Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ch4rd105
Ares
Level 66
God Stats
2W - 2L
1,759 SR
Queue Stats
101W - 75L
1,703 Elo+
Party 1
Apollo
Apollo
Evangelxn
Apollo
Level 2
God Stats
9W - 1L
1,500 SR
Queue Stats
31W - 6L
1,500 Elo+
Party 1
Nike
Nike
PrinceFluffyBoi
Nike
Level 104
God Stats
3W - 2L
1,822 SR
Queue Stats
202W - 184L
1,582 Elo+
Party 2
Serqet
Serqet
Skull_ByVeterno
Serqet
Level 126
God Stats
3W - 10L
1,464 SR
Queue Stats
562W - 530L
1,604 Elo+
Party 1
Team Averages
Level 81
1,609 SR
1,578 Elo+

VS

Team Averages
Level 73
1,477 SR
1,481 Elo+
Da Ji
Da Ji
BushFounded711
Da Ji
Level 75
God Stats
28W - 20L
1,579 SR
Queue Stats
172W - 186L
1,474 Elo+
Party 4
Bellona
Bellona
HyperRad
Bellona
Level 25
God Stats
5W - 4L
1,293 SR
Queue Stats
93W - 120L
1,432 Elo+
Party 4
Ullr
Ullr
SnakerXz
Ullr
Level 147
God Stats
7W - 7L
1,475 SR
Queue Stats
317W - 300L
1,545 Elo+
Party 3
Ares
Ares
TheBigBoiBrando
Ares
Level 59
God Stats
4W - 3L
1,537 SR
Queue Stats
102W - 126L
1,482 Elo+
Party 3
Ra
Ra
Tripacal3
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 171L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
4
2 / 0 / 0
4,442
444
434
489
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
8
0 / 3 / 10
5,789
579
4,428
8,375
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Evangelxn
Apollo
12
11 / 0 / 0
7,259
726
10,175
4,992
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
5,906
591
5,353
7,800
4,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 4
5,784
578
3,288
6,587
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,461
546
2,608
7,622
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
HyperRad
Bellona
11
2 / 1 / 0
6,020
602
5,397
7,657
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
8
1 / 3 / 0
5,104
510
4,344
6,778
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 2
4,748
475
2,415
10,405
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 2
5,422
542
2,616
3,971
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
7
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
0
2
W
2
5
1
0.5
L
Ares
0
3
10
1.67
L
Apollo
Evangelxn
Apollo
11
0
0
11
W
Bellona
HyperRad
Bellona
2
1
0
2
L
2
2
0
1
L
1
2
4
1.5
W
Ullr
1
3
0
0.33
W
0
4
2
0.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
17,380
28,243
Taken
36,433
14,311
Mitigated
16,098
6,932
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
434
88
0
346
489
160
0
149
266
8,323
0
W
2,608
1,079
0
1,892
7,622
2,306
0
563
6,633
0
27,342
L
Ares
4,428
443
0
1,321
8,375
5,537
0
2,500
5,781
14,102
0
L
Apollo
Evangelxn
Apollo
10,175
7,145
0
2,310
4,992
1,589
0
1,101
3,825
0
38,410
W
Bellona
HyperRad
Bellona
5,397
1,941
0
2,840
7,657
6,189
0
1,274
6,383
0
28,099
L
5,353
769
0
500
7,800
4,887
0
0
7,012
3,689
27,593
L
3,288
1,035
0
2,455
6,587
2,138
0
991
5,540
0
32,393
W
Ullr
4,344
2,528
0
1,172
6,778
1,883
0
1,896
4,882
0
27,741
W
2,415
357
267
2,351
10,405
4,616
0
1,716
8,500
10,929
0
W
2,616
458
107
629
3,971
1,104
328
774
3,191
24,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
26,755
234
Minions Killed
249
0
Camps Cleared
0
903,437
Distance Traveled
951,821
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,442
444
12
1
0
51,070
1
W
Da Ji
5,461
546
53
5
0
195,578
3
L
Ares
5,789
579
15
2
0
218,060
3
L
Apollo
7,259
726
72
7
0
184,734
3
W
Bellona
6,020
602
65
7
0
208,079
4
L
Nike
5,906
591
70
7
0
214,605
3
L
Serqet
5,784
578
65
7
0
234,968
3
W
Ullr
5,104
510
62
6
0
169,381
1
W
Ares
4,748
475
19
2
0
190,512
2
W
Ra
5,422
542
50
5
0
188,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role