Player Matchup

Horus
Horus
CPTDarkflash1308
Horus
Level 106
God Stats
8W - 9L
1,467 SR
Queue Stats
409W - 413L
1,513 Elo+
Party 3
Arachne
Arachne
Cxlw
Arachne
Level 106
God Stats
9W - 4L
1,580 SR
Queue Stats
102W - 110L
1,460 Elo+
Party 2
Anubis
Anubis
Dojo-Demon83169
Anubis
Level 54
God Stats
14W - 13L
1,551 SR
Queue Stats
220W - 240L
1,347 Elo+
Party 2
Olorun
Olorun
Rpaul06
Olorun
Level 108
God Stats
6W - 1L
1,662 SR
Queue Stats
291W - 244L
1,492 Elo+
Solo
Osiris
Osiris
xDdaviiDxD_
Osiris
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
590W - 588L
1,485 Elo+
Party 3
Team Averages
Level 99
1,552 SR
1,459 Elo+

VS

Team Averages
Level 57
1,428 SR
1,399 Elo+
Bakasura
Bakasura
GullyTube
Bakasura
Level 37
God Stats
2W - 1L
1,825 SR
Queue Stats
178W - 196L
1,408 Elo+
Solo
Janus
Janus
RYA998
Janus
Level 88
God Stats
4W - 15L
1,387 SR
Queue Stats
275W - 281L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
TT-radical
Aphrodite
Level 43
God Stats
3W - 9L
1,619 SR
Queue Stats
129W - 178L
1,389 Elo+
Party 4
Baron Samedi
Baron Samedi
Torb_is_Thick
Baron Samedi
Level 29
God Stats
5W - 19L
1,166 SR
Queue Stats
63W - 84L
1,357 Elo+
Party 4
Charybdis
Charybdis
lAmnessia_
Charybdis
Level 89
God Stats
0W - 6L
1,145 SR
Queue Stats
252W - 268L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
10,869
494
4,672
14,187
20,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Cxlw
Arachne
19
10 / 4 / 6
12,656
575
15,237
18,072
9,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 0 / 9
12,888
586
19,903
14,187
7,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Rpaul06
Olorun
19
6 / 4 / 2
12,371
562
8,857
15,996
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
17
8 / 5 / 4
11,205
509
14,169
15,734
14,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GullyTube
Bakasura
15
4 / 7 / 0
9,908
450
5,981
17,421
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
RYA998
Janus
17
5 / 7 / 3
11,066
503
10,112
13,070
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
TT-radical
Aphrodite
14
2 / 6 / 2
8,714
396
7,863
19,319
9,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Torb_is_Thick
Baron Samedi
14
1 / 7 / 4
8,761
398
10,805
15,534
5,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
lAmnessia_
Charybdis
14
1 / 6 / 2
9,051
411
7,411
17,731
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
33
Kills
13
14
Deaths
33
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Arachne
Cxlw
Arachne
10
4
6
3.25
W
7
0
9
11.5
L
Bakasura
GullyTube
Bakasura
4
7
0
0.57
L
Janus
RYA998
Janus
5
7
3
0.93
W
Olorun
Rpaul06
Olorun
6
4
2
1.75
L
Aphrodite
TT-radical
Aphrodite
2
6
2
0.5
L
Baron Samedi
Torb_is_Thick
Baron Samedi
1
7
4
0.43
L
Charybdis
lAmnessia_
Charybdis
1
6
2
0.33
W
Osiris
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,838
Damage
42,172
78,176
Taken
83,075
59,409
Mitigated
30,272
31,009
Healing
24,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,672
1,466
2,806
4,444
14,187
20,144
148
5,236
8,761
0
23,602
W
Arachne
Cxlw
Arachne
15,237
9,458
0
5,791
18,072
9,032
144
2,581
15,029
0
104,949
W
19,903
498
0
10,053
14,187
7,848
2,102
6,323
7,431
96,738
0
L
Bakasura
GullyTube
Bakasura
5,981
3,904
0
1,453
17,421
5,855
0
4,028
13,393
0
49,338
L
Janus
RYA998
Janus
10,112
303
93
1,726
13,070
3,192
590
5,340
7,730
59,884
0
W
Olorun
Rpaul06
Olorun
8,857
4,002
0
6,025
15,996
7,762
2,080
4,366
10,936
74,434
8,166
L
Aphrodite
TT-radical
Aphrodite
7,863
1,020
3,952
10,089
19,319
9,890
394
6,328
12,991
46,094
0
L
Baron Samedi
Torb_is_Thick
Baron Samedi
10,805
808
1,293
1,338
15,534
5,370
432
4,176
11,358
45,249
0
L
Charybdis
lAmnessia_
Charybdis
7,411
2,817
0
4,072
17,731
5,965
798
8,429
9,302
0
57,347
W
Osiris
14,169
2,630
0
1,890
15,734
14,623
1,388
9,551
6,084
0
62,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,989
Gold Earned
47,500
553
Minions Killed
472
0
Camps Cleared
0
1,973,447
Distance Traveled
1,842,241
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,869
494
29
1
0
407,362
1
W
Arachne
12,656
575
125
6
0
409,141
2
W
Anubis
12,888
586
152
7
0
418,568
2
L
Bakasura
9,908
450
93
4
0
399,352
1
L
Janus
11,066
503
122
6
0
368,069
2
W
Olorun
12,371
562
168
8
0
330,267
1
L
Aphrodite
8,714
396
80
4
0
367,861
4
L
Baron Samedi
8,761
398
85
4
0
384,668
2
L
Charybdis
9,051
411
92
4
0
322,291
0
W
Osiris
11,205
509
79
4
0
408,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role