Player Matchup

Olorun
Olorun
Davidovensky
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,522 Elo+
Solo
Hercules
Hercules
EbezW
Hercules
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
201W - 184L
1,434 Elo+
Solo
Eset
Eset
KILLAKIRBYKID
Eset
Level 160
God Stats
28W - 27L
1,618 SR
Queue Stats
1,281W - 1,285L
1,543 Elo+
Solo
Merlin
Merlin
KS_anima99
Merlin
Level 18
God Stats
0W - 1L
1,107 SR
Queue Stats
10W - 21L
1,343 Elo+
Solo
Agni
Agni
SoyTucaMote3
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,312 Elo+
Solo
Team Averages
Level 52
1,445 SR
1,431 Elo+

VS

Team Averages
Level 108
1,436 SR
1,432 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Abo0od7
Bastet
Level 28
God Stats
8W - 7L
1,545 SR
Queue Stats
156W - 196L
1,331 Elo+
Party 1
Ymir
Ymir
Oo-Sky-oO7
Ymir
Level 86
God Stats
11W - 11L
1,393 SR
Queue Stats
874W - 953L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
Stayhill
Baron Samedi
Level 144
God Stats
1W - 1L
1,277 SR
Queue Stats
66W - 89L
1,389 Elo+
Solo
Geb
Geb
iiBlackWolfx
Geb
Level 127
God Stats
9W - 6L
1,466 SR
Queue Stats
889W - 948L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 4 / 3
8,489
772
8,984
10,638
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
EbezW
Hercules
15
2 / 4 / 3
8,047
732
5,255
17,275
16,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 4
8,046
731
7,789
9,438
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
KS_anima99
Merlin
13
1 / 4 / 3
7,277
662
8,283
10,083
4,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 2
6,102
555
3,700
4,965
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
8 / 2 / 11
9,525
866
14,177
10,000
7,295
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Abo0od7
Bastet
15
0 / 1 / 9
8,687
790
5,169
5,957
2,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 11
7,850
714
3,028
17,207
10,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Stayhill
Baron Samedi
16
9 / 1 / 10
9,885
899
17,417
9,098
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 11
8,487
772
8,464
14,442
15,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
6
Kills
20
20
Deaths
9
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
2
11
6.75
W
Bastet
Abo0od7
Bastet
0
1
9
4.5
L
Olorun
2
4
3
0.88
L
Hercules
EbezW
Hercules
2
4
3
0.88
L
1
4
4
0.75
L
Merlin
KS_anima99
Merlin
1
4
3
0.63
W
0
2
11
2.75
L
0
4
2
0.25
W
Baron Samedi
Stayhill
Baron Samedi
9
1
10
14
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
48,255
52,399
Taken
56,704
31,011
Mitigated
41,284
16,333
Healing
32,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,177
1,659
2,784
2,952
10,000
7,295
167
3,868
6,132
24,034
0
W
Bastet
Abo0od7
Bastet
5,169
1,922
1,931
759
5,957
2,801
1,815
2,289
3,668
0
16,069
L
Olorun
8,984
4,212
1,630
1,683
10,638
4,448
0
9,098
1,540
17,133
2,414
L
Hercules
EbezW
Hercules
5,255
1,847
553
4,806
17,275
16,410
0
12,938
4,337
1,623
12,981
L
7,789
387
2,697
2,010
9,438
4,182
0
8,422
1,016
17,738
0
L
Merlin
KS_anima99
Merlin
8,283
1,101
1,377
1,470
10,083
4,383
0
8,408
1,675
14,917
0
W
3,028
159
1,776
6,413
17,207
10,736
377
10,609
6,598
7,198
0
L
3,700
361
0
107
4,965
1,588
0
4,220
745
5,168
0
W
Baron Samedi
Stayhill
Baron Samedi
17,417
787
7,662
4,996
9,098
5,000
910
3,670
5,428
28,855
0
W
8,464
527
1,427
1,797
14,442
15,452
416
7,176
7,266
13,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
44,434
101
Minions Killed
89
0
Camps Cleared
0
812,736
Distance Traveled
1,040,708
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,525
866
21
2
0
197,642
0
W
Bastet
8,687
790
27
2
0
240,825
0
L
Olorun
8,489
772
21
2
0
183,687
0
L
Hercules
8,047
732
18
2
0
190,040
1
L
Eset
8,046
731
35
3
0
203,265
1
L
Merlin
7,277
662
21
2
0
152,457
3
W
Ymir
7,850
714
8
1
0
165,153
1
L
Agni
6,102
555
6
1
0
83,287
0
W
Baron Samedi
9,885
899
26
2
0
206,031
0
W
Geb
8,487
772
7
1
0
231,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role