Player Matchup

Ra
Ra
Curious424
Ra
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
301W - 314L
1,249 Elo+
Solo
Skadi
Skadi
DodoMau
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Serniczek_Babuni
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,555 Elo+
Solo
Ravana
Ravana
YouCallMeDady_
Ravana
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 9L
1,660 Elo+
Solo
Merlin
Merlin
snapbackniceo
Merlin
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 66L
1,305 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,438 Elo+

VS

Team Averages
Level 22
1,492 SR
1,387 Elo+
Geb
Geb
Carrytotolol
Geb
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 50L
1,557 Elo+
Party 1
Loki
Loki
Omg ItzZ Rizzy
Loki
Level 29
God Stats
2W - 6L
1,394 SR
Queue Stats
3W - 6L
1,103 Elo+
Solo
Zeus
Zeus
PL Adeima
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,547 Elo+
Party 1
Artemis
Artemis
ViggoMan69
Artemis
Level 15
God Stats
35W - 25L
1,569 SR
Queue Stats
93W - 93L
1,381 Elo+
Solo
Fenrir
Fenrir
luis_jm45
Fenrir
Level 26
God Stats
20W - 16L
1,496 SR
Queue Stats
92W - 92L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,908
432
2,822
9,586
2,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
DodoMau
Skadi
10
1 / 10 / 3
6,668
417
3,832
11,233
2,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 3 / 4
7,103
444
5,367
5,868
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 6 / 0
8,643
540
9,839
10,231
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 7 / 1
6,712
420
4,733
9,895
2,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 11
8,921
558
7,639
14,825
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 4
7,674
480
2,625
9,770
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
14 / 1 / 4
10,760
673
11,603
7,338
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ViggoMan69
Artemis
15
7 / 3 / 4
9,681
605
10,221
10,525
4,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
luis_jm45
Fenrir
12
5 / 3 / 3
8,343
521
4,406
11,100
3,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
33
34
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
1
8
2
0.25
L
Skadi
DodoMau
Skadi
1
10
3
0.25
W
1
4
4
0.75
W
Zeus
14
1
4
16
L
2
3
4
1.33
W
Artemis
ViggoMan69
Artemis
7
3
4
3
L
6
6
0
1
W
Fenrir
luis_jm45
Fenrir
5
3
3
2.17
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
36,494
46,813
Taken
53,558
12,670
Mitigated
26,549
6,404
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,639
1,270
285
5,021
14,825
13,939
28
2,811
11,954
21,635
0
L
2,822
579
77
1,141
9,586
2,425
668
3,164
6,168
24,460
0
L
Skadi
DodoMau
Skadi
3,832
1,404
0
1,150
11,233
2,580
26
3,770
7,405
0
25,235
W
2,625
712
360
3,309
9,770
2,689
0
1,253
8,517
0
40,525
W
Zeus
11,603
1,472
0
2,884
7,338
2,289
1,459
2,681
4,571
75,130
0
L
5,367
784
0
435
5,868
1,884
245
4,136
1,672
30,060
0
W
Artemis
ViggoMan69
Artemis
10,221
6,241
0
2,593
10,525
4,074
1,969
3,607
6,870
0
58,389
L
9,839
3,167
0
2,273
10,231
3,270
750
3,637
6,516
0
51,455
W
Fenrir
luis_jm45
Fenrir
4,406
804
0
2,440
11,100
3,558
86
2,322
8,724
0
39,840
L
4,733
784
140
1,188
9,895
2,511
0
4,259
5,554
21,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,034
Gold Earned
45,379
252
Minions Killed
380
0
Camps Cleared
0
1,342,786
Distance Traveled
1,556,065
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,921
558
18
1
0
339,031
0
L
Ra
6,908
432
51
3
0
255,489
1
L
Skadi
6,668
417
33
2
0
230,239
3
W
Loki
7,674
480
68
4
0
313,292
3
W
Zeus
10,760
673
147
9
0
308,884
2
L
Nu Wa
7,103
444
42
3
0
276,733
8
W
Artemis
9,681
605
96
6
0
279,361
0
L
Ravana
8,643
540
90
6
0
318,039
6
W
Fenrir
8,343
521
51
3
0
315,497
0
L
Merlin
6,712
420
36
2
0
262,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role