Player Matchup

Persephone
Persephone
Masters
BeeeGarber
Persephone
Masters
Level 65
God Stats
18W - 7L
1,898 SR
Queue Stats
404W - 281L
2,500 MMR
Party 2
Odin
Odin
Masters
Justicestorm311
Odin
Masters
Level 83
God Stats
11W - 6L
1,592 SR
Queue Stats
564W - 443L
2,535 MMR
Party 2
Chaac
Chaac
Diamond I
TIMNAR
Chaac
Diamond I
Level 150
God Stats
17W - 20L
1,536 SR
Queue Stats
301W - 230L
2,259 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 99
1,675 SR
2,431 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,792 SR
2,295 MMR
Scylla
Scylla
Platinum II
J Dog102102
Scylla
Platinum II
Level 59
God Stats
2W - 2L
1,800 SR
Queue Stats
28W - 9L
2,268 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
No Glockin
Cu Chulainn
Diamond II
Level 133
God Stats
17W - 14L
1,712 SR
Queue Stats
337W - 270L
2,182 MMR
Party 1
Artio
Artio
Diamond II
palmFREAKINtree
Artio
Diamond II
Level 148
God Stats
1W - 1L
1,864 SR
Queue Stats
226W - 161L
2,433 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeeeGarber
Persephone
16
10 / 1 / 8
12,805
753
21,808
8,831
3,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 3 / 17
11,854
697
15,224
14,795
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
TIMNAR
Chaac
15
9 / 2 / 10
12,076
710
14,854
17,022
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
FenrirTiamatThothGebGilgamesh

VS

Bans
Morgan Le FayAchillesAresHorusNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 4 / 3
10,322
607
12,322
14,144
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
No Glockin
Cu Chulainn
13
3 / 8 / 1
10,612
624
8,875
19,350
15,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 1
9,372
551
4,085
23,190
21,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
21
Kills
6
6
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
BeeeGarber
Persephone
10
1
8
14
L
Scylla
2
4
3
0.88
W
2
3
17
3.5
L
Cu Chulainn
No Glockin
Cu Chulainn
3
8
1
0.44
W
Chaac
TIMNAR
Chaac
9
2
10
7
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,886
Damage
25,282
40,648
Taken
56,684
32,998
Mitigated
41,930
12,597
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BeeeGarber
Persephone
21,808
1,854
0
4,263
8,831
3,109
2,354
3,558
5,140
60,168
0
L
Scylla
12,322
1,457
0
3,234
14,144
4,344
0
6,725
7,141
40,432
0
W
15,224
3,344
0
1,540
14,795
13,699
769
5,460
9,107
10,613
39,025
L
Cu Chulainn
No Glockin
Cu Chulainn
8,875
2,369
0
1,318
19,350
15,621
0
8,090
10,577
1,272
31,414
W
Chaac
TIMNAR
Chaac
14,854
2,071
0
6,794
17,022
16,190
571
7,402
9,193
0
35,688
L
4,085
132
1,382
4,197
23,190
21,965
0
11,832
10,983
19,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,735
Gold Earned
30,306
206
Minions Killed
154
10
Camps Cleared
5
971,917
Distance Traveled
868,620
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,805
753
88
5
6
313,275
1
L
Scylla
10,322
607
66
4
2
285,612
2
W
Odin
11,854
697
70
4
4
329,211
3
L
Cu Chulainn
10,612
624
54
3
2
283,913
2
W
Chaac
12,076
710
48
3
0
329,431
1
L
Artio
9,372
551
34
2
1
299,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role