Player Matchup

Loki
Loki
DonneNacho
Loki
Level 26
God Stats
5W - 3L
1,261 SR
Queue Stats
22W - 23L
1,369 Elo+
Party 1
Scylla
Scylla
HugoCardinal
Scylla
Level 25
God Stats
2W - 2L
1,190 SR
Queue Stats
5W - 3L
1,466 Elo+
Party 1
Ymir
Ymir
Max200609
Ymir
Level 28
God Stats
11W - 5L
1,776 SR
Queue Stats
59W - 56L
1,513 Elo+
Party 1
Anhur
Anhur
Stormfrost29
Anhur
Level 6
God Stats
2W - 1L
1,295 SR
Queue Stats
2W - 3L
1,172 Elo+
Solo
Osiris
Osiris
arthuritodu69
Osiris
Level 18
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 2L
1,673 Elo+
Party 1
Team Averages
Level 21
1,445 SR
1,439 Elo+

VS

Team Averages
Level 11
1,396 SR
1,318 Elo+
Thor
Thor
GioniK
Thor
Level 4
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 3L
1,159 Elo+
Solo
Khepri
Khepri
GreenMarshall
Khepri
Level 17
God Stats
0W - 1L
1,403 SR
Queue Stats
33W - 39L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
SebbyBebbins
Tsukuyomi
Level 5
God Stats
0W - 5L
1,117 SR
Queue Stats
3W - 6L
1,343 Elo+
Solo
Artemis
Artemis
metallkombat
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Solo
Cthulhu
Cthulhu
尼克杨year
Cthulhu
Level 25
God Stats
2W - 3L
1,722 SR
Queue Stats
44W - 45L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
9,593
685
10,098
7,839
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
4 / 1 / 4
8,465
605
5,028
5,927
1,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
13
3 / 1 / 8
8,619
616
3,225
10,135
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 6 / 7
7,565
540
7,742
8,128
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 2
7,268
519
4,794
8,736
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GioniK
Thor
4
1 / 4 / 1
5,019
359
683
3,859
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 3
6,301
450
2,645
12,506
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
SebbyBebbins
Tsukuyomi
5
1 / 2 / 2
5,324
380
2,606
3,254
808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
metallkombat
Artemis
11
6 / 9 / 1
7,325
523
8,970
10,836
2,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
13
6 / 4 / 0
7,918
566
9,380
11,983
8,965
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
24
Kills
15
15
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
L
Thor
GioniK
Thor
1
4
1
0.38
L
1
6
3
0.42
W
Scylla
4
1
4
6
W
Ymir
3
1
8
7
L
Tsukuyomi
SebbyBebbins
Tsukuyomi
1
2
2
1
W
5
6
7
1.42
W
2
5
2
0.6
L
Artemis
metallkombat
Artemis
6
9
1
0.72
L
Cthulhu
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
24,284
40,765
Taken
42,438
24,546
Mitigated
20,680
7,363
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,098
4,106
0
1,590
7,839
3,281
0
1,578
6,261
0
61,030
L
Thor
GioniK
Thor
683
250
0
432
3,859
1,110
0
1,048
2,811
0
6,808
L
2,645
667
0
1,796
12,506
7,535
0
2,926
9,580
12,597
0
W
Scylla
5,028
1,417
86
2,434
5,927
1,952
1,652
2,099
3,828
36,395
0
W
Ymir
3,225
1,065
0
2,280
10,135
9,113
487
957
9,178
42,914
0
L
Tsukuyomi
SebbyBebbins
Tsukuyomi
2,606
782
0
360
3,254
808
359
37
3,217
0
12,137
W
7,742
3,672
0
967
8,128
2,770
2,882
1,972
6,156
0
26,255
W
4,794
1,622
0
6
8,736
7,430
949
5,419
3,317
0
29,597
L
Artemis
metallkombat
Artemis
8,970
5,170
0
922
10,836
2,262
0
2,878
7,958
0
24,595
L
Cthulhu
9,380
1,304
49
1,753
11,983
8,965
145
1,364
10,619
40,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,510
Gold Earned
31,887
332
Minions Killed
174
0
Camps Cleared
0
1,288,100
Distance Traveled
1,032,264
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,593
685
87
6
0
312,548
0
L
Thor
5,019
359
16
1
0
121,689
0
L
Khepri
6,301
450
18
1
0
228,367
0
W
Scylla
8,465
605
88
6
0
239,335
0
W
Ymir
8,619
616
61
4
0
240,178
2
L
Tsukuyomi
5,324
380
23
2
0
170,466
0
W
Anhur
7,565
540
52
4
0
245,860
4
W
Osiris
7,268
519
44
3
0
250,179
0
L
Artemis
7,325
523
28
2
0
268,736
0
L
Cthulhu
7,918
566
89
6
0
243,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role