
2,825
3,774
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Evunz
Chaac
10
3 / 2 / 2
6,071
607
3,878
7,750
4,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Hazard32
Bacchus
8
0 / 0 / 5
5,192
519
2,453
1,813
1,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
ItIsOver
Janus
11
1 / 0 / 3
6,239
624
2,449
3,065
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Unlimiteddanman
Erlang Shen
11
4 / 2 / 5
6,453
645
5,246
6,275
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
3
0.83
L
Skadi
 
Skadi
0
3
0
0
W
Medusa
 
Medusa
5
0
0
5
W
Chaac
Evunz
Chaac
3
2
2
2
W
Bacchus
Hazard32
Bacchus
0
0
5
2.5
W
Janus
ItIsOver
Janus
1
0
3
2.5
L
Kumbhakarna
JunkieTheBear
Kumbhakarna
0
3
0
0
L
The Morrigan
RealAsmir
The Morrigan
1
2
0
0.5
W
Erlang Shen
Unlimiteddanman
Erlang Shen
4
2
5
3.25
L
Heimdallr
leeroyschicken
Heimdallr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,012
Damage
16,851
26,555
Taken
22,677
8,611
Mitigated
10,621
9,232
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,790
1,506
0
5,417
7,138
2,012
0
1,063
6,017
0
21,018
L
Skadi
 
Skadi
1,882
663
156
219
4,296
915
0
675
3,621
0
24,464
W
Medusa
 
Medusa
2,825
1,452
0
1,699
3,774
1,263
0
588
3,186
0
29,139
W
Chaac
Evunz
Chaac
3,878
438
0
3,108
7,750
4,517
0
81
7,669
2,666
22,902
W
Bacchus
Hazard32
Bacchus
2,453
162
0
662
1,813
1,052
0
137
1,676
7,576
0
W
Janus
ItIsOver
Janus
2,449
167
0
353
3,065
878
288
1,516
1,549
41,930
0
L
Kumbhakarna
JunkieTheBear
Kumbhakarna
488
40
0
917
6,217
2,635
0
1,880
4,315
8,098
0
L
The Morrigan
RealAsmir
The Morrigan
2,391
363
0
1,282
4,432
1,613
0
1,325
3,021
35,105
5,192
W
Erlang Shen
Unlimiteddanman
Erlang Shen
5,246
2,442
0
2,852
6,275
2,911
37
165
6,110
0
33,572
L
Heimdallr
leeroyschicken
Heimdallr
4,461
1,785
0
1,241
4,472
1,436
0
169
4,303
0
27,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,122
Gold Earned
29,733
263
Minions Killed
298
0
Camps Cleared
0
899,984
Distance Traveled
1,047,040
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,296
530
53
5
0
195,071
4
L
Skadi
5,003
500
55
6
0
173,696
0
W
Medusa
5,778
578
63
6
0
180,747
2
W
Chaac
6,071
607
57
6
0
251,025
0
W
Bacchus
5,192
519
8
1
0
183,196
4
W
Janus
6,239
624
108
11
0
216,962
5
L
Kumbhakarna
4,504
450
13
1
0
157,800
6
L
The Morrigan
5,766
577
79
8
0
179,684
4
W
Erlang Shen
6,453
645
62
6
0
215,110
0
L
Heimdallr
5,553
555
63
6
0
193,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role