Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Resuky
Pele
Level 28
God Stats
9W - 3L
1,746 SR
Queue Stats
93W - 77L
1,598 Elo+
Party 3
Baron Samedi
Baron Samedi
SomeFunnyName
Baron Samedi
Level 45
God Stats
4W - 3L
1,250 SR
Queue Stats
108W - 116L
1,506 Elo+
Party 2
Achilles
Achilles
Superspike27
Achilles
Level 105
God Stats
34W - 18L
1,538 SR
Queue Stats
265W - 250L
1,488 Elo+
Solo
Team Averages
Level 85
1,507 SR
1,518 Elo+

VS

Team Averages
Level 64
1,577 SR
1,540 Elo+
Loki
Loki
IPerfecTI
Loki
Level 46
God Stats
22W - 16L
1,555 SR
Queue Stats
33W - 33L
1,469 Elo+
Solo
Izanami
Izanami
KoDi31
Izanami
Level 40
God Stats
42W - 38L
1,601 SR
Queue Stats
157W - 182L
1,438 Elo+
Solo
Ullr
Ullr
Maxiskyvs
Ullr
Level 157
God Stats
29W - 22L
1,502 SR
Queue Stats
467W - 439L
1,618 Elo+
Party 1
Kuzenbo
Kuzenbo
Pueblito
Kuzenbo
Level 40
God Stats
6W - 4L
1,683 SR
Queue Stats
131W - 83L
1,665 Elo+
Party 1
Ymir
Ymir
SalazarBG
Ymir
Level 35
God Stats
8W - 6L
1,543 SR
Queue Stats
34W - 28L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
1 / 1 / 0
3,352
670
1,022
2,567
579
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
5
0 / 0 / 1
3,290
658
955
3,585
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Resuky
Pele
5
1 / 0 / 1
3,464
693
1,652
3,179
563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SomeFunnyName
Baron Samedi
7
1 / 1 / 0
3,673
735
773
2,396
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Superspike27
Achilles
6
2 / 0 / 0
3,812
762
1,876
3,373
1,018
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
1
0 / 1 / 0
2,588
518
0
660
96
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
KoDi31
Izanami
5
0 / 1 / 1
3,228
646
2,675
2,390
480
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
7
1 / 1 / 0
3,948
790
1,432
2,362
596
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Pueblito
Kuzenbo
4
0 / 2 / 0
2,934
587
937
3,266
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
5
1 / 0 / 0
3,555
711
2,061
2,711
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
0
1
W
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Loki
0
1
0
0
L
Izanami
KoDi31
Izanami
0
1
1
0.5
L
Ullr
1
1
0
1
L
Kuzenbo
Pueblito
Kuzenbo
0
2
0
0
W
Pele
Resuky
Pele
1
0
1
1.5
L
Ymir
1
0
0
1
W
Baron Samedi
SomeFunnyName
Baron Samedi
1
1
0
1
W
Achilles
Superspike27
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,278
Damage
7,105
15,100
Taken
11,389
4,059
Mitigated
4,394
6,319
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,022
242
0
605
2,567
579
0
557
2,010
0
11,794
W
Sylvanus
 
Sylvanus
955
389
285
1,450
3,585
1,240
0
946
2,639
7,223
0
L
Loki
0
0
0
106
660
96
0
0
660
0
1,359
L
Izanami
KoDi31
Izanami
2,675
1,626
51
598
2,390
480
0
219
2,171
0
16,445
L
Ullr
1,432
667
0
319
2,362
596
0
655
1,589
0
18,124
L
Kuzenbo
Pueblito
Kuzenbo
937
354
0
667
3,266
1,741
0
0
3,266
5,364
987
W
Pele
Resuky
Pele
1,652
483
0
1,952
3,179
563
0
558
2,621
0
12,400
L
Ymir
2,061
798
0
1,197
2,711
1,481
0
736
1,975
6,229
0
W
Baron Samedi
SomeFunnyName
Baron Samedi
773
77
0
918
2,396
659
118
0
2,396
14,445
0
W
Achilles
Superspike27
Achilles
1,876
448
0
1,109
3,373
1,018
263
913
2,460
0
15,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,591
Gold Earned
16,253
130
Minions Killed
101
0
Camps Cleared
0
497,289
Distance Traveled
423,130
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,352
670
25
5
0
107,319
1
W
Sylvanus
3,290
658
10
2
0
87,260
1
L
Loki
2,588
518
4
1
0
17,125
1
L
Izanami
3,228
646
40
8
0
88,202
1
L
Ullr
3,948
790
36
7
0
93,515
3
L
Kuzenbo
2,934
587
12
2
0
92,154
2
W
Pele
3,464
693
35
7
0
109,345
2
L
Ymir
3,555
711
9
2
0
132,134
2
W
Baron Samedi
3,673
735
27
5
0
92,255
2
W
Achilles
3,812
762
33
7
0
101,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role