Player Matchup

Cthulhu
Cthulhu
Bigfoot17702
Cthulhu
Level 17
God Stats
4W - 8L
1,656 SR
Queue Stats
4W - 9L
1,557 Elo+
Party 1
Merlin
Merlin
Bussyking111
Merlin
Level 45
God Stats
0W - 1L
1,544 SR
Queue Stats
46W - 14L
1,797 Elo+
Solo
Bellona
Bellona
DoubleAA710-
Bellona
Level 29
God Stats
1W - 4L
1,303 SR
Queue Stats
5W - 18L
1,286 Elo+
Party 2
Fenrir
Fenrir
HarlsSLAUGHTER
Fenrir
Level 110
God Stats
2W - 4L
1,748 SR
Queue Stats
183W - 177L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
lone_saint777
Aphrodite
Level 67
God Stats
1W - 3L
1,502 SR
Queue Stats
37W - 73L
1,356 Elo+
Party 1
Team Averages
Level 54
1,551 SR
1,499 Elo+

VS

Team Averages
Level 60
1,592 SR
1,614 Elo+
Anubis
Anubis
Beanbaby19
Anubis
Level 44
God Stats
6W - 3L
1,566 SR
Queue Stats
169W - 106L
1,671 Elo+
Party 3
King Arthur
King Arthur
Ch33kyCactus
King Arthur
Level 89
God Stats
18W - 10L
1,719 SR
Queue Stats
824W - 611L
1,646 Elo+
Party 3
Ullr
Ullr
EVAD3D
Ullr
Level 44
God Stats
6W - 4L
1,542 SR
Queue Stats
147W - 115L
1,529 Elo+
Solo
Ymir
Ymir
XGermanWaffleX
Ymir
Level 25
God Stats
7W - 6L
1,447 SR
Queue Stats
32W - 21L
1,606 Elo+
Party 3
Thanatos
Thanatos
chimmaychanga
Thanatos
Level 99
God Stats
42W - 27L
1,687 SR
Queue Stats
812W - 616L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigfoot17702
Cthulhu
7
0 / 3 / 0
5,244
375
2,147
7,705
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
12
0 / 5 / 2
7,053
504
5,433
8,077
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
DoubleAA710-
Bellona
7
0 / 4 / 0
5,110
365
1,926
7,872
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 4 / 0
7,056
504
4,728
9,744
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
lone_saint777
Aphrodite
9
1 / 5 / 0
6,183
442
3,034
7,455
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beanbaby19
Anubis
13
4 / 1 / 4
8,212
587
3,461
5,473
2,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Ch33kyCactus
King Arthur
14
6 / 2 / 6
8,711
622
11,158
11,317
11,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
EVAD3D
Ullr
13
4 / 1 / 5
8,386
599
6,939
7,170
2,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 3
7,106
508
919
8,552
4,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
chimmaychanga
Thanatos
15
7 / 0 / 6
8,999
643
7,900
8,927
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
21
21
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
Beanbaby19
Anubis
4
1
4
6
L
Cthulhu
Bigfoot17702
Cthulhu
0
3
0
0
L
Merlin
0
5
2
0.2
W
King Arthur
Ch33kyCactus
King Arthur
6
2
6
4.5
L
Bellona
DoubleAA710-
Bellona
0
4
0
0
W
Ullr
EVAD3D
Ullr
4
1
5
6.5
L
3
4
0
0.75
W
0
0
3
1.5
W
Thanatos
chimmaychanga
Thanatos
7
0
6
10
L
Aphrodite
lone_saint777
Aphrodite
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
30,377
40,853
Taken
41,439
15,973
Mitigated
23,925
8,334
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Beanbaby19
Anubis
3,461
138
0
2,954
5,473
2,170
220
2,006
3,177
41,662
0
L
Cthulhu
Bigfoot17702
Cthulhu
2,147
149
193
293
7,705
5,186
279
785
6,920
14,307
0
L
Merlin
5,433
127
0
500
8,077
1,933
0
1,105
6,972
47,352
0
W
King Arthur
Ch33kyCactus
King Arthur
11,158
1,549
0
2,078
11,317
11,335
15
2,684
8,608
0
46,221
L
Bellona
DoubleAA710-
Bellona
1,926
97
0
584
7,872
3,353
0
937
6,935
0
13,128
W
Ullr
EVAD3D
Ullr
6,939
3,100
0
362
7,170
2,401
4,960
1,627
5,497
0
54,238
L
4,728
654
0
2,157
9,744
3,662
0
1,074
8,670
0
41,039
W
919
70
892
2,080
8,552
4,653
633
1,721
6,831
19,683
0
W
Thanatos
chimmaychanga
Thanatos
7,900
2,523
0
10,479
8,927
3,366
0
2,549
6,174
0
48,848
L
Aphrodite
lone_saint777
Aphrodite
3,034
667
1,803
2,804
7,455
1,839
288
479
6,976
25,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
41,414
276
Minions Killed
414
0
Camps Cleared
0
1,309,661
Distance Traveled
1,330,395
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,212
587
84
6
0
265,886
0
L
Cthulhu
5,244
375
20
1
0
246,847
0
L
Merlin
7,053
504
97
7
0
240,379
2
W
King Arthur
8,711
622
85
6
0
284,106
1
L
Bellona
5,110
365
24
2
0
290,417
0
W
Ullr
8,386
599
107
8
0
245,922
2
L
Fenrir
7,056
504
87
6
0
302,102
5
W
Ymir
7,106
508
32
2
0
228,088
0
W
Thanatos
8,999
643
106
8
0
306,393
1
L
Aphrodite
6,183
442
48
3
0
229,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role