Player Matchup

Chang'e
Chang'e
BathroomBomber48
Chang'e
Level 109
God Stats
7W - 7L
1,559 SR
Queue Stats
506W - 466L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
JimJimJimba
Danzaburou
Level 85
God Stats
33W - 30L
1,516 SR
Queue Stats
83W - 104L
1,386 Elo+
Solo
Cabrakan
Cabrakan
MegaHamSandwich
Cabrakan
Level 29
God Stats
4W - 5L
1,358 SR
Queue Stats
192W - 216L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
WhittyNative
Sun Wukong
Level 47
God Stats
12W - 13L
1,559 SR
Queue Stats
143W - 170L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXAlexGlzXx
Cu Chulainn
Level 33
God Stats
0W - 4L
1,138 SR
Queue Stats
124W - 118L
1,500 Elo+
Solo
Team Averages
Level 61
1,426 SR
1,436 Elo+

VS

Team Averages
Level 74
1,541 SR
1,464 Elo+
Neith
Neith
NaturedCell9461
Neith
Level 107
God Stats
37W - 34L
1,499 SR
Queue Stats
593W - 646L
1,272 Elo+
Solo
Nike
Nike
Prvsperity
Nike
Level 49
God Stats
7W - 9L
1,486 SR
Queue Stats
194W - 186L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rheri
Cu Chulainn
Level 121
God Stats
3W - 4L
1,570 SR
Queue Stats
347W - 329L
1,500 Elo+
Party 1
Tiamat
Tiamat
SHASHA_MONKEY
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,496 Elo+
Solo
Sol
Sol
discordexe
Sol
Level 47
God Stats
2W - 0L
1,651 SR
Queue Stats
61W - 36L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 1
5,922
592
4,762
9,212
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JimJimJimba
Danzaburou
7
1 / 6 / 5
5,051
505
4,087
8,216
1,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
7
0 / 3 / 0
4,672
467
427
6,620
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
WhittyNative
Sun Wukong
10
6 / 1 / 2
6,345
635
3,136
6,638
4,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
xXAlexGlzXx
Cu Chulainn
9
0 / 4 / 0
5,364
536
4,664
8,003
4,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,252
525
2,074
5,349
1,288
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 2
6,230
623
3,676
6,643
3,233
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Rheri
Cu Chulainn
12
10 / 2 / 2
7,195
720
8,246
7,168
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
4,883
488
810
6,486
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 2 / 2
7,292
729
10,460
8,084
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
11
Kills
17
19
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Danzaburou
JimJimJimba
Danzaburou
1
6
5
0.58
L
Cabrakan
0
3
0
0
W
0
3
0
0
W
1
0
2
2
W
Cu Chulainn
Rheri
Cu Chulainn
10
2
2
5.5
W
0
4
1
0.13
L
Sun Wukong
WhittyNative
Sun Wukong
6
1
2
7
W
6
2
2
3.5
L
Cu Chulainn
xXAlexGlzXx
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,076
Damage
25,266
38,689
Taken
33,730
16,933
Mitigated
12,801
11,621
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,762
463
102
2,251
9,212
3,034
0
6,202
2,970
28,200
0
L
Danzaburou
JimJimJimba
Danzaburou
4,087
2,293
400
1,971
8,216
1,979
234
1,615
6,519
0
18,843
L
Cabrakan
427
32
0
2,226
6,620
3,035
0
492
6,128
20,933
0
W
2,074
1,052
42
1,081
5,349
1,288
210
0
5,349
0
24,654
W
3,676
451
0
1,575
6,643
3,233
0
622
5,685
5,546
29,110
W
Cu Chulainn
Rheri
Cu Chulainn
8,246
2,110
0
70
7,168
2,689
0
451
6,615
0
37,017
W
810
168
0
2,088
6,486
2,617
386
1,325
5,070
18,313
0
L
Sun Wukong
WhittyNative
Sun Wukong
3,136
690
523
2,167
6,638
4,367
0
1,490
5,148
0
23,260
W
10,460
4,980
0
4,065
8,084
2,974
2,044
3,009
4,863
39,942
5,422
L
Cu Chulainn
xXAlexGlzXx
Cu Chulainn
4,664
533
0
1,981
8,003
4,518
0
1,305
6,698
1,520
28,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
30,852
254
Minions Killed
330
0
Camps Cleared
0
982,649
Distance Traveled
1,019,042
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,922
592
60
6
0
216,886
3
L
Danzaburou
5,051
505
34
3
0
163,871
0
L
Cabrakan
4,672
467
45
5
0
194,383
3
W
Neith
5,252
525
56
6
0
167,435
0
W
Nike
6,230
623
83
8
0
225,819
1
W
Cu Chulainn
7,195
720
61
6
0
259,114
3
W
Tiamat
4,883
488
37
4
0
166,064
3
L
Sun Wukong
6,345
635
45
5
0
224,115
6
W
Sol
7,292
729
93
9
0
200,610
3
L
Cu Chulainn
5,364
536
70
7
0
183,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role