Player Matchup

Olorun
Olorun
FallingFive4
Olorun
Level 68
God Stats
1W - 1L
1,711 SR
Queue Stats
40W - 34L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
Itismoist224
Gilgamesh
Level 75
God Stats
0W - 2L
1,727 SR
Queue Stats
67W - 62L
1,632 Elo+
Party 1
Medusa
Medusa
zestyVEVO
Medusa
Level 125
God Stats
5W - 2L
1,785 SR
Queue Stats
100W - 93L
1,624 Elo+
Party 1
Team Averages
Level 89
1,741 SR
1,628 Elo+

VS

Team Averages
Level 97
1,586 SR
1,510 Elo+
Khepri
Khepri
EndlessOceans
Khepri
Level 159
God Stats
4W - 4L
1,526 SR
Queue Stats
130W - 141L
1,588 Elo+
Solo
Olorun
Olorun
ObscurCatharsis
Olorun
Level 81
God Stats
2W - 1L
1,819 SR
Queue Stats
113W - 113L
1,501 Elo+
Solo
Charybdis
Charybdis
Re3per380
Charybdis
Level 51
God Stats
21W - 34L
1,413 SR
Queue Stats
116W - 135L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 5 / 0
6,223
622
4,908
7,961
2,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Itismoist224
Gilgamesh
9
0 / 6 / 2
6,224
622
5,264
10,240
6,507
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
zestyVEVO
Medusa
10
1 / 2 / 1
6,819
682
10,289
8,835
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
7,853
785
3,598
10,771
8,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 2 / 6
8,022
802
10,907
10,589
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Re3per380
Charybdis
11
5 / 0 / 5
7,828
783
9,110
8,355
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Olorun
1
5
0
0.2
L
Gilgamesh
Itismoist224
Gilgamesh
0
6
2
0.17
W
5
2
6
4
W
Charybdis
Re3per380
Charybdis
5
0
5
7.5
L
Medusa
zestyVEVO
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
23,615
27,036
Taken
29,715
12,607
Mitigated
17,593
4,038
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,598
145
806
2,500
10,771
8,832
60
1,105
9,666
13,101
0
L
Olorun
4,908
2,871
398
2,005
7,961
2,693
0
2,851
5,110
11,991
0
L
Gilgamesh
Itismoist224
Gilgamesh
5,264
509
0
15
10,240
6,507
0
5,527
4,713
0
12,622
W
10,907
5,090
1,747
5,438
10,589
5,484
1,437
2,726
7,863
28,176
3,458
W
Charybdis
Re3per380
Charybdis
9,110
5,308
0
2,024
8,355
3,277
1,260
1,327
7,028
0
27,729
L
Medusa
zestyVEVO
Medusa
10,289
4,289
0
1,620
8,835
3,407
0
4,947
3,888
0
30,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,266
Gold Earned
23,703
96
Minions Killed
113
3
Camps Cleared
6
523,239
Distance Traveled
572,320
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,853
785
22
2
0
202,532
5
L
Olorun
6,223
622
22
2
0
164,009
0
L
Gilgamesh
6,224
622
21
2
1
162,903
1
W
Olorun
8,022
802
43
4
1
180,992
3
W
Charybdis
7,828
783
48
5
5
188,796
1
L
Medusa
6,819
682
53
5
2
196,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role