Player Matchup

Athena
Athena
Aetheryel
Athena
Level 43
God Stats
3W - 6L
1,439 SR
Queue Stats
182W - 141L
1,534 Elo+
Party 1
Neith
Neith
Ayase100isshu
Neith
Level 29
God Stats
40W - 36L
1,571 SR
Queue Stats
138W - 152L
1,478 Elo+
Solo
Artemis
Artemis
Brabus hV
Artemis
Level 18
God Stats
22W - 13L
1,644 SR
Queue Stats
22W - 17L
1,534 Elo+
Party 1
He Bo
He Bo
CJAO13122
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,557 Elo+
Solo
Amaterasu
Amaterasu
WeeDou8547
Amaterasu
Level 21
God Stats
0W - 2L
1,240 SR
Queue Stats
62W - 40L
1,592 Elo+
Party 1
Team Averages
Level 25
1,479 SR
1,539 Elo+

VS

Team Averages
Level 16
1,599 SR
1,536 Elo+
Mercury
Mercury
Carrytotolol
Mercury
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 50L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
Core Soly
Amaterasu
Level 6
God Stats
8W - 1L
1,784 SR
Queue Stats
8W - 4L
1,549 Elo+
Solo
Pele
Pele
Furxan
Pele
Level 29
God Stats
60W - 50L
1,530 SR
Queue Stats
180W - 181L
1,489 Elo+
Solo
Medusa
Medusa
PL Adeima
Medusa
Level 19
God Stats
1W - 1L
1,348 SR
Queue Stats
40W - 34L
1,543 Elo+
Party 2
Poseidon
Poseidon
Serniczek_Babuni
Poseidon
Level 6
God Stats
3W - 1L
1,835 SR
Queue Stats
9W - 6L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aetheryel
Athena
12
1 / 2 / 4
9,006
392
2,898
12,198
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 8 / 6
10,492
456
5,026
16,396
6,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Brabus hV
Artemis
12
1 / 11 / 3
8,848
385
4,327
15,242
4,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
CJAO13122
He Bo
20
12 / 6 / 2
13,337
580
18,982
15,033
5,177
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
WeeDou8547
Amaterasu
19
5 / 9 / 5
12,408
539
17,365
27,760
28,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carrytotolol
Mercury
19
3 / 7 / 9
12,482
543
10,488
21,020
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Core Soly
Amaterasu
20
7 / 5 / 5
14,015
609
14,559
22,721
27,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
Furxan
Pele
20
4 / 5 / 4
13,265
577
6,764
20,027
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
PL Adeima
Medusa
20
16 / 2 / 9
15,040
654
27,408
17,862
7,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 2 / 10
14,108
613
11,562
15,610
6,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
19
Kills
36
36
Deaths
21
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Athena
Aetheryel
Athena
1
2
4
1.5
L
0
8
6
0.38
L
Artemis
Brabus hV
Artemis
1
11
3
0.23
L
He Bo
CJAO13122
He Bo
12
6
2
2.17
W
Mercury
Carrytotolol
Mercury
3
7
9
1.07
W
Amaterasu
Core Soly
Amaterasu
7
5
5
1.9
W
Pele
Furxan
Pele
4
5
4
1.2
W
Medusa
PL Adeima
Medusa
16
2
9
10.25
W
6
2
10
5.5
L
Amaterasu
WeeDou8547
Amaterasu
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,598
Damage
70,781
86,629
Taken
97,240
54,833
Mitigated
55,011
14,210
Healing
38,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aetheryel
Athena
2,898
540
0
1,361
12,198
10,493
0
1,900
10,298
20,136
0
L
5,026
1,171
0
2,727
16,396
6,385
322
3,714
12,682
0
58,443
L
Artemis
Brabus hV
Artemis
4,327
2,908
0
1,175
15,242
4,305
1,009
453
14,789
0
34,007
L
He Bo
CJAO13122
He Bo
18,982
712
0
4,774
15,033
5,177
0
3,254
11,779
84,395
0
W
Mercury
Carrytotolol
Mercury
10,488
5,588
259
7,349
21,020
7,200
0
5,351
14,228
0
86,671
W
Amaterasu
Core Soly
Amaterasu
14,559
7,359
0
6,905
22,721
27,575
2,841
4,016
18,705
0
88,916
W
Pele
Furxan
Pele
6,764
1,519
0
7,691
20,027
6,684
5,104
4,381
13,966
0
109,435
W
Medusa
PL Adeima
Medusa
27,408
14,261
0
8,218
17,862
7,140
3,499
6,974
10,888
0
106,731
W
11,562
1,937
0
7,930
15,610
6,412
662
4,596
11,014
80,178
0
L
Amaterasu
WeeDou8547
Amaterasu
17,365
7,288
0
4,173
27,760
28,473
0
2,241
25,519
8,687
60,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,091
Gold Earned
68,910
471
Minions Killed
654
0
Camps Cleared
0
1,706,387
Distance Traveled
2,264,927
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,006
392
36
2
0
293,260
4
L
Neith
10,492
456
123
5
0
340,188
2
L
Artemis
8,848
385
69
3
0
267,088
0
L
He Bo
13,337
580
125
5
0
414,816
2
W
Mercury
12,482
543
109
5
0
464,631
0
W
Amaterasu
14,015
609
143
6
0
436,433
6
W
Pele
13,265
577
149
6
0
431,527
3
W
Medusa
15,040
654
123
5
0
460,028
1
W
Poseidon
14,108
613
130
6
0
472,308
8
L
Amaterasu
12,408
539
118
5
0
391,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role