Player Matchup

Loki
Loki
EldenTheLegend
Loki
Level 129
God Stats
10W - 6L
1,701 SR
Queue Stats
226W - 215L
1,511 Elo+
Party 3
Zeus
Zeus
Hugovdb
Zeus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,546 Elo+
Party 2
Bacchus
Bacchus
JReaper7
Bacchus
Level 42
God Stats
18W - 15L
1,819 SR
Queue Stats
26W - 32L
1,618 Elo+
Party 2
Olorun
Olorun
PromastahALEX
Olorun
Level 127
God Stats
3W - 3L
1,444 SR
Queue Stats
212W - 212L
1,503 Elo+
Party 2
Odin
Odin
Schhteekarn
Odin
Level 88
God Stats
1W - 5L
1,069 SR
Queue Stats
58W - 47L
1,516 Elo+
Party 3
Team Averages
Level 95
1,507 SR
1,539 Elo+

VS

Team Averages
Level 47
1,498 SR
1,457 Elo+
Ymir
Ymir
GoSeinEnkel
Ymir
Level 16
God Stats
19W - 22L
1,459 SR
Queue Stats
20W - 24L
1,406 Elo+
Party 1
Bastet
Bastet
I--PlayerOne---I
Bastet
Level 66
God Stats
10W - 6L
1,500 SR
Queue Stats
62W - 53L
1,510 Elo+
Party 1
Poseidon
Poseidon
IImodernII
Poseidon
Level 26
God Stats
3W - 5L
1,490 SR
Queue Stats
37W - 41L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
NoIntPls
Danzaburou
Level 66
God Stats
4W - 4L
1,442 SR
Queue Stats
63W - 69L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
xElshaaa
Gilgamesh
Level 63
God Stats
8W - 9L
1,601 SR
Queue Stats
77W - 78L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,312
582
4,643
9,006
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Hugovdb
Zeus
15
3 / 3 / 8
9,316
582
8,740
6,830
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
JReaper7
Bacchus
15
6 / 0 / 7
9,301
581
6,226
8,014
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 3
9,584
599
4,758
7,885
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 2 / 5
8,620
539
6,099
11,627
7,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,840
365
2,116
9,723
6,334
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 4 / 0
8,057
504
5,319
11,158
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
IImodernII
Poseidon
12
0 / 4 / 1
7,498
469
1,889
7,305
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NoIntPls
Danzaburou
12
0 / 3 / 1
7,150
447
4,881
8,052
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xElshaaa
Gilgamesh
14
2 / 4 / 0
8,322
520
7,561
10,875
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
5
5
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
0
5
1
0.1
W
Zeus
Hugovdb
Zeus
3
3
8
2.33
L
3
4
0
0.75
L
Poseidon
IImodernII
Poseidon
0
4
1
0.13
W
Bacchus
JReaper7
Bacchus
6
0
7
9.5
L
Danzaburou
NoIntPls
Danzaburou
0
3
1
0.17
W
3
0
3
4.5
W
3
2
5
2.75
L
Gilgamesh
xElshaaa
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
21,766
43,362
Taken
47,113
27,580
Mitigated
21,150
15,909
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,643
1,339
0
4,044
9,006
3,122
733
268
8,732
0
62,946
L
2,116
115
76
622
9,723
6,334
0
6,092
3,551
20,083
0
W
Zeus
Hugovdb
Zeus
8,740
1,752
0
937
6,830
2,987
745
910
5,830
58,026
0
L
5,319
1,873
0
4,450
11,158
3,180
524
4,302
6,772
0
46,979
L
Poseidon
IImodernII
Poseidon
1,889
178
0
1,807
7,305
1,861
0
2,463
4,724
40,148
0
W
Bacchus
JReaper7
Bacchus
6,226
938
0
1,743
8,014
10,760
0
2,004
5,970
15,617
0
L
Danzaburou
NoIntPls
Danzaburou
4,881
2,370
0
2,052
8,052
2,716
0
4,927
3,091
0
43,131
W
4,758
2,387
0
5,735
7,885
3,400
281
689
7,152
85,443
0
W
6,099
2,321
0
3,450
11,627
7,311
1,182
212
11,415
6,680
40,143
L
Gilgamesh
xElshaaa
Gilgamesh
7,561
2,518
0
2,512
10,875
7,059
357
2,968
7,858
0
48,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,133
Gold Earned
36,867
502
Minions Killed
415
0
Camps Cleared
0
1,573,598
Distance Traveled
1,455,720
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,312
582
97
6
0
360,938
3
L
Ymir
5,840
365
28
2
0
259,466
5
W
Zeus
9,316
582
123
8
0
277,551
3
L
Bastet
8,057
504
102
6
0
290,208
4
L
Poseidon
7,498
469
97
6
0
303,855
6
W
Bacchus
9,301
581
28
2
0
337,086
3
L
Danzaburou
7,150
447
86
5
0
287,907
3
W
Olorun
9,584
599
166
10
0
300,856
3
W
Odin
8,620
539
88
6
0
297,167
4
L
Gilgamesh
8,322
520
102
6
0
314,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role