Player Matchup

Chaac
Chaac
AlmightySalt
Chaac
Level 55
God Stats
20W - 19L
1,821 SR
Queue Stats
152W - 164L
1,389 Elo+
Party 3
Discordia
Discordia
Checkraze
Discordia
Level 42
God Stats
2W - 5L
1,258 SR
Queue Stats
28W - 44L
1,320 Elo+
Party 3
Yemoja
Yemoja
SilenceALTF4
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Party 3
Bakasura
Bakasura
SpellWeaverLII
Bakasura
Level 62
God Stats
2W - 2L
1,808 SR
Queue Stats
412W - 479L
1,397 Elo+
Party 1
Artemis
Artemis
Volidas1
Artemis
Level 26
God Stats
5W - 5L
1,622 SR
Queue Stats
96W - 115L
1,397 Elo+
Party 1
Team Averages
Level 38
1,602 SR
1,415 Elo+

VS

Team Averages
Level 89
1,538 SR
1,556 Elo+
Hera
Hera
FearPraze
Hera
Level 31
God Stats
9W - 5L
1,664 SR
Queue Stats
203W - 193L
1,574 Elo+
Solo
Chiron
Chiron
HookyV2
Chiron
Level 114
God Stats
2W - 2L
1,117 SR
Queue Stats
161W - 164L
1,483 Elo+
Party 2
Vulcan
Vulcan
Shpongle69
Vulcan
Level 126
God Stats
113W - 82L
1,673 SR
Queue Stats
133W - 103L
1,627 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hobama
Cu Chulainn
Level 43
God Stats
13W - 8L
1,570 SR
Queue Stats
137W - 120L
1,560 Elo+
Party 2
Kali
Kali
блинковски
Kali
Level 129
God Stats
7W - 4L
1,668 SR
Queue Stats
320W - 284L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,506
528
10,931
18,320
11,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Checkraze
Discordia
13
1 / 8 / 0
8,177
454
6,053
12,935
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 9 / 0
6,812
378
3,451
17,720
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
11
1 / 9 / 1
7,508
417
3,386
14,282
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Volidas1
Artemis
11
1 / 9 / 2
7,363
409
6,651
13,118
3,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
7 / 1 / 3
11,612
645
7,079
6,343
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
HookyV2
Chiron
17
13 / 1 / 5
10,830
602
16,620
16,378
6,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Shpongle69
Vulcan
14
2 / 0 / 9
9,453
525
6,831
6,396
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
hobama
Cu Chulainn
15
4 / 3 / 8
9,936
552
8,637
14,683
15,435
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
16 / 1 / 6
12,557
698
17,427
15,366
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
6
Kills
42
42
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Discordia
Checkraze
Discordia
1
8
0
0.13
W
Hera
7
1
3
8.5
W
Chiron
HookyV2
Chiron
13
1
5
15.5
W
Vulcan
Shpongle69
Vulcan
2
0
9
6.5
L
Yemoja
0
9
0
0
L
Bakasura
1
9
1
0.17
L
Artemis
Volidas1
Artemis
1
9
2
0.22
W
Cu Chulainn
hobama
Cu Chulainn
4
3
8
2.67
W
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
56,594
76,375
Taken
59,166
37,820
Mitigated
35,100
13,757
Healing
24,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,931
2,615
0
5,557
18,320
11,415
772
2,301
15,907
0
69,386
L
Discordia
Checkraze
Discordia
6,053
226
0
2,204
12,935
3,976
0
3,349
9,354
37,906
0
W
Hera
7,079
1,482
0
1,745
6,343
2,053
454
2,091
4,141
78,367
0
W
Chiron
HookyV2
Chiron
16,620
7,203
275
8,373
16,378
6,216
1,816
3,813
12,495
0
84,480
W
Vulcan
Shpongle69
Vulcan
6,831
2,781
0
1,811
6,396
5,328
68
2,105
4,291
39,458
0
L
Yemoja
3,451
1,386
400
664
17,720
13,052
0
4,679
13,041
19,598
0
L
Bakasura
3,386
2,128
0
3,568
14,282
5,958
0
1,653
12,533
0
35,108
L
Artemis
Volidas1
Artemis
6,651
2,735
0
1,364
13,118
3,419
19
1,488
11,630
0
33,077
W
Cu Chulainn
hobama
Cu Chulainn
8,637
2,137
0
2,775
14,683
15,435
132
1,614
12,987
0
40,312
W
17,427
8,806
0
9,755
15,366
6,068
0
3,681
11,416
0
82,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
54,388
368
Minions Killed
518
0
Camps Cleared
0
1,519,709
Distance Traveled
1,831,841
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,506
528
119
7
0
328,311
1
L
Discordia
8,177
454
80
4
0
309,439
2
W
Hera
11,612
645
157
9
0
378,970
4
W
Chiron
10,830
602
103
6
0
339,644
1
W
Vulcan
9,453
525
58
3
0
361,785
9
L
Yemoja
6,812
378
29
2
0
285,660
0
L
Bakasura
7,508
417
78
4
0
299,753
1
L
Artemis
7,363
409
62
3
0
296,546
5
W
Cu Chulainn
9,936
552
71
4
0
356,411
0
W
Kali
12,557
698
129
7
0
395,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role