Player Matchup

Heimdallr
Heimdallr
AlexKusanagi
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,455 Elo+
Party 1
Ra
Ra
EzequielFernn
Ra
Level 27
God Stats
6W - 5L
1,360 SR
Queue Stats
64W - 66L
1,406 Elo+
Solo
Kali
Kali
KaliShannon
Kali
Level 9
God Stats
7W - 4L
1,699 SR
Queue Stats
10W - 10L
1,411 Elo+
Party 1
Athena
Athena
SiulLeirbag
Athena
Level 27
God Stats
10W - 7L
1,474 SR
Queue Stats
96W - 105L
1,411 Elo+
Party 1
Mulan
Mulan
nNosbor
Mulan
Level 26
God Stats
7W - 11L
1,620 SR
Queue Stats
61W - 79L
1,381 Elo+
Party 1
Team Averages
Level 22
1,531 SR
1,413 Elo+

VS

Team Averages
Level 13
1,485 SR
1,436 Elo+
Sobek
Sobek
Nanyr
Sobek
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 173L
1,467 Elo+
Solo
Hercules
Hercules
Tatycomend02
Hercules
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 78L
1,317 Elo+
Solo
Loki
Loki
aljand4321
Loki
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ohayodarlings2
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,491 Elo+
Solo
Hera
Hera
suvacodecobra1
Hera
Level 21
God Stats
3W - 4L
1,423 SR
Queue Stats
13W - 17L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexKusanagi
Heimdallr
7
0 / 9 / 0
4,910
409
2,368
9,137
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 5 / 0
5,559
463
1,808
6,731
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
6,007
501
3,016
6,232
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
7
1 / 6 / 1
5,229
436
2,470
7,414
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
nNosbor
Mulan
11
3 / 2 / 1
6,957
580
8,251
9,212
6,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Nanyr
Sobek
10
4 / 1 / 11
6,793
566
3,847
8,206
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Tatycomend02
Hercules
10
0 / 4 / 1
5,921
493
3,523
10,206
7,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 0 / 4
6,693
558
3,267
5,293
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
ohayodarlings2
Chernobog
13
11 / 1 / 7
8,243
687
11,695
6,635
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 1 / 3
7,046
587
6,078
4,759
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
7
Kills
24
24
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlexKusanagi
Heimdallr
0
9
0
0
L
1
5
0
0.2
L
2
2
1
1.25
W
Sobek
Nanyr
Sobek
4
1
11
9.5
L
Athena
1
6
1
0.25
W
Hercules
Tatycomend02
Hercules
0
4
1
0.13
W
2
0
4
4
L
Mulan
nNosbor
Mulan
3
2
1
1.75
W
Chernobog
ohayodarlings2
Chernobog
11
1
7
14.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
28,410
38,726
Taken
35,099
16,963
Mitigated
19,390
8,248
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlexKusanagi
Heimdallr
2,368
1,274
0
1,026
9,137
2,006
0
1,332
7,775
0
17,365
L
1,808
135
0
1,086
6,731
2,032
308
3,334
3,125
21,478
0
L
3,016
1,043
0
2,355
6,232
2,246
0
1,506
4,700
0
24,971
W
Sobek
Nanyr
Sobek
3,847
1,248
0
3,041
8,206
6,545
519
1,548
6,618
11,110
0
L
Athena
2,470
609
0
914
7,414
4,491
0
2,606
4,726
7,171
0
W
Hercules
Tatycomend02
Hercules
3,523
1,638
0
4,197
10,206
7,439
199
0
10,206
0
21,816
W
3,267
870
0
2,404
5,293
1,604
502
847
4,378
0
33,970
L
Mulan
nNosbor
Mulan
8,251
2,285
0
2,867
9,212
6,188
576
737
8,475
0
35,311
W
Chernobog
ohayodarlings2
Chernobog
11,695
8,851
0
1,665
6,635
2,429
2,754
613
6,022
0
46,927
W
6,078
2,106
0
1,081
4,759
1,373
567
1,014
3,597
28,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
34,696
193
Minions Killed
279
0
Camps Cleared
0
1,029,522
Distance Traveled
1,138,463
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,910
409
33
3
0
185,920
0
L
Ra
5,559
463
33
3
0
210,246
5
L
Kali
6,007
501
39
3
0
245,842
0
W
Sobek
6,793
566
12
1
0
227,879
8
L
Athena
5,229
436
13
1
0
179,698
1
W
Hercules
5,921
493
48
4
0
198,928
0
W
Loki
6,693
558
82
7
0
253,027
0
L
Mulan
6,957
580
75
6
0
207,816
1
W
Chernobog
8,243
687
83
7
0
226,573
4
W
Hera
7,046
587
54
5
0
232,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role