Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FábricaDeSueños
Da Ji
Level 126
God Stats
21W - 25L
1,473 SR
Queue Stats
657W - 865L
1,389 Elo+
Solo
Heimdallr
Heimdallr
LichChibal2620
Heimdallr
Level 73
God Stats
9W - 11L
1,517 SR
Queue Stats
327W - 395L
1,488 Elo+
Solo
Khepri
Khepri
TheSavvyGent
Khepri
Level 50
God Stats
7W - 6L
1,589 SR
Queue Stats
216W - 217L
1,427 Elo+
Solo
Vulcan
Vulcan
Theabyssalgames
Vulcan
Level 119
God Stats
4W - 6L
1,376 SR
Queue Stats
414W - 463L
1,456 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,452 Elo+

VS

Team Averages
Level 91
1,500 SR
1,481 Elo+
Chernobog
Chernobog
 
Chernobog
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Levithan999
Loki
Level 80
God Stats
8W - 12L
1,484 SR
Queue Stats
193W - 177L
1,514 Elo+
Solo
Guan Yu
Guan Yu
RetroRP
Guan Yu
Level 45
God Stats
1W - 3L
1,510 SR
Queue Stats
93W - 133L
1,398 Elo+
Solo
Raijin
Raijin
RiHezStarGazer
Raijin
Level 128
God Stats
3W - 5L
1,506 SR
Queue Stats
353W - 356L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 0 / 3
8,195
683
9,132
7,248
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 2 / 1
7,152
596
3,448
7,531
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
LichChibal2620
Heimdallr
11
1 / 2 / 2
6,207
517
4,957
6,835
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 0 / 2
5,947
496
1,084
4,744
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 1
5,806
484
3,391
3,370
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 1 / 0
6,853
571
4,374
7,341
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
10
1 / 3 / 1
5,990
499
4,013
7,859
3,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 0
6,201
517
3,113
6,202
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
RetroRP
Guan Yu
7
0 / 3 / 0
4,754
396
1,932
6,141
3,496
12
1 / 2 / 1
7,051
588
2,648
6,324
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
3
5.5
L
Chernobog
 
Chernobog
2
1
0
2
L
Anubis
 
Anubis
1
3
1
0.5
W
5
2
1
2.75
L
1
2
0
0.5
W
Heimdallr
LichChibal2620
Heimdallr
1
2
2
1
L
Guan Yu
RetroRP
Guan Yu
0
3
0
0
L
1
2
1
0.75
W
Khepri
0
0
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
16,080
29,728
Taken
33,867
11,002
Mitigated
12,778
9,863
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,132
3,144
0
2,953
7,248
2,681
744
1,948
5,300
0
58,602
L
Chernobog
 
Chernobog
4,374
3,267
0
2,575
7,341
2,118
0
498
6,843
0
48,189
L
Anubis
 
Anubis
4,013
71
64
3,619
7,859
3,683
0
483
7,376
27,566
0
W
3,448
1,374
0
1,922
7,531
3,269
0
1,094
6,411
0
37,397
L
3,113
600
0
2,641
6,202
1,724
0
1,525
4,677
0
33,324
W
Heimdallr
LichChibal2620
Heimdallr
4,957
1,840
0
2,625
6,835
1,965
0
634
6,201
0
33,546
L
Guan Yu
RetroRP
Guan Yu
1,932
385
60
1,517
6,141
3,496
0
0
6,141
0
15,643
L
2,648
76
0
1,619
6,324
1,757
0
2,035
4,289
44,291
0
W
Khepri
1,084
0
0
1,637
4,744
2,148
0
1,019
3,681
13,594
0
W
3,391
1,227
0
726
3,370
939
258
1,708
1,474
29,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
30,849
330
Minions Killed
349
0
Camps Cleared
0
1,192,967
Distance Traveled
1,064,884
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,195
683
113
9
0
217,972
3
L
Chernobog
6,853
571
100
8
0
243,048
3
L
Anubis
5,990
499
49
4
0
204,891
4
W
Da Ji
7,152
596
75
6
0
264,731
5
L
Loki
6,201
517
69
6
0
261,439
1
W
Heimdallr
6,207
517
63
5
0
224,072
0
L
Guan Yu
4,754
396
33
3
0
143,828
0
L
Raijin
7,051
588
98
8
0
211,678
5
W
Khepri
5,947
496
17
1
0
226,993
4
W
Vulcan
5,806
484
62
5
0
259,199
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role