Player Matchup

Fenrir
Fenrir
El-famoso-Z
Fenrir
Level 58
God Stats
0W - 2L
1,338 SR
Queue Stats
16W - 16L
1,534 Elo+
Solo
Charybdis
Charybdis
JStandrin
Charybdis
Level 84
God Stats
1W - 4L
1,236 SR
Queue Stats
37W - 54L
1,434 Elo+
Party 2
Hera
Hera
Tom_Standrin
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,427 Elo+
Party 2
Team Averages
Level 76
1,358 SR
1,465 Elo+

VS

Team Averages
Level 104
1,488 SR
1,479 Elo+
Gilgamesh
Gilgamesh
Assassin_Alex_05
Gilgamesh
Level 89
God Stats
55W - 47L
1,571 SR
Queue Stats
125W - 147L
1,453 Elo+
Solo
Ah Puch
Ah Puch
Gen3tic Soldier
Ah Puch
Level 105
God Stats
10W - 6L
1,675 SR
Queue Stats
155W - 168L
1,486 Elo+
Party 1
Da Ji
Da Ji
SamsonLionheart
Da Ji
Level 119
God Stats
1W - 1L
1,217 SR
Queue Stats
168W - 162L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 8 / 1
10,518
657
8,474
18,488
8,966
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
JStandrin
Charybdis
13
1 / 10 / 6
10,072
630
6,331
15,891
4,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 4
10,711
669
13,174
16,788
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
10 / 1 / 13
12,335
771
14,936
15,989
14,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
8 / 1 / 13
12,186
762
18,122
16,299
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 6 / 13
11,968
748
13,082
13,566
5,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
7
Kills
26
26
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
10
1
13
16.5
L
Fenrir
4
8
1
0.56
W
8
1
13
14.5
L
Charybdis
JStandrin
Charybdis
1
10
6
0.4
W
8
6
13
2.42
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
46,140
51,167
Taken
45,854
19,197
Mitigated
26,438
5,377
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
14,936
2,889
0
2,152
15,989
14,711
771
5,759
10,230
8,499
35,803
L
Fenrir
8,474
359
0
704
18,488
8,966
0
7,010
11,035
0
22,795
W
18,122
641
269
11,852
16,299
6,462
1,313
4,529
11,770
51,305
0
L
Charybdis
JStandrin
Charybdis
6,331
2,176
275
1,217
15,891
4,879
478
5,733
9,816
0
22,718
W
13,082
2,195
0
265
13,566
5,265
220
3,755
9,811
0
37,248
L
13,174
4,152
486
2,695
16,788
5,352
1,540
6,529
9,943
44,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
36,489
172
Minions Killed
174
5
Camps Cleared
8
765,558
Distance Traveled
936,132
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,335
771
52
3
4
336,945
2
L
Fenrir
10,518
657
23
1
5
302,157
0
W
Ah Puch
12,186
762
86
5
1
322,777
0
L
Charybdis
10,072
630
51
3
0
230,809
1
W
Da Ji
11,968
748
36
2
3
276,410
4
L
Hera
10,711
669
98
6
0
232,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role